From e8de6f49693da0a4a1f7dbe0cec125342f15ce2c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 27 十一月 2025 17:34:47 +0800
Subject: [PATCH] 349 【配套功能】功能预告-服务端(修复主线关卡进度开启功能判断逻辑)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py | 195 ++++++++++++++++--------------------------------
1 files changed, 66 insertions(+), 129 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index 2fb7503..b44dfb8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -39,33 +39,27 @@
import ChConfig
import ChPyNetSendPack
import NetPackCommon
-import PlayerVip
import IpyGameDataPY
import ShareDefine
import PlayerFlashGiftbag
import PlayerDailyGiftbag
-import PlayerFairyCeremony
-import PlayerNewFairyCeremony
import PlayerGoldGift
import PlayerActTotalRecharge
-import PlayerActGarbageSorting
import PlayerActRechargeRebateGold
import PlayerActFamilyCTGAssist
import PlayerActManyDayRecharge
import PlayerActSingleRecharge
import PlayerActRechargePrize
-import PlayerFamilyRedPacket
import CrossActCTGBillboard
import CrossActAllRecharge
import PlayerActGrowupBuy
-import OpenServerCampaign
-import PlayerFeastTravel
import PlayerWeekParty
import PlayerGoldInvest
import PlayerActTurntable
import PlayerTongTianLing
import PlayerZhanling
-import PlayerMineArea
+import PlayerGoldRush
+import PlayerLLMJ
import ItemCommon
import PyGameData
import CommFunc
@@ -101,10 +95,6 @@
def OnLogin(curPlayer):
if not DoResetCTGCountByTime(curPlayer):
Sync_CoinToGoldCountInfo(curPlayer)
- if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DayFreeGoldGiftState):
- Sync_DayFreeGoldGiftState(curPlayer)
- if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OnlineRechargeTHAward):
- SyncOnlineRechargeTH(curPlayer)
return
def DoResetCTGCountByTime(curPlayer):
@@ -211,9 +201,6 @@
if syncRecordIDList:
Sync_CoinToGoldCountInfo(curPlayer, syncRecordIDList)
- if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DayFreeGoldGiftState):
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DayFreeGoldGiftState, 0)
- Sync_DayFreeGoldGiftState(curPlayer)
return
def OnWeek(curPlayer):
@@ -244,6 +231,19 @@
Sync_CoinToGoldCountInfo(curPlayer, syncRecordIDList)
return
+#// A8 06 查询充值结果 #tagCMQueryRecharge
+#
+#struct tagCMQueryRecharge
+#{
+# tagHead Head;
+#};
+def OnQueryRecharge(index, packData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ if tick - curPlayer.GetDictByKey("QRtick") < 10000:
+ return
+ curPlayer.SetDict("QRtick", tick)
+ curPlayer.SendDBQueryRecharge()
+ return
#// A1 23 查询充值次数 #tagCMQueryCoinToGoldCount
#
@@ -569,42 +569,71 @@
return
addDRDict.update({"selectItemList":selectItemList})
- totalBuyCountUpd = min(totalBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, totalBuyCountUpd)
- addDRDict.update({"totalBuyCountUpd":totalBuyCountUpd})
-
- todayBuyCountUpd = min(todayBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCount % recordID, todayBuyCountUpd)
- addDRDict.update({"todayBuyCountUpd":todayBuyCountUpd})
-
- weekBuyCountUpd = min(weekBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WeekCTGCount % recordID, weekBuyCountUpd)
- addDRDict.update({"weekBuyCountUpd":weekBuyCountUpd})
-
- monthBuyCountUpd = min(monthBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MonthCTGCount % recordID, monthBuyCountUpd)
- addDRDict.update({"monthBuyCountUpd":monthBuyCountUpd})
+ totalBuyCountUpd, todayBuyCountUpd, weekBuyCountUpd, monthBuyCountUpd = __addCTGIDBuyCnt(curPlayer, recordID)
+ addDRDict.update({"totalBuyCountUpd":totalBuyCountUpd, "todayBuyCountUpd":todayBuyCountUpd, "weekBuyCountUpd":weekBuyCountUpd, "monthBuyCountUpd":monthBuyCountUpd})
giveItemList = []
giveItemList += GetCTGGiveItemList(ipyData)
giveItemList += selectItemList
- payType = ipyData.GetPayType()
+ #payType = ipyData.GetPayType()
moneyType = ipyData.GetMoneyType() # 获得货币类型
addGold = ipyData.GetGainGold() # 获得货币数
gainGoldPrize = ipyData.GetGainGoldPrize() # 赠送货币数,首次充值赠送仙玉时,此仙玉不给
firstGoldPrize = ipyData.GetFirstGoldPrize() # 首次充值赠送的仙玉
