From ecec2bde4584f578e822e614548e3ceec830cfef Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 23 十二月 2025 16:04:59 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(修复吕玲绮队友死亡触发怒技回合受限无效bug;7009效果支持纯被动效果技能;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/GoldRush.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/GoldRush.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/GoldRush.py
index 224ea3a..6c6b674 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/GoldRush.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/GoldRush.py
@@ -78,7 +78,7 @@
     elif value1 == "a":
         ungetCnt = msgList[1] if len(msgList) > 1 else 0
         spaceList = IpyGameDataPY.GetFuncEvalCfg("GoldRush", 1)
-        maxSpace = sum(spaceList) if PlayerGoldRush.GoldRushAutoCanUse(curPlayer) else spaceList[0]
+        maxSpace = sum(spaceList)
         for index in range(maxSpace):
             if ungetCnt <= 0:
                 break

--
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