From efaf363493930c5148271e5a50bbddd07909e110 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 03 九月 2025 18:27:33 +0800
Subject: [PATCH] 1111 删除旧榜单相关;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 1734 +++++++++++++----------------------------------------------
 1 files changed, 383 insertions(+), 1,351 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index e70c428..778bbbf 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -59,8 +59,10 @@
                 "NPC":(
                         ("DWORD", "NPCID", 1),
                         ("char", "NPCName", 0),
+                        ("DWORD", "RelatedHeroID", 0),
                         ("BYTE", "Country", 0),
                         ("BYTE", "AtkDistType", 0),
+                        ("BYTE", "Sex", 0),
                         ("WORD", "LV", 0),
                         ("DWORD", "Atk", 0),
                         ("DWORD", "Def", 0),
@@ -83,9 +85,29 @@
                         ("dict", "SpecAttrInfo", 0),
                         ),
 
+                "NPCStronger":(
+                        ("DWORD", "NPCID", 1),
+                        ("float", "AtkRatio", 0),
+                        ("float", "DefRatio", 0),
+                        ("float", "MaxHPRatio", 0),
+                        ("float", "StunRateRatio", 0),
+                        ("float", "SuperHitRateRatio", 0),
+                        ("float", "ComboRateRatio", 0),
+                        ("float", "MissRateRatio", 0),
+                        ("float", "ParryRateRatio", 0),
+                        ("float", "SuckHPPerRatio", 0),
+                        ("float", "StunRateDefRatio", 0),
+                        ("float", "SuperHitRateDefRatio", 0),
+                        ("float", "ComboRateDefRatio", 0),
+                        ("float", "MissRateDefRatio", 0),
+                        ("float", "ParryRateDefRatio", 0),
+                        ("float", "SuckHPPerDefRatio", 0),
+                        ),
+
                 "Skill":(
                         ("DWORD", "SkillID", 1),
                         ("DWORD", "SkillTypeID", 0),
+                        ("WORD", "SkillLV", 0),
                         ("WORD", "SkillMaxLV", 0),
                         ("char", "SkillName", 0),
                         ("BYTE", "FuncType", 0),
@@ -96,19 +118,32 @@
                         ("BYTE", "TagFriendly", 0),
                         ("BYTE", "TagAffect", 0),
                         ("BYTE", "TagCount", 0),
+                        ("BYTE", "CalcType", 0),
+                        ("WORD", "SkillPer", 0),
+                        ("DWORD", "SkillValue", 0),
                         ("WORD", "HappenRate", 0),
-                        ("WORD", "LastTime", 0),
-                        ("WORD", "CoolDownTime", 0),
-                        ("WORD", "Priority", 0),
                         ("DWORD", "EffectID1", 0),
                         ("list", "EffectValues1", 0),
+                        ("BYTE", "TriggerWay1", 0),
+                        ("BYTE", "TriggerSrc1", 0),
                         ("DWORD", "EffectID2", 0),
                         ("list", "EffectValues2", 0),
+                        ("BYTE", "TriggerWay2", 0),
+                        ("BYTE", "TriggerSrc2", 0),
                         ("DWORD", "EffectID3", 0),
                         ("list", "EffectValues3", 0),
-                        ("DWORD", "ConnSkill", 0),
-                        ("list", "EnhanceSkillList", 0),
+                        ("BYTE", "TriggerWay3", 0),
+                        ("BYTE", "TriggerSrc3", 0),
+                        ("WORD", "CoolDownTime", 0),
+                        ("list", "IgnoreStates", 0),
+                        ("BYTE", "CurBuffState", 0),
+                        ("WORD", "LastTime", 0),
+                        ("BYTE", "LayerCnt", 0),
+                        ("BYTE", "LayerMax", 0),
+                        ("DWORD", "BuffRepeat", 0),
+                        ("DWORD", "DieContinue", 0),
                         ("DWORD", "FightPower", 0),
+                        ("char", "SkillMotionName", 0),
                         ),
 
                 "Hero":(
@@ -117,6 +152,7 @@
                         ("BYTE", "Country", 0),
                         ("BYTE", "Quality", 0),
                         ("BYTE", "AtkDistType", 0),
+                        ("BYTE", "Sex", 0),
                         ("list", "SkinIDList", 0),
                         ("DWORD", "NormalSkillID", 0),
                         ("DWORD", "AngerSkillID", 0),
@@ -188,6 +224,7 @@
                         ("DWORD", "BookInitAddPer", 0),
                         ("DWORD", "BookStarAddPer", 0),
                         ("DWORD", "BookBreakLVAddPer", 0),
+                        ("list", "DismissReturnItems", 0),
                         ),
 
                 "HeroQualityBreak":(
@@ -201,6 +238,7 @@
                         ("DWORD", "Quality", 1),
                         ("DWORD", "AwakeLV", 1),
                         ("list", "UPCostItem", 0),
+                        ("DWORD", "RebirthCostMoney", 0),
                         ),
 
                 "HeroQualityLV":(
@@ -212,6 +250,51 @@
                 "PlayerAttr":(
                         ("DWORD", "AttrID", 1),
                         ("char", "Parameter", 0),
+                        ),
+
+                "FightPowerRatio":(
+                        ("DWORD", "RealmLV", 1),
+                        ("float", "AtkRatio", 0),
+                        ("float", "MaxHPRatio", 0),
+                        ("float", "DefRatio", 0),
+                        ("float", "StunRateRatio", 0),
+                        ("float", "SuperHitRateRatio", 0),
+                        ("float", "ComboRateRatio", 0),
+                        ("float", "MissRateRatio", 0),
+                        ("float", "ParryRateRatio", 0),
+                        ("float", "SuckHPPerRatio", 0),
+                        ("float", "StunRateDefRatio", 0),
+                        ("float", "SuperHitRateDefRatio", 0),
+                        ("float", "ComboRateDefRatio", 0),
+                        ("float", "MissRateDefRatio", 0),
+                        ("float", "ParryRateDefRatio", 0),
+                        ("float", "SuckHPPerDefRatio", 0),
+                        ("float", "FinalDamPerRatio", 0),
+                        ("float", "FinalDamPerDefRatio", 0),
+                        ("float", "PhyDamPerRatio", 0),
+                        ("float", "PhyDamPerDefRatio", 0),
+                        ("float", "MagDamPerRatio", 0),
+                        ("float", "MagDamPerDefRatio", 0),
+                        ("float", "NormalSkillPerRatio", 0),
+                        ("float", "NormalSkillPerDefRatio", 0),
+                        ("float", "AngerSkillPerRatio", 0),
+                        ("float", "AngerSkillPerDefRatio", 0),
+                        ("float", "SuperDamPerRatio", 0),
+                        ("float", "SuperDamPerDefRatio", 0),
+                        ("float", "CurePerRatio", 0),
+                        ("float", "CurePerDefRatio", 0),
+                        ("float", "ShieldPerRatio", 0),
+                        ("float", "ShieldPerDefRatio", 0),
+                        ("float", "DOTPerRatio", 0),
+                        ("float", "DOTPerDefRatio", 0),
+                        ("float", "WeiFinalDamPerRatio", 0),
+                        ("float", "WeiFinalDamPerDefRatio", 0),
+                        ("float", "ShuFinalDamPerRatio", 0),
+                        ("float", "ShuFinalDamPerDefRatio", 0),
+                        ("float", "WuFinalDamPerRatio", 0),
+                        ("float", "WuFinalDamPerDefRatio", 0),
+                        ("float", "QunFinalDamPerRatio", 0),
+                        ("float", "QunFinalDamPerDefRatio", 0),
                         ),
 
                 "MainChapter":(
@@ -230,6 +313,8 @@
                         ("list", "WaveLineupIDList6", 0),
                         ("list", "BossLineupIDList", 0),
                         ("list", "AwardItemList", 0),
+                        ("WORD", "NPCLV", 0),
+                        ("float", "Difficulty", 0),
                         ),
 
                 "NPCLineup":(
@@ -242,6 +327,8 @@
                         ("DWORD", "PosNPCID6", 0),
                         ("DWORD", "PosNPCID7", 0),
                         ("DWORD", "BossID", 0),
+                        ("list", "SkillIDExList", 0),
+                        ("BYTE", "SkillExCnt", 0),
                         ),
 
                 "Dienstgrad":(
@@ -364,13 +451,6 @@
                         ("list", "AwardItemList", 0),
                         ),
 