prizeGold = firstGoldPrize if (not totalBuyCount and firstGoldPrize) else gainGoldPrize
if moneyType == IPY_GameWorld.TYPE_Price_Gold_Money:
- if payType in [PayType_Gold, PayType_GoldPlus] and PlayerGoldInvest.GetInvestState(curPlayer, ChConfig.InvestType_Life):
- prizeGold = addGold # bt tqxbqy 版本,永久卡仙玉直充固定双倍
+ #if payType in [PayType_Gold, PayType_GoldPlus] and PlayerGoldInvest.GetInvestState(curPlayer, ChConfig.InvestType_Life):
+ # prizeGold = addGold # bt tqxbqy 版本,永久卡仙玉直充固定双倍
actPrizeGold = PlayerActRechargePrize.DoAddPlayerActRechargePrizeCount(curPlayer, recordID)
if actPrizeGold:
prizeGold += actPrizeGold
addDRDict.update({"actRechargePrize":1})
- Sync_CoinToGoldCountInfo(curPlayer, [recordID])
+ syncRecordIDList = [recordID]
+ # 打包购买 - 目前用于每日特惠,有需要可扩展为通用
+ if recordID == IpyGameDataPY.GetFuncCfg("DailyTehui", 2):
+ packItemDict = {}
+ packCTGIDDict = {}
+ dailyTehuiCTGIDList = IpyGameDataPY.GetFuncEvalCfg("DailyTehui", 1)
+ for ctgID in dailyTehuiCTGIDList:
+ ctgIpyData = IpyGameDataPY.GetIpyGameData("CTG", ctgID)
+ if not ctgIpyData:
+ continue
+ if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCount % ctgID):
+ continue
+ syncRecordIDList.append(ctgID)
+ ctgItemList = GetCTGGiveItemList(ctgIpyData)
+ packCTGIDDict[ctgID] = ctgItemList
+ for itemID, itemCount, _ in ctgItemList:
+ packItemDict[itemID] = packItemDict.get(itemID, 0) + itemCount
+ __addCTGIDBuyCnt(curPlayer, ctgID)
+ if packCTGIDDict:
+ GameWorld.Log("打包购买: recordID=%s,packCTGIDDict=%s" % (recordID, packCTGIDDict), curPlayer.GetPlayerID())
+ addDRDict.update({"packCTGIDDict":packCTGIDDict})
+ for itemID, itemCount in packItemDict.items():
+ giveItemList.append([itemID, itemCount, 0])
+
+ Sync_CoinToGoldCountInfo(curPlayer, syncRecordIDList)
return moneyType, addGold, prizeGold, giveItemList, ipyData
+
+def __addCTGIDBuyCnt(curPlayer, recordID):
+ totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID)
+ totalBuyCountUpd = min(totalBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, totalBuyCountUpd)
+
+ todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCount % recordID)
+ todayBuyCountUpd = min(todayBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCount % recordID, todayBuyCountUpd)
+
+ weekBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_WeekCTGCount % recordID)
+ weekBuyCountUpd = min(weekBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WeekCTGCount % recordID, weekBuyCountUpd)
+
+ monthBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MonthCTGCount % recordID)
+ monthBuyCountUpd = min(monthBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MonthCTGCount % recordID, monthBuyCountUpd)
+ return totalBuyCountUpd, todayBuyCountUpd, weekBuyCountUpd, monthBuyCountUpd
def GetSelectItemListInfo(selectItemInfo, selectItemValue):
errorInfo = ""
@@ -752,11 +781,9 @@
dataEx={"orderInfo":orderInfo, "ctgID":ctgID})
addVIPExp = coinExp
- PlayerVip.AddVIPExp(curPlayer, addVIPExp)
changeCoinPointBefore = curPlayer.GetChangeCoinPointTotal()
curPlayer.SetChangeCoinPointTotal(min(changeCoinPointBefore + orderCoin, ChConfig.Def_UpperLimit_DWord), 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 0)
todayCTGCoinTotal = min(curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCoinTotal) + orderCoin, ChConfig.Def_UpperLimit_DWord)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCoinTotal, todayCTGCoinTotal)
@@ -775,37 +802,26 @@
#跨服全民充值
CrossActAllRecharge.AddCTGRMB(curPlayer, orderCoin)
PlayerActManyDayRecharge.AddManyDayRechargeValue(curPlayer, orderCoin) # 多日连充
- #红包, 需要真实充值
- PlayerFamilyRedPacket.OnPlayerRecharge(curPlayer, orderCoin)
# 只算充仙玉的
if coinType == ChConfig.CoinType_Gold:
PlayerActRechargeRebateGold.AddRechargeRebateGoldRMB(curPlayer, addGold)
- #仙界盛典-充值大礼
- PlayerFairyCeremony.OnFCRecharge(curPlayer)
- PlayerNewFairyCeremony.OnFCRecharge(curPlayer)
- PlayerGoldGift.OnPlayerChargeGold(curPlayer)
#累积充值X元
PlayerActTotalRecharge.AddTotalRechargeGold(curPlayer, orderCoin, coinType)
