From edc3910a9d090e5df4deb2dbc37709a740375938 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 12 六月 2025 12:18:42 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(图鉴;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py index e5ef274..cfe91a2 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py @@ -20,7 +20,6 @@ import IpyGameDataPY import IPY_GameWorld import GameWorldProcess -import EventShell import NPCCustomRefresh import ChConfig import ShareDefine @@ -447,7 +446,7 @@ # 任务 fbMissionID = gameFB.GetGameFBDictByKey(FBPlayerDict_MissionID) if fbMissionID: - EventShell.EventRespons_FBEvent(curPlayer, "cleardevil_pass_%s" % fbMissionID) + pass #触发激活法宝 level = gameFB.GetGameFBDictByKey(FBPlayerDict_Level) PlayerMagicWeapon.ActiveMagicWeaponByFB(curPlayer, ChConfig.Def_FBMapID_MagicWeapon, lineID, level) -- Gitblit v1.8.0