-                "RealmTower":(
-                        ("DWORD", "FloorID", 1),
-                        ("WORD", "NeedRealmLV", 0),
-                        ("DWORD", "BossID", 0),
-                        ("list", "RewardItemList", 0),
-                        ),
-
                 "LianTi":(
                         ("BYTE", "LianTiLV", 1),
                         ("list", "FixedAttrType", 0),
@@ -407,10 +487,8 @@
                 "FuncOpenLV":(
                         ("DWORD", "FuncId", 1),
                         ("DWORD", "LimitLV", 0),
-                        ("DWORD", "LimitMagicWeapon", 0),
                         ("WORD", "LimiRealmLV", 0),
                         ("DWORD", "LimitMissionID", 0),
-                        ("BYTE", "LimitVIPLV", 0),
                         ("char", "MailKey", 0),
                         ),
 
@@ -765,6 +843,23 @@
                         ("DWORD", "MaxHP", 0),
                         ("DWORD", "Atk", 0),
                         ("DWORD", "Def", 0),
+                        ("BYTE", "ReHeroBreakLV", 0),
+                        ("BYTE", "ReHeroAwakeLV", 0),
+                        ("DWORD", "ReAtk", 0),
+                        ("DWORD", "ReDef", 0),
+                        ("DWORD", "ReMaxHP", 0),
+                        ("DWORD", "ReStunRate", 0),
+                        ("DWORD", "ReSuperHitRate", 0),
+                        ("DWORD", "ReComboRate", 0),
+                        ("DWORD", "ReMissRate", 0),
+                        ("DWORD", "ReParryRate", 0),
+                        ("DWORD", "ReSuckHPPer", 0),
+                        ("DWORD", "ReStunRateDef", 0),
+                        ("DWORD", "ReSuperHitRateDef", 0),
+                        ("DWORD", "ReComboRateDef", 0),
+                        ("DWORD", "ReMissRateDef", 0),
+                        ("DWORD", "ReParryRateDef", 0),
+                        ("DWORD", "ReSuckHPPerDef", 0),
                         ),
 
                 "SpecMapPlayerAttrFormat":(
@@ -800,26 +895,6 @@
                         ("DWORD", "MDef", 0),
                         ("DWORD", "FireDef", 0),
                         ("DWORD", "SP", 0),
-                        ),
-
-                "NPCStrengthen":(
-                        ("DWORD", "NPCID", 1),
-                        ("BYTE", "IsStrengthenByPlayerCount", 0),
-                        ("BYTE", "LVStrengthenMark", 0),
-                        ("BYTE", "LVStrengthenType", 0),
-                        ("BYTE", "CmpNPCBaseLV", 0),
-                        ("DWORD", "HitTime", 0),
-                        ("DWORD", "DefCoefficient", 0),
-                        ("DWORD", "AtkCoefficient", 0),
-                        ("DWORD", "AdjustCoefficient", 0),
-                        ("DWORD", "AtkInterval", 0),
-                        ("DWORD", "HitRate", 0),
-                        ("DWORD", "MissRate", 0),
-                        ("DWORD", "MonterNum", 0),
-                        ("DWORD", "IceAtkCoefficient", 0),
-                        ("DWORD", "IceDefCoefficient", 0),
-                        ("DWORD", "MaxEnduranceTime", 0),
-                        ("DWORD", "FightPowerCoefficient", 0),
                         ),
 
                 "NPCTimeLostHP":(
@@ -864,44 +939,6 @@
                         ("DWORD", "AttrValue", 0),
                         ("DWORD", "Contribution", 0),
                         ("DWORD", "PowerEx", 0),
-                        ),
-
-                "FightPowerParam":(
-                        ("WORD", "LV", 1),
-                        ("DWORD", "CftHit", 0),
-                        ("DWORD", "CftMiss", 0),
-                        ("DWORD", "CftIgnoreDefRate", 0),
-                        ("DWORD", "CftDamChanceDef", 0),
-                        ("DWORD", "CftFaintRate", 0),
-                        ("DWORD", "CftSuperHitRateReduce", 0),
-                        ("DWORD", "CftSuperHitRate", 0),
-                        ("DWORD", "CftLuckyHitRate", 0),
-                        ("DWORD", "CftLuckyHitRateReduce", 0),
-                        ("DWORD", "CftSkillAtkRate", 0),
-                        ("DWORD", "CftSkillAtkRateReduce", 0),
-                        ("DWORD", "CftFinalHurtPer", 0),
-                        ("DWORD", "CftFinalHurtReducePer", 0),
-                        ("DWORD", "CftDamagePerPVP", 0),
-                        ("DWORD", "CftDamagePerPVPReduce", 0),
-                        ("DWORD", "CftNPCHurtAddPer", 0),
-                        ("DWORD", "CftNormalHurtPer", 0),
-                        ("DWORD", "CftFabaoHurtPer", 0),
-                        ("DWORD", "CftDamBackPer", 0),
-                        ("DWORD", "CftIgnoreDefRateReduce", 0),
-                        ("DWORD", "CftFaintDefRate", 0),
-                        ("DWORD", "CftAtkSpeed", 0),
-                        ("DWORD", "CftJobAHurtAddPer", 0),
-                        ("DWORD", "CftJobBHurtAddPer", 0),
-                        ("DWORD", "CftJobCHurtAddPer", 0),
-                        ("DWORD", "CftJobAAtkReducePer", 0),
-                        ("DWORD", "CftJobBAtkReducePer", 0),
-                        ("DWORD", "CftJobCAtkReducePer", 0),
-                        ("DWORD", "CftAffairSpeedPer", 0),
-                        ("DWORD", "CftFamilyBossHurtPer", 0),
-                        ("DWORD", "CftFamilyWarHPPer", 0),
-                        ("DWORD", "CftFamilyWarAtkPer", 0),
-                        ("DWORD", "CftFamilySitExpPer", 0),
-                        ("DWORD", "CftBossFinalHurtPer", 0),
                         ),
 
                 "NPCDropItem":(
@@ -1000,30 +1037,6 @@
                         ("DWORD", "BossNPCID", 0),
                         ("list", "OtherNPCIDList", 0),
                         ("list", "PassAwardItemList", 0),
-                        ),
-
-                "FBHelpBattle":(
-                        ("DWORD", "DataMapID", 1),
-                        ("BYTE", "LineID", 1),
-                        ("DWORD", "FightPowerMin", 0),
-                        ("DWORD", "RobotFightPower", 0),
-                        ("WORD", "RobotLV", 0),
-                        ("DWORD", "RobotBaseHurt", 0),
-                        ("WORD", "RobotHPCoefficient", 0),
-                        ("dict", "RobotSkillsDict", 0),
-                        ),
-
-                "NPCCustomRefresh":(
-                        ("DWORD", "ID", 1),
-                        ("list", "RefreshMarkInfo", 0),
-                        ("DWORD", "RefreshNPCID", 0),
-                        ("list", "RandNPCIDList", 0),
-                        ("list", "NPCIDCountList", 0),
-                        ("WORD", "MaxCount", 0),
-                        ("WORD", "TotalMaxCount", 0),
-                        ("BYTE", "IsLineOneOnly", 0),
-                        ("DWORD", "RefreshTick", 0),
-                        ("BYTE", "IsRepeat", 0),
                         ),
 
                 "DailyAction":(
@@ -1262,30 +1275,6 @@
                         ("list", "RandItemRewardListB", 0),
                         ),
 
-                "RefineStove":(
-                        ("BYTE", "StoveLV", 1),
-                        ("DWORD", "UpNeedExp", 0),
-                        ),
-
-                "Alchemy":(
-                        ("DWORD", "ID", 1),
-                        ("DWORD", "AlchemItemID", 0),
-                        ("BYTE", "AlchemType", 0),
-                        ("BYTE", "AlchemyQuality", 0),
-                        ("DWORD", "LearnNeedItemID", 0),
-                        ("BYTE", "LearnNeedAlchemLV", 0),
-                        ("WORD", "LearnNeedLingGenPoint", 0),
-                        ("WORD", "NeedTime", 0),
-                        ("WORD", "AlchemyExp", 0),
-                        ("dict", "Material", 0),
-                        ),
-
-                "AlchemyResult":(
-                        ("BYTE", "AlchemyQuality", 1),
-                        ("DWORD", "LuckValue", 0),
-                        ("list", "CntRateList", 0),
-                        ),
-
                 "BOSSInfo":(
                         ("DWORD", "NPCID", 1),
                         ("DWORD", "MapID", 0),
@@ -1303,16 +1292,6 @@
                         ("DWORD", "NPCID", 1),
                         ("WORD", "PerPlayerMoneyAward", 0),
                         ("list", "PersonFirstKillAward", 0),
-                        ),
-
-                "ElderGodArea":(
-                        ("DWORD", "NPCID", 1),
-                        ("BYTE", "MonsterAnger", 0),
-                        ),
-
-                "PersonalBoss":(
-                        ("DWORD", "NPCID", 0),
-                        ("DWORD", "FuncLineID", 1),
                         ),
 
