From e81315f997d75f900727af1c456c32277575fb24 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 10 七月 2025 17:01:18 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落战利品、装备;主线击杀怪物获得经验、升级;主线装备穿戴、分解;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py |   10 ++++------
 1 files changed, 4 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py
index 643e9e5..86d1b97 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py
@@ -47,6 +47,7 @@
 import EventReport
 import ItemCommon
 import DataRecordPack
+import ShareDefine
 import PlayerCoin
 
 import md5
@@ -539,12 +540,9 @@
     succGiveItemList = []
     for itemInfo in awardItemList:
         itemID, itemCount, itemBind = itemInfo[:3]
-        isAppoint = itemInfo[3] if len(itemInfo) > 3 else 0
-        
-        if isAppoint:
-            isOK = ItemControler.GivePlayerAppointItem(curPlayer, itemID, False)
-        else:
-            isOK = ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
+        appointID = itemInfo[3] if len(itemInfo) > 3 else 0
+        setAttrDict = {ShareDefine.Def_CItemKey_AppointID:appointID}
+        isOK = ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem], setAttrDict=setAttrDict)
         if isOK:
             succGiveItemList.append(itemInfo)
             

--
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