- PlayerActGarbageSorting.AddActGarbageTaskProgress(curPlayer, ChConfig.Def_GarbageTask_CTG, addVIPExp, coinType) # 垃圾分类
PlayerActSingleRecharge.UpdSingleRechargeValue(curPlayer, orderCoin, coinType) # 单笔累充
PlayerActTurntable.OnPlayerRecharge(curPlayer, orderCoin, coinType) # 转盘
- PlayerFairyCeremony.AddFCCTGRMB(curPlayer, orderCoin)
- PlayerNewFairyCeremony.AddFCCostGold(curPlayer, orderCoin)
- #开服活动
- #OpenServerCampaign.AddOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_Recharge, orderCoin)
PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Recharge, addVIPExp)
- PlayerFeastTravel.AddFeastTravelTaskValue(curPlayer, ChConfig.Def_FeastTravel_CTGExp, addVIPExp)
#投资
if ctgIpyData:
ctgID = ctgIpyData.GetRecordID()
- PlayerActFamilyCTGAssist.OnPlayerCTG(curPlayer, ctgID)
+ #PlayerActFamilyCTGAssist.OnPlayerCTG(curPlayer, ctgID)
PlayerGoldInvest.InvestByCTG(curPlayer, ctgID)
PlayerGoldGift.OnGiftByCTGID(curPlayer, ctgID)
PlayerZhanling.OnActiviteByCTGID(curPlayer, ctgID)
- PlayerMineArea.OnMineTreasureByCTGID(curPlayer, ctgID)
+ PlayerGoldRush.OnGoldRushByCTGID(curPlayer, ctgID)
PlayerTongTianLing.OnActiviteTTTByCTGID(curPlayer, ctgID)
+ PlayerLLMJ.OnActiviteByCTGID(curPlayer, ctgID)
serverDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
addDRDict.update({"gold":[goldBefore, goldAfter], "changeCoinPoint":[changeCoinPointBefore, changeCoinPointAfter], "todayCTGCoinTotal":todayCTGCoinTotal,
@@ -915,82 +931,3 @@
countInfoPack.RecordCount = len(countInfoPack.CTGCountInfoList)
NetPackCommon.SendFakePack(curPlayer, countInfoPack)
return
-
-## ---------- 每日免费直购礼包 ----------------
-
-def OnGetDayFreeGoldGift(curPlayer):
- ''' 领取每日免费直购礼包
- '''
-
- isGet = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DayFreeGoldGiftState)
- if isGet:
- #GameWorld.DebugLog("已经领取过每日免费直购礼包!")
- return
-
- rewardItemList = IpyGameDataPY.GetFuncEvalCfg("DayFreeGoldGift", 1)
- if not rewardItemList:
- return
-
- needSpace = len(rewardItemList)
- packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
- if needSpace > packSpace:
- PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_998371")
- return
-
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DayFreeGoldGiftState, 1)
-
- # 给物品
- isAuctionItem = False
- for itemID, itemCount in rewardItemList:
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem])
-
- # 通知客户端
- Sync_DayFreeGoldGiftState(curPlayer)
- return
-
-def Sync_DayFreeGoldGiftState(curPlayer):
- clientPack = ChPyNetSendPack.tagMCDayFreeGoldGiftState()
- clientPack.DayFreeGoldGiftState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DayFreeGoldGiftState)
- NetPackCommon.SendFakePack(curPlayer, clientPack)
- return
-
-## ------------------------------------------
-## ---------- 创角在线充值特惠 ---------------
-
-def OnGetOnlineRechargeTH(curPlayer):
- ## 领取创角在线充值特惠
- awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OnlineRechargeTHAward)
- if awardState:
- #GameWorld.DebugLog("已领取该奖励!")
- return
-
- # 后端只验证是否有充值其中一个即可,不验证充值时间(充值同步到游戏服务器有时间差)
- canGet = False
- needCtgIDList = IpyGameDataPY.GetFuncEvalCfg("OnlineRechargeTH", 2)
- for ctgID in needCtgIDList:
- if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % ctgID):
- canGet = True
- break
-
- if not canGet:
- return
-
- awardItemList = IpyGameDataPY.GetFuncEvalCfg("OnlineRechargeTH", 3)
- if not ItemControler.CheckPackSpaceEnough(curPlayer, awardItemList):
- return
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OnlineRechargeTHAward, 1)
-
- for itemID, itemCount, isAuctionItem in awardItemList:
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem],
- event=["OnlineRechargeTH", False, {}])
-
- SyncOnlineRechargeTH(curPlayer)
- return
-
-def SyncOnlineRechargeTH(curPlayer):
- clientPack = ChPyNetSendPack.tagMCOnlineRechargeTH()
- clientPack.AwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OnlineRechargeTHAward)
- NetPackCommon.SendFakePack(curPlayer, clientPack)
- return
-
-## ------------------------------------------
\ No newline at end of file
--
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