                 "FamilyActivity":(
@@ -1343,12 +1322,6 @@
                         ("DWORD", "ProtectTime", 0),
                         ("DWORD", "BindMissionID", 0),
                         ("BYTE", "ShowType", 0),
-                        ),
-
-                "SealDemon":(
-                        ("DWORD", "NPCID", 1),
-                        ("BYTE", "LineID", 0),
-                        ("list", "OwnerAwardItemEx", 0),
                         ),
 
                 "FbEncourage":(
@@ -1734,88 +1707,6 @@
                         ("BYTE", "NeedNotify", 0),
                         ),
 
-                "ActGarbageSorting":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("BYTE", "ResetType", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("BYTE", "CTGTypeEffValue", 0),
-                        ),
-
-                "ActGarbageTask":(
-                        ("DWORD", "GarbageTasklD", 1),
-                        ("DWORD", "FinishNeedValue", 0),
-                        ("DWORD", "FinishTimeMax", 0),
-                        ("BYTE", "AutoProduce", 0),
-                        ("list", "ProduceGarbageRateList", 0),
-                        ),
-
-                "ActBossTrial":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("char", "JoinStartTime", 0),
-                        ("char", "JoinEndTime", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("BYTE", "IsDayReset", 0),
-                        ("BYTE", "ResetType", 0),
-                        ("dict", "SubmitItemAwardInfo", 0),
-                        ("BYTE", "SubmitAwardResetType", 0),
-                        ("WORD", "ActShopType", 0),
-                        ("list", "TemplateIDList", 0),
-                        ("list", "FamilyTemplateIDList", 0),
-                        ),
-
-                "ActBossTrialTemplate":(
-                        ("DWORD", "TemplateID", 1),
-                        ("BYTE", "Rank", 0),
-                        ("list", "AwardItemList", 0),
-                        ("list", "MemAwardItemList", 0),
-                        ("DWORD", "NeedScore", 0),
-                        ("dict", "ScoreAwardEx", 0),
-                        ),
-
-                "ActHorsePetTrain":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("char", "JoinStartTime", 0),
-                        ("char", "JoinEndTime", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("WORD", "ActShopType", 0),
-                        ("WORD", "PersonalTemplateID", 0),
-                        ("BYTE", "IsRelationCrossAct", 0),
-                        ),
-
-                "ActHorsePetTrainBillTemp":(
-                        ("DWORD", "TemplateID", 1),
-                        ("BYTE", "Rank", 0),
-                        ("list", "AwardItemList", 0),
-                        ("DWORD", "NeedScore", 0),
-                        ("dict", "ScoreAwardEx", 0),
-                        ),
-
-                "ActGubao":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("char", "JoinStartTime", 0),
-                        ("char", "JoinEndTime", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("WORD", "ActShopType", 0),
-                        ("WORD", "PersonalTemplateID", 0),
-                        ("BYTE", "IsRelationCrossAct", 0),
-                        ),
-
-                "ActGubaoBillTemp":(
-                        ("DWORD", "TemplateID", 1),
-                        ("BYTE", "Rank", 0),
-                        ("list", "AwardItemList", 0),
-                        ("DWORD", "NeedScore", 0),
-                        ("dict", "ScoreAwardEx", 0),
-                        ),
-
                 "ActLianqiBillTemp":(
                         ("DWORD", "TemplateID", 1),
                         ("BYTE", "Rank", 0),
@@ -1832,42 +1723,6 @@
                         ("list", "GridWeightItemList", 0),
                         ("list", "LayerAwardItemList", 0),
                         ("list", "LayerWeightItemList", 0),
-                        ),
-
-                "ActXianXiaMJ":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("char", "JoinStartTime", 0),
-                        ("char", "JoinEndTime", 0),
-                        ("BYTE", "IsDayReset", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("DWORD", "UseItemID", 0),
-                        ("list", "UseMoneyInfo", 0),
-                        ("BYTE", "TemplateID", 0),
-                        ("WORD", "PersonalTemplateID", 0),
-                        ("WORD", "LotteryAddScore", 0),
-                        ("WORD", "LayerAddScore", 0),
-                        ("BYTE", "IsRelationCrossAct", 0),
-                        ),
-
-                "ActXianXiaMJBillTemp":(
-                        ("DWORD", "TemplateID", 1),
-                        ("BYTE", "Rank", 0),
-                        ("list", "AwardItemList", 0),
-                        ("DWORD", "NeedScore", 0),
-                        ("dict", "ScoreAwardEx", 0),
-                        ),
-
-                "ActXianXiaMJAward":(
-                        ("DWORD", "TemplateID", 1),
-                        ("BYTE", "AwardLibType", 0),
-                        ("list", "AwardItemCountList", 0),
-                        ("list", "UnlockAwardLimitTimesList", 0),
-                        ("list", "AwardLibWeightList", 0),
-                        ("dict", "LibItemInfo", 0),
-                        ("dict", "ItemLayerLimitInfo", 0),
-                        ("dict", "ItemAwardTimesTotalInfo", 0),
                         ),
 
                 "ActGodGift":(
@@ -1892,15 +1747,6 @@
                         ("BYTE", "ChooseItemCount", 0),
                         ("dict", "LibItemInfo", 0),
                         ("list", "NotifyItemNumList", 0),
-                        ),
-
-                "ActHorsePetFeast":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("list", "StartTimeList", 0),
-                        ("list", "EndTimeList", 0),
-                        ("WORD", "LVLimit", 0),
                         ),
 
                 "ActBossReborn":(
@@ -2144,14 +1990,6 @@
                         ("char", "NotifyKey", 0),
                         ),
 
-                "MagicWeaponFB":(
-                        ("DWORD", "MWID", 1),
-                        ("BYTE", "LineID", 0),
-                        ("BYTE", "Level", 1),
-                        ("list", "RefreshNPC", 0),
-                        ("dict", "AttrDict", 0),
-                        ),
-
                 "IceLodeStarAward":(
                         ("BYTE", "Index", 1),
                         ("BYTE", "Star", 0),
@@ -2221,53 +2059,6 @@
                         ("BYTE", "CopyMapID", 1),
                         ("WORD", "PosX", 0),
                         ("WORD", "PosY", 0),
-                        ),
-
-                "GatherTheSoul":(
-                        ("DWORD", "SoulID", 1),
-                        ("DWORD", "PieceItemID", 0),
-                        ("BYTE", "HoleNum", 0),
-                        ("BYTE", "SoulColor", 0),
-                        ("DWORD", "SoulSkillTypeID", 0),
-                        ("list", "SoulSkillLVList", 0),
-                        ),
-
-                "GatherTheSoulLV":(
-                        ("DWORD", "SoulID", 1),
-                        ("WORD", "SoulLV", 1),
-                        ("WORD", "NeedPiece", 0),
-                        ("DWORD", "NeedSoulValue", 0),
-                        ("list", "LVAttrTypeList", 0),
-                        ("list", "LVAttrValueList", 0),
-                        ),
-
-                "GatherSoul":(
-                        ("DWORD", "ItemID", 1),
-                        ("list", "AttrType", 0),
-                        ("BYTE", "SoulGrade", 0),
-                        ),
-
-                "GatherSoulCompound":(
-                        ("DWORD", "TagItemID", 1),
-                        ("WORD", "NeedLV", 0),
-                        ("list", "NeedItem", 0),
-                        ("WORD", "NeedSoulSplinters", 0),
-                        ("WORD", "NeedSoulCore", 0),
-                        ),
-
-                "GatherSoulAttr":(
-                        ("WORD", "AttrType", 1),
-                        ("char", "AttrInfo1", 0),
-                        ("dict", "AttrInfo2", 0),
-                        ("dict", "AttrInfo3", 0),
-                        ("dict", "AttrInfo4", 0),
-                        ("dict", "AttrInfo5", 0),
-                        ),
-
-                "MagicWeaponOfKing":(
-                        ("DWORD", "MWID", 1),
-                        ("BYTE", "AwardMark", 1),
-                        ("dict", "AddAttr", 0),
                         ),
 
