From ec9f56f7fa1815c1fe32e016a302c00e6d7ad513 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 16 十二月 2025 19:19:08 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(孙策全部技能; 增加技能类型11-额外攻击;增加效果5505 6026 6027; 优化5504效果支持配置多个状态;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py
index c68d5a4..0b744f8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py
@@ -20,7 +20,7 @@
import IpyGameDataPY
import TurnSkill
-def DoSkillEffectLogic(turnFight, batObj, tagObj, effSkill, curEffect, connSkill):
+def DoSkillEffectLogic(turnFight, batObj, tagObj, effSkill, curEffect, connSkill, connBuff, **kwargs):
effectID = curEffect.GetEffectID()
buffState = curEffect.GetEffectValue(0)
needLayers = curEffect.GetEffectValue(1) # 累计达到多少层时才结算
--
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