From edc3910a9d090e5df4deb2dbc37709a740375938 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 12 六月 2025 12:18:42 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(图鉴;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py | 3 --- 1 files changed, 0 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py index b3743a7..a898298 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py @@ -31,7 +31,6 @@ import PlayerFamilyRedPacket import PlayerGatherSoul import IpyGameDataPY -import EventShell import PyGameData import EventReport @@ -44,7 +43,6 @@ import Operate_EquipWash import PlayerFeastRedPacket import PlayerDogz -import QuestCommon import DataRecordPack @@ -85,7 +83,6 @@ SetSuccFinish(curPlayer, succID, 0) Sync_SuccTypeIndexAwardRecord(curPlayer, [succID], True) #设置成未领取的在外层同步 - EventShell.EventRespons_SuccessFinish(curPlayer, succID) return -- Gitblit v1.8.0