                 "Coat":(
@@ -2478,13 +2269,6 @@
                         ("list", "TravelAwardInfo", 0),
                         ),
 
-                "ZhuXianBoss":(
-                        ("DWORD", "NPCID", 0),
-                        ("BYTE", "LineID", 1),
-                        ("WORD", "RealmLV", 0),
-                        ("DWORD", "ZhuXianScore", 0),
-                        ),
-
                 "ActFeastWeekParty":(
                         ("DWORD", "CfgID", 1),
                         ("char", "StartDate", 0),
@@ -2605,21 +2389,6 @@
                         ("dict", "Attr", 0),
                         ),
 
-                "FamilyBossAward":(
-                        ("DWORD", "BossID", 1),
-                        ("list", "WorldLV", 0),
-                        ("list", "Rank", 0),
-                        ("list", "Award1", 0),
-                        ("dict", "Award2", 0),
-                        ),
-
-                "FamilyBossHurtAward":(
-                        ("BYTE", "AwardType", 1),
-                        ("BYTE", "RecordIndex", 1),
-                        ("DWORD", "NeedHurtTotal", 0),
-                        ("list", "AwardItemList", 0),
-                        ),
-
                 "Family":(
                         ("BYTE", "FamilyLV", 1),
                         ("BYTE", "MemberMax", 0),
@@ -2663,45 +2432,6 @@
                         ("WORD", "LevelMax", 0),
                         ),
 
-                "HorsePetBossAward":(
-                        ("BYTE", "LineID", 1),
-                        ("list", "WorldLV", 0),
-                        ("list", "Rank", 0),
-                        ("list", "Award1", 0),
-                        ("list", "Award2", 0),
-                        ),
-
-                "FairyDomain":(
-                        ("WORD", "ID", 1),
-                        ("BYTE", "EventType", 0),
-                        ("DWORD", "MapID", 0),
-                        ("BYTE", "LineID", 0),
-                        ("DWORD", "BossID", 0),
-                        ("BYTE", "EventFBType", 0),
-                        ("BYTE", "CostEnergy", 0),
-                        ("BYTE", "NeedAlchemyLV", 0),
-                        ("list", "NeedLV", 0),
-                        ("DWORD", "Weight", 0),
-                        ("DWORD", "HourCntPriLimit", 0),
-                        ("DWORD", "DayCntPriLimit", 0),
-                        ),
-
-                "FairyAdventures":(
-                        ("WORD", "ID", 1),
-                        ("DWORD", "OpenServerDay", 0),
-                        ("BYTE", "EventID", 0),
-                        ("list", "Condition", 0),
-                        ("list", "GearAward", 0),
-                        ("list", "BasicAward", 0),
-                        ),
-
-                "FairyDomainAppoint":(
-                        ("WORD", "Cnt", 1),
-                        ("DWORD", "EventID", 0),
-                        ("list", "Award", 0),
-                        ("list", "RandomAward", 0),
-                        ),
-
                 "FBBuyBuff":(
                         ("DWORD", "MapId", 1),
                         ("WORD", "MoneyCnt", 1),
@@ -2714,21 +2444,6 @@
                         ("BYTE", "ElementSkillNum", 0),
                         ("DWORD", "MainSkillID", 0),
                         ("DWORD", "NeedLV", 0),
-                        ),
-
-                "SkyTower":(
-                        ("DWORD", "FloorID", 1),
-                        ("DWORD", "BossID", 0),
-                        ("dict", "Reward", 0),
-                        ("WORD", "NeedLV", 0),
-                        ("DWORD", "FightPower", 0),
-                        ("BYTE", "IsNotify", 0),
-                        ),
-
-                "SkyTowerServerChallenge":(
-                        ("DWORD", "FloorID", 1),
-                        ("dict", "PassRankRewardInfo", 0),
-                        ("dict", "ServerRewardInfo", 0),
                         ),
 
                 "LingGenEffect":(
@@ -2826,6 +2541,28 @@
                         ("DWORD", "LVUPNeedTime", 0),
                         ("list", "EquipColorRateList", 0),
                         ),
+
+                "GoldRushCamp":(
+                        ("BYTE", "CampID", 1),
+                        ("WORD", "PanningUnlock", 0),
+                        ("list", "MoneyUnlock", 0),
+                        ),
+
+                "GoldRushWorker":(
+                        ("BYTE", "WorkerID", 1),
+                        ("WORD", "PlayerLVUnlock", 0),
+                        ("list", "MoneyUnlock", 0),
+                        ),
+
+                "GoldRushItem":(
+                        ("BYTE", "GoldID", 1),
+                        ("DWORD", "ItemID", 0),
+                        ("BYTE", "ItemLV", 0),
+                        ("DWORD", "ItemCount", 0),
+                        ("DWORD", "RefreshWeight", 0),
+                        ("BYTE", "WorkerMax", 0),
+                        ("BYTE", "NeedSeconds", 0),
+                        ),
                 }
 
 
@@ -2874,28 +2611,54 @@
         
     def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
     def GetNPCName(self): return self.attrTuple[1] # 名称 char
-    def GetCountry(self): return self.attrTuple[2] # 国家 BYTE
-    def GetAtkDistType(self): return self.attrTuple[3] # 远近类型;1-近战;2-远程 BYTE
-    def GetLV(self): return self.attrTuple[4] # 等级 WORD
-    def GetAtk(self): return self.attrTuple[5] # 攻击力 DWORD
-    def GetDef(self): return self.attrTuple[6] # 防御值 DWORD
-    def GetMaxHP(self): return self.attrTuple[7] # 最大生命值,可超过20E DWORD
-    def GetSkillIDList(self): return self.attrTuple[8] # 技能ID列表 list
-    def GetFinalDamPer(self): return self.attrTuple[9] # 最终增伤 DWORD
-    def GetFinalDamPerDef(self): return self.attrTuple[10] # 最终减伤 DWORD
-    def GetMissRate(self): return self.attrTuple[11] # 闪避概率 DWORD
-    def GetMissRateDef(self): return self.attrTuple[12] # 抗闪避概率 DWORD
-    def GetSuperHitRate(self): return self.attrTuple[13] # 暴击概率 DWORD
-    def GetSuperHitRateDef(self): return self.attrTuple[14] # 抗暴击概率 DWORD
-    def GetStunRate(self): return self.attrTuple[15] # 击晕概率 DWORD
-    def GetStunRateDef(self): return self.attrTuple[16] # 抗击晕概率 DWORD
-    def GetComboRate(self): return self.attrTuple[17] # 连击概率 DWORD
-    def GetComboRateDef(self): return self.attrTuple[18] # 抗连击概率 DWORD
-    def GetParryRate(self): return self.attrTuple[19] # 格挡概率 DWORD
-    def GetParryRateDef(self): return self.attrTuple[20] # 抗格挡概率 DWORD
-    def GetSuckHPPer(self): return self.attrTuple[21] # 吸血比率 DWORD
-    def GetSuckHPPerDef(self): return self.attrTuple[22] # 抗吸血比率 DWORD
-    def GetSpecAttrInfo(self): return self.attrTuple[23] # 特殊属性信息 {"属性ID":值, ...} dict
+    def GetRelatedHeroID(self): return self.attrTuple[2] # 关联武将ID DWORD
+    def GetCountry(self): return self.attrTuple[3] # 国家 BYTE
+    def GetAtkDistType(self): return self.attrTuple[4] # 远近类型;1-近战;2-远程 BYTE
+    def GetSex(self): return self.attrTuple[5] # 性别;1-男,2-女 BYTE
+    def GetLV(self): return self.attrTuple[6] # 等级 WORD
+    def GetAtk(self): return self.attrTuple[7] # 攻击力 DWORD
+    def GetDef(self): return self.attrTuple[8] # 防御值 DWORD
+    def GetMaxHP(self): return self.attrTuple[9] # 最大生命值,可超过20E DWORD
+    def GetSkillIDList(self): return self.attrTuple[10] # 技能ID列表 list
+    def GetFinalDamPer(self): return self.attrTuple[11] # 最终增伤 DWORD
+    def GetFinalDamPerDef(self): return self.attrTuple[12] # 最终减伤 DWORD
+    def GetMissRate(self): return self.attrTuple[13] # 闪避概率 DWORD
+    def GetMissRateDef(self): return self.attrTuple[14] # 抗闪避概率 DWORD
+    def GetSuperHitRate(self): return self.attrTuple[15] # 暴击概率 DWORD
+    def GetSuperHitRateDef(self): return self.attrTuple[16] # 抗暴击概率 DWORD
+    def GetStunRate(self): return self.attrTuple[17] # 击晕概率 DWORD
+    def GetStunRateDef(self): return self.attrTuple[18] # 抗击晕概率 DWORD
+    def GetComboRate(self): return self.attrTuple[19] # 连击概率 DWORD
+    def GetComboRateDef(self): return self.attrTuple[20] # 抗连击概率 DWORD
+    def GetParryRate(self): return self.attrTuple[21] # 格挡概率 DWORD
+    def GetParryRateDef(self): return self.attrTuple[22] # 抗格挡概率 DWORD
+    def GetSuckHPPer(self): return self.attrTuple[23] # 吸血比率 DWORD
+    def GetSuckHPPerDef(self): return self.attrTuple[24] # 抗吸血比率 DWORD
+    def GetSpecAttrInfo(self): return self.attrTuple[25] # 特殊属性信息 {"属性ID":值, ...} dict
+
+# NPC成长表
+class IPY_NPCStronger():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
+    def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
+    def GetDefRatio(self): return self.attrTuple[2] # 防御系数 float
+    def GetMaxHPRatio(self): return self.attrTuple[3] # 生命系数 float
+    def GetStunRateRatio(self): return self.attrTuple[4] # float
+    def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
+    def GetComboRateRatio(self): return self.attrTuple[6] # float
+    def GetMissRateRatio(self): return self.attrTuple[7] # float
+    def GetParryRateRatio(self): return self.attrTuple[8] # float
+    def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
+    def GetStunRateDefRatio(self): return self.attrTuple[10] # float
+    def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
+    def GetComboRateDefRatio(self): return self.attrTuple[12] # float
+    def GetMissRateDefRatio(self): return self.attrTuple[13] # float
+    def GetParryRateDefRatio(self): return self.attrTuple[14] # float
+    def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
 
