From edc3910a9d090e5df4deb2dbc37709a740375938 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 12 六月 2025 12:18:42 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(图鉴;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 63 ++++++++++++++++++++++++++----- 1 files changed, 52 insertions(+), 11 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py index 8244a79..3b1c8ad 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py @@ -58,12 +58,15 @@ "Hero":( ("DWORD", "HeroID", 1), - ("WORD", "HeroIndex", 0), ("BYTE", "Country", 0), ("BYTE", "Quality", 0), ("list", "SkinNPCIDList", 0), ("DWORD", "AtkSkillID", 0), ("DWORD", "AngerSkillID", 0), + ("WORD", "AtkInheritPer", 0), + ("WORD", "DefInheritPer", 0), + ("WORD", "HPInheritPer", 0), + ("dict", "BatAttrDict", 0), ), "HeroTalent":( @@ -93,6 +96,13 @@ ("BYTE", "AddStarUpper", 0), ), + "HeroFetter":( + ("WORD", "FetterID", 1), + ("list", "HeroIDList", 0), + ("list", "AttrIDList", 0), + ("list", "AttrValueList", 0), + ), + "HeroSkin":( ("DWORD", "SkinNPCID", 1), ("list", "WearAttrIDList", 0), @@ -110,6 +120,10 @@ ("DWORD", "LVAddPer", 0), ("DWORD", "BreakLVAddPer", 0), ("DWORD", "StarAddPer", 0), + ("list", "BookActAwardMoney", 0), + ("DWORD", "BookInitAddPer", 0), + ("DWORD", "BookStarAddPer", 0), + ("DWORD", "BookBreakLVAddPer", 0), ), "HeroQualityBreak":( @@ -2767,12 +2781,15 @@ return def GetHeroID(self): return self.attrTuple[0] # 英雄ID DWORD - def GetHeroIndex(self): return self.attrTuple[1] # 记录索引 WORD - def GetCountry(self): return self.attrTuple[2] # 国家 BYTE - def GetQuality(self): return self.attrTuple[3] # 品质 BYTE - def GetSkinNPCIDList(self): return self.attrTuple[4] # 皮肤NPCID列表 list - def GetAtkSkillID(self): return self.attrTuple[5] # 普攻技能ID DWORD - def GetAngerSkillID(self): return self.attrTuple[6] # 怒气技能ID DWORD + def GetCountry(self): return self.attrTuple[1] # 国家 BYTE + def GetQuality(self): return self.attrTuple[2] # 品质 BYTE + def GetSkinNPCIDList(self): return self.attrTuple[3] # 皮肤NPCID列表 list + def GetAtkSkillID(self): return self.attrTuple[4] # 普攻技能ID DWORD + def GetAngerSkillID(self): return self.attrTuple[5] # 怒气技能ID DWORD + def GetAtkInheritPer(self): return self.attrTuple[6] # 攻击继承 WORD + def GetDefInheritPer(self): return self.attrTuple[7] # 防御继承 WORD + def GetHPInheritPer(self): return self.attrTuple[8] # 生命继承 WORD + def GetBatAttrDict(self): return self.attrTuple[9] # 其他战斗属性字典 {"属性ID":值, ...} dict # 武将星级天赋表 class IPY_HeroTalent(): @@ -2816,6 +2833,18 @@ def GetUnlockTalentSlot(self): return self.attrTuple[5] # 解锁第x槽位 BYTE def GetAddStarUpper(self): return self.attrTuple[6] # 增加星级上限 BYTE +# 武将羁绊表 +class IPY_HeroFetter(): + + def __init__(self): + self.attrTuple = None + return + + def GetFetterID(self): return self.attrTuple[0] # 羁绊ID WORD + def GetHeroIDList(self): return self.attrTuple[1] # 武将ID组合列表 list + def GetAttrIDList(self): return self.attrTuple[2] # 属性ID列表 list + def GetAttrValueList(self): return self.attrTuple[3] # 属性值列表 list + # 武将皮肤表 class IPY_HeroSkin(): @@ -2840,10 +2869,14 @@ def GetUPCostItem(self): return self.attrTuple[1] # 升级消耗道具 list def GetInitTalentWeight(self): return self.attrTuple[2] # 初始天赋数权重 list def GetInitStarUpper(self): return self.attrTuple[3] # 初始星级上限 BYTE - def GetInitAddPer(self): return self.attrTuple[4] # 初始加成万分率 DWORD - def GetLVAddPer(self): return self.attrTuple[5] # 每等级加成 DWORD - def GetBreakLVAddPer(self): return self.attrTuple[6] # 每突破等级加成 DWORD - def GetStarAddPer(self): return self.attrTuple[7] # 每星级加成 DWORD + def GetInitAddPer(self): return self.attrTuple[4] # 上阵初始加成万分率 DWORD + def GetLVAddPer(self): return self.attrTuple[5] # 上阵每等级加成 DWORD + def GetBreakLVAddPer(self): return self.attrTuple[6] # 上阵每突破等级加成 DWORD + def GetStarAddPer(self): return self.attrTuple[7] # 上阵每星级加成 DWORD + def GetBookActAwardMoney(self): return self.attrTuple[8] # 图鉴激活奖励货币 类型|值 list + def GetBookInitAddPer(self): return self.attrTuple[9] # 图鉴初始加成 DWORD + def GetBookStarAddPer(self): return self.attrTuple[10] # 图鉴每星级加成 DWORD + def GetBookBreakLVAddPer(self): return self.attrTuple[11] # 图鉴每突破等级加成 DWORD # 武将品质突破表 class IPY_HeroQualityBreak(): @@ -6881,6 +6914,7 @@ self.__LoadFileData("HeroTalent", onlyCheck) self.__LoadFileData("HeroBreak", onlyCheck) self.__LoadFileData("HeroAwake", onlyCheck) + self.__LoadFileData("HeroFetter", onlyCheck) self.__LoadFileData("HeroSkin", onlyCheck) self.__LoadFileData("HeroQuality", onlyCheck) self.__LoadFileData("HeroQualityBreak", onlyCheck) @@ -7416,6 +7450,13 @@ self.CheckLoadData("HeroAwake") return self.ipyHeroAwakeCache[index] + def GetHeroFetterCount(self): + self.CheckLoadData("HeroFetter") + return self.ipyHeroFetterLen + def GetHeroFetterByIndex(self, index): + self.CheckLoadData("HeroFetter") + return self.ipyHeroFetterCache[index] + def GetHeroSkinCount(self): self.CheckLoadData("HeroSkin") return self.ipyHeroSkinLen -- Gitblit v1.8.0