From e94f0aa1637f09bafb449b3e41ee1c5843601b5f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 07 八月 2025 11:20:41 +0800
Subject: [PATCH] 80 【常规】背包-服务端(物品合成)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py |  137 +++------------------------------------------
 1 files changed, 9 insertions(+), 128 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
index 7e10ff8..7a9eb91 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
@@ -134,20 +134,6 @@
     GameWorld.GetGameWorld().EventShell_SendEventEx(eventTypeStr, len(eventTypeStr), dataStr, len(dataStr))
     return
 
-
-## 二次非同天登陆
-#  @param accID: 账号ID
-#  @param ip: ip
-#  @return: None
-def DR_OtherDayLogin(accID, ip, curPlayer):
-    
-    dataDict = {'AccID':accID, 'IP':ip}
-
-    #发送封包
-    SendEventPack("OtherDayLogin", dataDict, curPlayer)
-    return
-
-
 ## 登陆
 #  @param curPlayer 玩家实例
 #  @return: None
@@ -292,22 +278,6 @@
     SendEventPack("AddNewMission", dataDict, curPlayer)
     return
 
-
-##  完成任务 
-#  @param curPlayer: 玩家实例
-#  @param missionID: 任务ID
-#  @return: None
-def DR_DeleteMission(curPlayer, missionID):
-    return
-
-    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(), 
-                'AccID':curPlayer.GetAccID(), 'MissionID':missionID}
-    
-    #发送封包
-    SendEventPack("DeleteMission", dataDict, curPlayer)
-    return
-
-
 ## 仓库存入金钱
 #  @param curPlayer: 玩家实例
 #  @param moneyType: 金钱类型
@@ -322,24 +292,6 @@
 
     #发送封包
     SendEventPack("SetMoneyInWarehouse", dataDict, curPlayer)
-    return
-
-
-## 仓库取出金钱
-#  @param curPlayer: 玩家实例
-#  @param moneyType: 金钱类型
-#  @param moneyCount: 金钱数量
-#  @return: None
-def DR_GetMoneyInWarehouse(curPlayer, moneyType, moneyCount):
-
-    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(), 
-                'AccID':curPlayer.GetAccID(), 
-                'MoneyType':moneyType, 'MoneyCount':moneyCount, 
-                'WarehouseMoneyCount':PlayerControl.GetWarehouseMoney(curPlayer, moneyType), 
-                'PlayerMoneyCount':PlayerControl.GetMoney(curPlayer, moneyType)}
-
-    #发送封包
-    SendEventPack("GetMoneyInWarehouse", dataDict, curPlayer)
     return
 
 
@@ -745,21 +697,6 @@
     SendEventPack("ChangePackItem", dataDict, curPlayer)
     return
 
-
-## 设置仓库密码
-#  @param curPlayer: 玩家实例
-#  @param OldPsw: 旧密码
-#  @param NewPsw: 新密码
-#  @return: 
-def DR_SetWarehousePsw(curPlayer, oldPsw, newPsw):
-    dataDict = {"PlayerID":curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(), 
-                "AccID":curPlayer.GetAccID(),
-                "OldPsw":oldPsw, "NewPsw":newPsw}
-    
-    SendEventPack("SetWarehousePsw", dataDict, curPlayer)
-    return
-
-
 ## 消耗金钱
 #  @param curPlayer: 玩家实例
 #  @param eventName: 功能事件名
@@ -931,24 +868,6 @@
     SendEventPack("LearnORUPSkill", dataDict, curPlayer)
     return
 
-## 碎片合成给予物品
-#  @param curPlayer: 玩家实例
-#  @param itemID: 物品ID
-#  @param itemCnt: 物品数量
-#  @param isBind: 是否绑定
-#  @return: 
-def DR_StuffMachining(curPlayer, itemID, itemCnt, isBind):
-    return
-    #MySql不识别 True False,改成1和0
-    isBind = 1 if isBind else 0
-    
-    dataDict = {"PlayerID":curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(), 
-                "AccID":curPlayer.GetAccID(),
-                "ItemID":itemID, "ItemCount":itemCnt, "IsBind":isBind}
-    
-    SendEventPack("StuffMachining", dataDict, curPlayer)
-    return
-
 ## 背包格子数量购买
 #  @param curPlayer: 玩家实例
 #  @param packType: 背包类型
@@ -1042,21 +961,6 @@
     SendEventPack("UsePetSoul", dataDict, curPlayer)
     return
 
-
-## 镖车
-#  @param curPlayer: 玩家实例
-#  @param eventName: 事件名
-#  @param addDataDict: 附加属性
-#  @return: 
-def DR_Truck(curPlayer, eventName, addDataDict):
-    dataDict = {"PlayerID":curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(), 
-                "AccID":curPlayer.GetAccID()}
-    
-    dataDict.update(addDataDict)
-    
-    SendEventPack("Truck_%s"%eventName, dataDict, curPlayer)
-    return
-
 ## 设置玩家SB状态
 #  @param curPlayer: 玩家实例
 #  @param state: 状态
@@ -1080,37 +984,6 @@
     
     SendEventPack("PlayerFamily_%s"%eventName, dataDict, curPlayer)
     return
-
-
-## 获得威望值
-#  @param curPlayer 玩家实例
-#  @param addPrestige 添加值
-#  @param addType 原因
-#  @return
-def DR_GetPrestigeValue(curPlayer, addPrestige, addType):
-    return
-    dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(), 
-                'AccID':curPlayer.GetAccID(),
-                "Prestige":addPrestige, "TotalPrestige":PlayerControl.GetPrestige(curPlayer), "Type":addType}
-    
-    SendEventPack("GetPrestigeValue", dataDict, curPlayer)
-    return
-
-
-## 失去威望值
-#  @param curPlayer 玩家实例
-#  @param addPrestige 添加值
-#  @param addType 原因
-#  @return
-def DR_LostPrestigeValue(curPlayer, addPrestige, addType):
-    return
-    dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(), 
-                'AccID':curPlayer.GetAccID(),
-                "Prestige":addPrestige, "TotalPrestige":PlayerControl.GetPrestige(curPlayer), "Type":addType}
-    
-    SendEventPack("LostPrestigeValue", dataDict, curPlayer)
-    return
-
 
 ## 记录错误信息
 #  @param info: 错误信息
@@ -1589,8 +1462,16 @@
     SendEventPack("MailDel", dataDict)
     return 
 
+def DR_ServerMail(GUID, eventName, addDict={}):
+    ## 全服邮件流向
+    dataDict = {'GUID':GUID, "eventName":eventName}
+    dataDict.update(addDict)
+    SendEventPack("MailServerMail", dataDict)
+    return
+
 def DR_CreateRole(playerData):
     dataDict = {'PlayerID':playerData.PlayerID, 'AccID':playerData.AccID, 'PlayerName':playerData.PlayerName, "Job":playerData.Job}
     #发送封包
     SendEventPack("CreateRole", dataDict)
-    return
\ No newline at end of file
+    return
+

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