 # 技能表
 class IPY_Skill():
@@ -2906,29 +2669,43 @@
         
     def GetSkillID(self): return self.attrTuple[0] # 技能ID DWORD
     def GetSkillTypeID(self): return self.attrTuple[1] # 技能TypeID DWORD
-    def GetSkillMaxLV(self): return self.attrTuple[2] # 最高等级 WORD
-    def GetSkillName(self): return self.attrTuple[3] # 技能名 char
-    def GetFuncType(self): return self.attrTuple[4] # 功能分类 BYTE
-    def GetSkillType(self): return self.attrTuple[5] # 技能类型 BYTE
-    def GetHurtType(self): return self.attrTuple[6] # 伤害类型 BYTE
-    def GetAtkType(self): return self.attrTuple[7] # 释放方式 BYTE
-    def GetTagAim(self): return self.attrTuple[8] # 瞄准位置 BYTE
-    def GetTagFriendly(self): return self.attrTuple[9] # 敌我目标 BYTE
-    def GetTagAffect(self): return self.attrTuple[10] # 目标细分 BYTE
-    def GetTagCount(self): return self.attrTuple[11] # 目标个数 BYTE
-    def GetHappenRate(self): return self.attrTuple[12] # 释放或添加几率 WORD
-    def GetLastTime(self): return self.attrTuple[13] # 持续时间 WORD
-    def GetCoolDownTime(self): return self.attrTuple[14] # 冷却时间 WORD
-    def GetPriority(self): return self.attrTuple[15] # 优先级 WORD
-    def GetEffectID1(self): return self.attrTuple[16] # 效果ID1 DWORD
-    def GetEffectValues1(self): return self.attrTuple[17] # 效果值列表1 list
-    def GetEffectID2(self): return self.attrTuple[18] # 效果ID2 DWORD
-    def GetEffectValues2(self): return self.attrTuple[19] # 效果值列表2 list
-    def GetEffectID3(self): return self.attrTuple[20] # 效果ID3 DWORD
-    def GetEffectValues3(self): return self.attrTuple[21] # 效果值列表3 list
-    def GetConnSkill(self): return self.attrTuple[22] # 关联技能 DWORD
-    def GetEnhanceSkillList(self): return self.attrTuple[23] # 触发技能ID列表 list
-    def GetFightPower(self): return self.attrTuple[24] # 技能战斗力 DWORD
+    def GetSkillLV(self): return self.attrTuple[2] # 当前等级 WORD
+    def GetSkillMaxLV(self): return self.attrTuple[3] # 最高等级 WORD
+    def GetSkillName(self): return self.attrTuple[4] # 技能名 char
+    def GetFuncType(self): return self.attrTuple[5] # 功能分类 BYTE
+    def GetSkillType(self): return self.attrTuple[6] # 技能类型 BYTE
+    def GetHurtType(self): return self.attrTuple[7] # 伤害类型 BYTE
+    def GetAtkType(self): return self.attrTuple[8] # 释放方式 BYTE
+    def GetTagAim(self): return self.attrTuple[9] # 瞄准位置 BYTE
+    def GetTagFriendly(self): return self.attrTuple[10] # 敌我目标 BYTE
+    def GetTagAffect(self): return self.attrTuple[11] # 目标细分 BYTE
+    def GetTagCount(self): return self.attrTuple[12] # 目标个数 BYTE
+    def GetCalcType(self): return self.attrTuple[13] # 计算方式 BYTE
+    def GetSkillPer(self): return self.attrTuple[14] # 技能万分比 WORD
+    def GetSkillValue(self): return self.attrTuple[15] # 技能固定值 DWORD
+    def GetHappenRate(self): return self.attrTuple[16] # 释放或添加几率 WORD
+    def GetEffectID1(self): return self.attrTuple[17] # 效果ID1 DWORD
+    def GetEffectValues1(self): return self.attrTuple[18] # 效果值列表1 list
+    def GetTriggerWay1(self): return self.attrTuple[19] # 触发方式 BYTE
+    def GetTriggerSrc1(self): return self.attrTuple[20] # 有效来源 BYTE
+    def GetEffectID2(self): return self.attrTuple[21] # 效果ID2 DWORD
+    def GetEffectValues2(self): return self.attrTuple[22] # 效果值列表2 list
+    def GetTriggerWay2(self): return self.attrTuple[23] # 触发方式 BYTE
+    def GetTriggerSrc2(self): return self.attrTuple[24] # 有效来源 BYTE
+    def GetEffectID3(self): return self.attrTuple[25] # 效果ID3 DWORD
+    def GetEffectValues3(self): return self.attrTuple[26] # 效果值列表3 list
+    def GetTriggerWay3(self): return self.attrTuple[27] # 触发方式 BYTE
+    def GetTriggerSrc3(self): return self.attrTuple[28] # 有效来源 BYTE
+    def GetCoolDownTime(self): return self.attrTuple[29] # 技能冷却时间 WORD
+    def GetIgnoreStates(self): return self.attrTuple[30] # 无视限制列表 list
+    def GetCurBuffState(self): return self.attrTuple[31] # Buff状态值 BYTE
+    def GetLastTime(self): return self.attrTuple[32] # 持续时间 WORD
+    def GetLayerCnt(self): return self.attrTuple[33] # Buff层数 BYTE
+    def GetLayerMax(self): return self.attrTuple[34] # 最大层数 BYTE
+    def GetBuffRepeat(self): return self.attrTuple[35] # Buff叠加规则 DWORD
+    def GetDieContinue(self): return self.attrTuple[36] # Buff死亡存在 DWORD
+    def GetFightPower(self): return self.attrTuple[37] # 技能战斗力 DWORD
+    def GetSkillMotionName(self): return self.attrTuple[38] # 技能动作名 char
 
