From e81315f997d75f900727af1c456c32277575fb24 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 10 七月 2025 17:01:18 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落战利品、装备;主线击杀怪物获得经验、升级;主线装备穿戴、分解;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py | 10 ++++------ 1 files changed, 4 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py index 643e9e5..86d1b97 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py @@ -47,6 +47,7 @@ import EventReport import ItemCommon import DataRecordPack +import ShareDefine import PlayerCoin import md5 @@ -539,12 +540,9 @@ succGiveItemList = [] for itemInfo in awardItemList: itemID, itemCount, itemBind = itemInfo[:3] - isAppoint = itemInfo[3] if len(itemInfo) > 3 else 0 - - if isAppoint: - isOK = ItemControler.GivePlayerAppointItem(curPlayer, itemID, False) - else: - isOK = ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem]) + appointID = itemInfo[3] if len(itemInfo) > 3 else 0 + setAttrDict = {ShareDefine.Def_CItemKey_AppointID:appointID} + isOK = ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem], setAttrDict=setAttrDict) if isOK: succGiveItemList.append(itemInfo) -- Gitblit v1.8.0