From ecec2bde4584f578e822e614548e3ceec830cfef Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 23 十二月 2025 16:04:59 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(修复吕玲绮队友死亡触发怒技回合受限无效bug;7009效果支持纯被动效果技能;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py
index 002d94a..dadceb8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py
@@ -203,7 +203,7 @@
def CheckSkillUseCntLimit(batObj, useSkill):
## 检查技能使用次数是否受限
- # @return: 是否受限
+ # @return: 是否受限,None-没有受限效果,False-不受限,True-受限了
if not hasattr(useSkill, "GetEffectByID"):
return
effect = useSkill.GetEffectByID(ChConfig.SkillEff_SkillUseCntLimit)
@@ -225,7 +225,7 @@
GameWorld.DebugLogEx("技能每大回合使用次数受限! skillID=%s,turnUseCnt=%s >= %s", skillID, turnUseCnt, turnUseCntLimit)
return True
- return
+ return False
def IsNeedSyncSkill(useSkill):
## 使用需要同步B427使用技能
--
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