 # 武将表
 class IPY_Hero():
@@ -2942,14 +2719,15 @@
     def GetCountry(self): return self.attrTuple[2] #  国家 BYTE
     def GetQuality(self): return self.attrTuple[3] #  品质 BYTE
     def GetAtkDistType(self): return self.attrTuple[4] # 远近类型;1-近战;2-远程 BYTE
-    def GetSkinIDList(self): return self.attrTuple[5] #  皮肤ID列表 list
-    def GetNormalSkillID(self): return self.attrTuple[6] # 普攻技能ID DWORD
-    def GetAngerSkillID(self): return self.attrTuple[7] # 怒气技能ID DWORD
-    def GetAtkInheritPer(self): return self.attrTuple[8] # 攻击继承 WORD
-    def GetDefInheritPer(self): return self.attrTuple[9] # 防御继承 WORD
-    def GetHPInheritPer(self): return self.attrTuple[10] # 生命继承 WORD
-    def GetBatAttrDict(self): return self.attrTuple[11] # 其他战斗属性字典 {"属性ID":值, ...} dict
-    def GetFetterIDList(self): return self.attrTuple[12] # 羁绊ID列表 list
+    def GetSex(self): return self.attrTuple[5] # 性别;1-男,2-女 BYTE
+    def GetSkinIDList(self): return self.attrTuple[6] #  皮肤ID列表 list
+    def GetNormalSkillID(self): return self.attrTuple[7] # 普攻技能ID DWORD
+    def GetAngerSkillID(self): return self.attrTuple[8] # 怒气技能ID DWORD
+    def GetAtkInheritPer(self): return self.attrTuple[9] # 攻击继承 WORD
+    def GetDefInheritPer(self): return self.attrTuple[10] # 防御继承 WORD
+    def GetHPInheritPer(self): return self.attrTuple[11] # 生命继承 WORD
+    def GetBatAttrDict(self): return self.attrTuple[12] # 其他战斗属性字典 {"属性ID":值, ...} dict
+    def GetFetterIDList(self): return self.attrTuple[13] # 羁绊ID列表 list
 
 # 武将星级天赋表
 class IPY_HeroTalent():
@@ -3047,7 +2825,8 @@
     def GetBookActAwardMoney(self): return self.attrTuple[7] #  图鉴激活奖励货币 类型|值 list
     def GetBookInitAddPer(self): return self.attrTuple[8] #  图鉴初始加成 DWORD
     def GetBookStarAddPer(self): return self.attrTuple[9] #  图鉴每星级加成 DWORD
-    def GetBookBreakLVAddPer(self): return self.attrTuple[10] #  图鉴每突破等级加成 DWORD
+    def GetBookBreakLVAddPer(self): return self.attrTuple[10] #  图鉴每突破等级加成 DWORD
+    def GetDismissReturnItems(self): return self.attrTuple[11] #  遣散每星返还道具 [[物品ID,个数], ...] list
 
 # 武将品质突破表
 class IPY_HeroQualityBreak():
@@ -3070,7 +2849,8 @@
         
     def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
     def GetAwakeLV(self): return self.attrTuple[1] # 觉醒等级 DWORD
-    def GetUPCostItem(self): return self.attrTuple[2] #  觉醒到下级消耗道具 list
+    def GetUPCostItem(self): return self.attrTuple[2] #  觉醒到下级消耗道具 list
+    def GetRebirthCostMoney(self): return self.attrTuple[3] # 重生消耗货币 DWORD
 
 # 品质武将升级表
 class IPY_HeroQualityLV():
@@ -3092,6 +2872,56 @@
         
     def GetAttrID(self): return self.attrTuple[0] # 属性ID DWORD
     def GetParameter(self): return self.attrTuple[1] # 属性名、参数名 char
+
+# 战力系数
+class IPY_FightPowerRatio():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetRealmLV(self): return self.attrTuple[0] # 境界等级 DWORD
+    def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
+    def GetMaxHPRatio(self): return self.attrTuple[2] # float
+    def GetDefRatio(self): return self.attrTuple[3] # float
+    def GetStunRateRatio(self): return self.attrTuple[4] # float
+    def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
+    def GetComboRateRatio(self): return self.attrTuple[6] # float
+    def GetMissRateRatio(self): return self.attrTuple[7] # float
+    def GetParryRateRatio(self): return self.attrTuple[8] # float
+    def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
+    def GetStunRateDefRatio(self): return self.attrTuple[10] # float
+    def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
+    def GetComboRateDefRatio(self): return self.attrTuple[12] # float
+    def GetMissRateDefRatio(self): return self.attrTuple[13] # float
+    def GetParryRateDefRatio(self): return self.attrTuple[14] # float
+    def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
+    def GetFinalDamPerRatio(self): return self.attrTuple[16] # float
+    def GetFinalDamPerDefRatio(self): return self.attrTuple[17] # float
+    def GetPhyDamPerRatio(self): return self.attrTuple[18] # float
+    def GetPhyDamPerDefRatio(self): return self.attrTuple[19] # float
+    def GetMagDamPerRatio(self): return self.attrTuple[20] # float
+    def GetMagDamPerDefRatio(self): return self.attrTuple[21] # float
+    def GetNormalSkillPerRatio(self): return self.attrTuple[22] # float
+    def GetNormalSkillPerDefRatio(self): return self.attrTuple[23] # float
+    def GetAngerSkillPerRatio(self): return self.attrTuple[24] # float
+    def GetAngerSkillPerDefRatio(self): return self.attrTuple[25] # float
+    def GetSuperDamPerRatio(self): return self.attrTuple[26] # float
+    def GetSuperDamPerDefRatio(self): return self.attrTuple[27] # float
+    def GetCurePerRatio(self): return self.attrTuple[28] # float
+    def GetCurePerDefRatio(self): return self.attrTuple[29] # float
+    def GetShieldPerRatio(self): return self.attrTuple[30] # float
+    def GetShieldPerDefRatio(self): return self.attrTuple[31] # float
+    def GetDOTPerRatio(self): return self.attrTuple[32] # float
+    def GetDOTPerDefRatio(self): return self.attrTuple[33] # float
+    def GetWeiFinalDamPerRatio(self): return self.attrTuple[34] # float
+    def GetWeiFinalDamPerDefRatio(self): return self.attrTuple[35] # float
+    def GetShuFinalDamPerRatio(self): return self.attrTuple[36] # float
+    def GetShuFinalDamPerDefRatio(self): return self.attrTuple[37] # float
+    def GetWuFinalDamPerRatio(self): return self.attrTuple[38] # float
+    def GetWuFinalDamPerDefRatio(self): return self.attrTuple[39] # float
+    def GetQunFinalDamPerRatio(self): return self.attrTuple[40] # float
+    def GetQunFinalDamPerDefRatio(self): return self.attrTuple[41] # float
 
 # 主线章节表
 class IPY_MainChapter():
@@ -3119,7 +2949,9 @@
     def GetWaveLineupIDList5(self): return self.attrTuple[6] #  波5阵容ID列表,小队1阵容ID|小队2阵容ID|... list
     def GetWaveLineupIDList6(self): return self.attrTuple[7] #  波6阵容ID列表,小队1阵容ID|小队2阵容ID|... list
     def GetBossLineupIDList(self): return self.attrTuple[8] #  Boss波阵容ID列表,小队1阵容ID|小队2阵容ID|... list
-    def GetAwardItemList(self): return self.attrTuple[9] #  过关奖励列表,[[物品ID,个数], ...] list
+    def GetAwardItemList(self): return self.attrTuple[9] #  过关奖励列表,[[物品ID,个数], ...] list
+    def GetNPCLV(self): return self.attrTuple[10] # NPC等级 WORD
+    def GetDifficulty(self): return self.attrTuple[11] # 难度系数 float
 
 # NPC阵容表
 class IPY_NPCLineup():
@@ -3136,7 +2968,9 @@
     def GetPosNPCID5(self): return self.attrTuple[5] # 5号位NPCID DWORD
     def GetPosNPCID6(self): return self.attrTuple[6] # 6号位NPCID DWORD
     def GetPosNPCID7(self): return self.attrTuple[7] # 7号位NPCID DWORD
-    def GetBossID(self): return self.attrTuple[8] #  本阵容的BossID,没有boss时为0 DWORD
+    def GetBossID(self): return self.attrTuple[8] #  本阵容的BossID,没有boss时为0 DWORD
+    def GetSkillIDExList(self): return self.attrTuple[9] #  boss附加技能列表 list
+    def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
 
 # 称号表
 class IPY_Dienstgrad():
@@ -3328,18 +3162,6 @@
     def GetNeedValueList(self): return self.attrTuple[3] # 所需值列表 list
     def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
 
-# 境界塔表
-class IPY_RealmTower():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetFloorID(self): return self.attrTuple[0] # 层 DWORD
-    def GetNeedRealmLV(self): return self.attrTuple[1] # 所需境界 WORD
-    def GetBossID(self): return self.attrTuple[2] # BossID DWORD
-    def GetRewardItemList(self): return self.attrTuple[3] # 奖励物品列表 list
-
 # 境界炼体属性表
 class IPY_LianTi():
     
