From e926fc46837c5fb26c537ecb15945a78e2f3423f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 17 十一月 2025 19:53:58 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(完善战斗相关公式参数;竞技增减伤属性、战力系数改为PVP增减伤;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py |    5 ++---
 1 files changed, 2 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
index ea48c5e..81fc54f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -37,6 +37,7 @@
 import PlayerBackup
 import PlayerOnline
 import PlayerGoldRush
+import PlayerHorse
 import PlayerHJG
 
 #---------------------------------------------------------------------
@@ -1024,9 +1025,6 @@
     #玩家在线时间刷新
     #ProcessPlayer_OnlineTime(curPlayer, tick)
     
-    #反外挂验证
-    #PlayerAutoCheckOnline.HackDefense(curPlayer, tick)
-    
     #恶意攻击时间处理
     #AttackCommon.ProcessMaliciousAttackPlayer(curPlayer, tick)
     
@@ -1061,6 +1059,7 @@
     curPlayer.SetTickByType(ChConfig.TYPE_Player_Tick_Minute, tick)
     
     PlayerHJG.OnMinute(curPlayer)
+    PlayerHorse.OnMinute(curPlayer)
     return
 
 # 一定时间自动释放的被动技能

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