From ec68dabc97521a7706344e7d038e9f08462f4fe8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 16 十二月 2025 10:26:34 +0800
Subject: [PATCH] 16 卡牌服务端(删除多余备档报错防范;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py |   59 +++++++++++++++++++++++++++++++++++++++++++----------------
 1 files changed, 43 insertions(+), 16 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py
index 5feda41..ec81f6a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py
@@ -19,11 +19,14 @@
 import IpyGameDataPY
 import PlayerControl
 import NetPackCommon
+import PlayerGoldRush
 import ChPyNetSendPack
+import DataRecordPack
 import ItemControler
 import IPY_GameWorld
 import GameFuncComm
 import ShareDefine
+import PlayerHero
 import ChConfig
 import FBCommon
 
@@ -36,11 +39,11 @@
         ipyDataMgr = IpyGameDataPY.IPY_Data()
         for index in xrange(ipyDataMgr.GetTaskCount()):
             ipyData = ipyDataMgr.GetTaskByIndex(index)
-            taskGroup = ipyData.GetTaskGroup()
+            tGroup = ipyData.GetTaskGroup()
             taskID = ipyData.GetTaskID()
-            if taskGroup not in taskIDListDict:
-                taskIDListDict[taskGroup] = []
-            taskIDList = taskIDListDict[taskGroup]
+            if tGroup not in taskIDListDict:
+                taskIDListDict[tGroup] = []
+            taskIDList = taskIDListDict[tGroup]
             if taskID not in taskIDList:
                 taskIDList.append(taskID)
         IpyGameDataPY.SetConfigEx(key, taskIDListDict)
@@ -98,8 +101,9 @@
         
     return
 
-def __giveNewTask(curPlayer, taskGroup=ChConfig.TaskGroup_Main):
+def __giveNewTask(curPlayer, taskGroup=ChConfig.TaskGroup_Main, preTaskID=0):
     ## 给新任务
+    # @param preTaskID: 上一个任务ID
     taskIDList = GetTaskIDList(taskGroup)
     if not taskIDList:
         return
@@ -134,6 +138,12 @@
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TaskValue % taskGroup, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TaskState % taskGroup, ChConfig.TaskState_Doing)
     GameWorld.DebugLog("接到新任务: taskGroup=%s,newTaskID=%s" % (taskGroup, newTaskID), playerID)
+    
+    # 额外记录接到任务
+    if taskGroup == ChConfig.TaskGroup_Main:
+        PlayerControl.SetMainTaskID(curPlayer, newTaskID)
+    DataRecordPack.DR_Task(curPlayer, taskGroup, newTaskID, "new", {"preTaskID":preTaskID})
+    
     return SetTaskValue(curPlayer, ipyData, taskValue)
 
 def __GetTaskValue(curPlayer, ipyData):
@@ -152,11 +162,38 @@
         lineID = conds[0]
         taskValue = 1 if FBCommon.IsFBPass(curPlayer, mapID, lineID) else 0
         
+    # 挑战主线关
+    elif taskType == ChConfig.TaskType_MainLevelChallenge:
+        if not conds:
+            return 0
+        mapID = ChConfig.Def_FBMapID_Main
+        lvID = conds[0]
+        taskValue = 1 if PlayerControl.IsMainLevelPass(curPlayer, lvID) else 0
+        if not taskValue:
+            challengeLVID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ChallengeLVID)
+            taskValue = 1 if challengeLVID >= lvID else 0
+            
+    elif taskType == ChConfig.TaskType_FBZhanchui:
+        if not conds:
+            return 0
+        mapID = ChConfig.Def_FBMapID_Zhanchui
+        lineID = conds[0]
+        taskValue = 1 if FBCommon.IsFBPass(curPlayer, mapID, lineID) else 0
+        
+    elif taskType == ChConfig.TaskType_GoldRushWorkers:
+        taskValue = PlayerGoldRush.GetWorkerTotal(curPlayer)
+        
+    elif taskType == ChConfig.TaskType_ReqOrJoinFamily:
+        taskValue = 1 if curPlayer.GetFamilyID() else 0
+        
     elif taskType == ChConfig.TaskType_TreeLV:
         taskValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TreeLV)
         
     elif taskType == ChConfig.TaskType_RealmLV:
         taskValue = curPlayer.GetOfficialRank()
+        
+    elif taskType == ChConfig.TaskType_HeroBook:
+        taskValue = PlayerHero.GetHeroBookActCnt(curPlayer)
         
     elif taskType == ChConfig.TaskType_EquipColor:
         if not conds:
@@ -230,16 +267,6 @@
             return
         if conds[0] != taskConds[0]:
             return
-        
-    # 挑战主线关
-    elif taskType == ChConfig.TaskType_MainLevelChallenge:
-        taskConds = ipyData.GetTaskConds()
-        if not conds or len(conds) != len(taskConds):
-            return
-        if conds[0] < taskConds[0]:
-            #GameWorld.DebugLog("挑战小于的不算完成: %s < TaskCond:%s" % (conds[0], taskConds[0]))
-            return
-        #GameWorld.DebugLog("挑战大于等于都算完整: %s >= TaskCond:%s" % (conds[0], taskConds[0]))
         
     return True
 
@@ -328,7 +355,7 @@
         appointInfo[itemID] = appointID
     ItemControler.NotifyGiveAwardInfo(curPlayer, notifyAwardList, "Task", dataEx={"appointInfo":appointInfo})
     
-    if not __giveNewTask(curPlayer, taskGroup):
+    if not __giveNewTask(curPlayer, taskGroup, taskID):
         SyncTaskInfo(curPlayer, [taskGroup])
         
     GameFuncComm.DoFuncOpenLogic(curPlayer)

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