@@ -3397,11 +3219,9 @@
         
     def GetFuncId(self): return self.attrTuple[0] # 功能标识 DWORD
     def GetLimitLV(self): return self.attrTuple[1] # 开启等级 DWORD
-    def GetLimitMagicWeapon(self): return self.attrTuple[2] # 需要解锁法宝ID DWORD
-    def GetLimiRealmLV(self): return self.attrTuple[3] # 需要境界等级 WORD
-    def GetLimitMissionID(self): return self.attrTuple[4] # 需要完成的任务ID DWORD
-    def GetLimitVIPLV(self): return self.attrTuple[5] # 需要VIP等级 BYTE
-    def GetMailKey(self): return self.attrTuple[6] # 邮件 char
+    def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
+    def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
+    def GetMailKey(self): return self.attrTuple[4] # 邮件 char
 
 # 合成表
 class IPY_ItemCompound():
@@ -3949,7 +3769,24 @@
     def GetExp(self): return self.attrTuple[1] # 升级所需经验 DWORD
     def GetMaxHP(self): return self.attrTuple[2] # 生命 DWORD
     def GetAtk(self): return self.attrTuple[3] # 攻击 DWORD
-    def GetDef(self): return self.attrTuple[4] # 防御 DWORD
+    def GetDef(self): return self.attrTuple[4] # 防御 DWORD
+    def GetReHeroBreakLV(self): return self.attrTuple[5] # 参考突破等级 BYTE
+    def GetReHeroAwakeLV(self): return self.attrTuple[6] # 参考觉醒等级 BYTE
+    def GetReAtk(self): return self.attrTuple[7] # 参考攻击 DWORD
+    def GetReDef(self): return self.attrTuple[8] # 防御 DWORD
+    def GetReMaxHP(self): return self.attrTuple[9] # 生命 DWORD
+    def GetReStunRate(self): return self.attrTuple[10] # DWORD
+    def GetReSuperHitRate(self): return self.attrTuple[11] # DWORD
+    def GetReComboRate(self): return self.attrTuple[12] # DWORD
+    def GetReMissRate(self): return self.attrTuple[13] # DWORD
+    def GetReParryRate(self): return self.attrTuple[14] # DWORD
+    def GetReSuckHPPer(self): return self.attrTuple[15] # DWORD
+    def GetReStunRateDef(self): return self.attrTuple[16] # DWORD
+    def GetReSuperHitRateDef(self): return self.attrTuple[17] # DWORD
+    def GetReComboRateDef(self): return self.attrTuple[18] # DWORD
+    def GetReMissRateDef(self): return self.attrTuple[19] # DWORD
+    def GetReParryRateDef(self): return self.attrTuple[20] # DWORD
+    def GetReSuckHPPerDef(self): return self.attrTuple[21] # DWORD
 
 # 特殊地图玩家属性公式表
 class IPY_SpecMapPlayerAttrFormat():
@@ -4000,31 +3837,6 @@
     def GetMDef(self): return self.attrTuple[12] #  标准击杀时间/毫秒 DWORD
     def GetFireDef(self): return self.attrTuple[13] #  脱机挂经验计算战力 DWORD
     def GetSP(self): return self.attrTuple[14] #  SP DWORD
-
-# 成长型怪物参数公式表
-class IPY_NPCStrengthen():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
-    def GetIsStrengthenByPlayerCount(self): return self.attrTuple[1] # 是否根据人数成长 BYTE
-    def GetLVStrengthenMark(self): return self.attrTuple[2] # 等级成长属性公式标记 BYTE
-    def GetLVStrengthenType(self): return self.attrTuple[3] # 等级成长类型, 0-不按等级成长;1-按玩家平均等级;2-按玩家最大等级;3-按世界等级; BYTE
-    def GetCmpNPCBaseLV(self): return self.attrTuple[4] # 是否比较NPC表等级, 是的话取NPC表配置等级与成长等级中较大等级 BYTE
-    def GetHitTime(self): return self.attrTuple[5] # 受击次数 DWORD
-    def GetDefCoefficient(self): return self.attrTuple[6] # 人物防御系数 DWORD
-    def GetAtkCoefficient(self): return self.attrTuple[7] # 人物攻击系数 DWORD
-    def GetAdjustCoefficient(self): return self.attrTuple[8] # 调整系数比例 DWORD
-    def GetAtkInterval(self): return self.attrTuple[9] # 怪物攻击间隔 DWORD
-    def GetHitRate(self): return self.attrTuple[10] # 对人物的命中率 DWORD
-    def GetMissRate(self): return self.attrTuple[11] # 对人物的闪避率 DWORD
-    def GetMonterNum(self): return self.attrTuple[12] # 怪物数 DWORD
-    def GetIceAtkCoefficient(self): return self.attrTuple[13] # 元素攻击比例 DWORD
-    def GetIceDefCoefficient(self): return self.attrTuple[14] # 元素抗性比例 DWORD
-    def GetMaxEnduranceTime(self): return self.attrTuple[15] # 玩家最大承受伤害时间 DWORD
-    def GetFightPowerCoefficient(self): return self.attrTuple[16] # 压制战斗力系数 DWORD
 
 # NPC时间掉血表
 class IPY_NPCTimeLostHP():
@@ -4094,49 +3906,6 @@
     def GetAttrValue(self): return self.attrTuple[2] # 属性值 DWORD
     def GetContribution(self): return self.attrTuple[3] # 需要贡献度 DWORD
     def GetPowerEx(self): return self.attrTuple[4] # 额外战力 DWORD
-
-# 战斗力参数等级系数表
-class IPY_FightPowerParam():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetLV(self): return self.attrTuple[0] # 等级 WORD
-    def GetCftHit(self): return self.attrTuple[1] # 命中系数 DWORD
-    def GetCftMiss(self): return self.attrTuple[2] # 闪避系数 DWORD
-    def GetCftIgnoreDefRate(self): return self.attrTuple[3] # 无视防御系数 DWORD
-    def GetCftDamChanceDef(self): return self.attrTuple[4] # 抵御系数 DWORD
-    def GetCftFaintRate(self): return self.attrTuple[5] # 击晕系数 DWORD
-    def GetCftSuperHitRateReduce(self): return self.attrTuple[6] # 暴击率抗性系数 DWORD
-    def GetCftSuperHitRate(self): return self.attrTuple[7] # 暴击率系数 DWORD
-    def GetCftLuckyHitRate(self): return self.attrTuple[8] # 会心一击率系数 DWORD
-    def GetCftLuckyHitRateReduce(self): return self.attrTuple[9] # 会心一击抗性系数 DWORD
-    def GetCftSkillAtkRate(self): return self.attrTuple[10] # 技能伤害系数 DWORD
-    def GetCftSkillAtkRateReduce(self): return self.attrTuple[11] # 技能减伤系数 DWORD
-    def GetCftFinalHurtPer(self): return self.attrTuple[12] # 最终伤害加成系数 DWORD
-    def GetCftFinalHurtReducePer(self): return self.attrTuple[13] # 最终伤害减免系数 DWORD
-    def GetCftDamagePerPVP(self): return self.attrTuple[14] # PVP伤害增加系数 DWORD
-    def GetCftDamagePerPVPReduce(self): return self.attrTuple[15] # PVP伤害减少系数 DWORD
-    def GetCftNPCHurtAddPer(self): return self.attrTuple[16] # PVE技能加成系数 DWORD
-    def GetCftNormalHurtPer(self): return self.attrTuple[17] # 普通附加伤害加成系数 DWORD
-    def GetCftFabaoHurtPer(self): return self.attrTuple[18] # 法宝附加伤害加成系数 DWORD
-    def GetCftDamBackPer(self): return self.attrTuple[19] # 伤害反射系数 DWORD
-    def GetCftIgnoreDefRateReduce(self): return self.attrTuple[20] # 无视防御抗性系数 DWORD
-    def GetCftFaintDefRate(self): return self.attrTuple[21] # 控制抵抗系数 DWORD
-    def GetCftAtkSpeed(self): return self.attrTuple[22] # 攻速系数 DWORD
-    def GetCftJobAHurtAddPer(self): return self.attrTuple[23] # 对目标战士伤害加成 DWORD
-    def GetCftJobBHurtAddPer(self): return self.attrTuple[24] # 对目标法师伤害加成 DWORD
-    def GetCftJobCHurtAddPer(self): return self.attrTuple[25] # 对目标弓箭伤害加成 DWORD
-    def GetCftJobAAtkReducePer(self): return self.attrTuple[26] # 战士攻击伤害减免 DWORD
-    def GetCftJobBAtkReducePer(self): return self.attrTuple[27] # 法师攻击伤害减免 DWORD
-    def GetCftJobCAtkReducePer(self): return self.attrTuple[28] # 弓箭攻击伤害减免 DWORD
-    def GetCftAffairSpeedPer(self): return self.attrTuple[29] # 仙盟事务速度加成 DWORD
-    def GetCftFamilyBossHurtPer(self): return self.attrTuple[30] # 仙盟BOSS伤害加成 DWORD
-    def GetCftFamilyWarHPPer(self): return self.attrTuple[31] # 仙盟联赛生命加成 DWORD
-    def GetCftFamilyWarAtkPer(self): return self.attrTuple[32] # 仙盟联赛攻击加成 DWORD
-    def GetCftFamilySitExpPer(self): return self.attrTuple[33] # 仙盟打坐经验加成 DWORD
-    def GetCftBossFinalHurtPer(self): return self.attrTuple[34] # Boss最终伤害加成系数 DWORD
 
 # NPC掉落表
 class IPY_NPCDropItem():
@@ -4265,40 +4034,6 @@
     def GetBossNPCID(self): return self.attrTuple[4] # 过关bossID DWORD
     def GetOtherNPCIDList(self): return self.attrTuple[5] # 其他NPCIDList list
     def GetPassAwardItemList(self): return self.attrTuple[6] # 过关奖励列表 list
-
-# 副本助战表
-class IPY_FBHelpBattle():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
-    def GetLineID(self): return self.attrTuple[1] # 功能线路ID BYTE
-    def GetFightPowerMin(self): return self.attrTuple[2] # 助战最低战力,也是副本保底战力 DWORD
-    def GetRobotFightPower(self): return self.attrTuple[3] # 助战NPC战力 DWORD
-    def GetRobotLV(self): return self.attrTuple[4] # 助战NPC等级 WORD
-    def GetRobotBaseHurt(self): return self.attrTuple[5] # 助战NPC保底伤害 DWORD
-    def GetRobotHPCoefficient(self): return self.attrTuple[6] # 助战NPC生命系数 WORD
-    def GetRobotSkillsDict(self): return self.attrTuple[7] # 助战NPC技能, {"职业":[技能列表], ...} dict
-
-# 副本刷怪标识点表
-class IPY_NPCCustomRefresh():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # 刷怪规则ID DWORD
-    def GetRefreshMarkInfo(self): return self.attrTuple[1] # 标试点, 当配置多个时为随机标试点, 不重复 list
-    def GetRefreshNPCID(self): return self.attrTuple[2] # 指定NPCID DWORD
-    def GetRandNPCIDList(self): return self.attrTuple[3] # 单次随机刷怪NPCID list
-    def GetNPCIDCountList(self): return self.attrTuple[4] # 单次指定刷怪NPC list
-    def GetMaxCount(self): return self.attrTuple[5] # 单个点最大存在怪物数 WORD
-    def GetTotalMaxCount(self): return self.attrTuple[6] # 相同标试点总刷怪物数 WORD
-    def GetIsLineOneOnly(self): return self.attrTuple[7] # 是否仅在1线刷怪 BYTE
-    def GetRefreshTick(self): return self.attrTuple[8] # 刷怪间隔秒 DWORD
-    def GetIsRepeat(self): return self.attrTuple[9] # 是否循环刷怪 BYTE
 
 # 日常活动表
 class IPY_DailyAction():
@@ -4626,45 +4361,6 @@
     def GetRandItemCountB(self): return self.attrTuple[6] # 饼图奖励次数B BYTE
     def GetRandItemRewardListB(self): return self.attrTuple[7] # 饼图奖励库B [[饼图概率,物品ID], ...]  物品ID支持0 list
 
-# 炼丹炉等级表
-class IPY_RefineStove():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetStoveLV(self): return self.attrTuple[0] # 炼丹炉等级 BYTE
-    def GetUpNeedExp(self): return self.attrTuple[1] # 升下一级所需经验 DWORD
-
-# 炼丹表
-class IPY_Alchemy():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # 秘方唯一ID不可变更 DWORD
-    def GetAlchemItemID(self): return self.attrTuple[1] # 丹药物品ID DWORD
-    def GetAlchemType(self): return self.attrTuple[2] # 秘方类型1-灵丹 2-仙丹 BYTE
-    def GetAlchemyQuality(self): return self.attrTuple[3] # 秘方品级 BYTE
-    def GetLearnNeedItemID(self): return self.attrTuple[4] # 丹方物品ID DWORD
-    def GetLearnNeedAlchemLV(self): return self.attrTuple[5] # 丹方需要炼丹等级 BYTE
-    def GetLearnNeedLingGenPoint(self): return self.attrTuple[6] # 丹方需要总灵根点数 WORD
-    def GetNeedTime(self): return self.attrTuple[7] # 炼丹时间(秒) WORD
-    def GetAlchemyExp(self): return self.attrTuple[8] # 炼丹获得经验值 WORD
-    def GetMaterial(self): return self.attrTuple[9] # 炼丹材料 dict
-
-# 炼丹数量表
-class IPY_AlchemyResult():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetAlchemyQuality(self): return self.attrTuple[0] # 丹方等级 BYTE
-    def GetLuckValue(self): return self.attrTuple[1] # 慧根 DWORD
-    def GetCntRateList(self): return self.attrTuple[2] # 数量饼图 list
-
 # BOSS信息表
 class IPY_BOSSInfo():
     
@@ -4693,26 +4389,6 @@
     def GetNPCID(self): return self.attrTuple[0] # ID DWORD
     def GetPerPlayerMoneyAward(self): return self.attrTuple[1] #  首杀全服玩家奖励灵石额度/人 WORD
     def GetPersonFirstKillAward(self): return self.attrTuple[2] #  个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list
-
-# 古神禁地表
-class IPY_ElderGodArea():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetNPCID(self): return self.attrTuple[0] # ID DWORD
-    def GetMonsterAnger(self): return self.attrTuple[1] # 怪物怒气值 BYTE
-
-# 个人BOSS表
-class IPY_PersonalBoss():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetNPCID(self): return self.attrTuple[0] # ID DWORD
-    def GetFuncLineID(self): return self.attrTuple[1] # 可挑战等级 DWORD
 
 # 仙盟活跃表
 class IPY_FamilyActivity():
@@ -4763,17 +4439,6 @@
     def GetProtectTime(self): return self.attrTuple[3] # 保护时间, 毫秒 DWORD
     def GetBindMissionID(self): return self.attrTuple[4] # 绑定的任务ID DWORD
     def GetShowType(self): return self.attrTuple[5] # 0-服务端通知,>0前端处理 BYTE
-
-# 封魔坛BOSS表
-class IPY_SealDemon():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetNPCID(self): return self.attrTuple[0] # ID DWORD
-    def GetLineID(self): return self.attrTuple[1] # BYTE
-    def GetOwnerAwardItemEx(self): return self.attrTuple[2] # 第一名额外奖励物品[[itemID,个数,是否拍品], ...] list
 
 # 副本鼓舞表
 class IPY_FbEncourage():
@@ -5353,128 +5018,6 @@
     def GetNeedItemList(self): return self.attrTuple[4] # 所需物品信息列表 [[物品ID,个数,是否绑定], ...] list
     def GetNeedNotify(self): return self.attrTuple[5] # 是否需要广播 BYTE
 
-# 垃圾分类活动时间表
-class IPY_ActGarbageSorting():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
-    def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
-    def GetCTGTypeEffValue(self): return self.attrTuple[5] # 充值有效类型值 BYTE
-
-# 垃圾分类任务产出表
-class IPY_ActGarbageTask():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetGarbageTasklD(self): return self.attrTuple[0] # 垃圾任务ID DWORD
-    def GetFinishNeedValue(self): return self.attrTuple[1] # 完成所需进度值 DWORD
-    def GetFinishTimeMax(self): return self.attrTuple[2] # 总可完成次数,0不限 DWORD
-    def GetAutoProduce(self): return self.attrTuple[3] # 自动产生垃圾 BYTE
-    def GetProduceGarbageRateList(self): return self.attrTuple[4] # 随机产生垃圾概率饼图 list
-
-# Boss历练活动表
-class IPY_ActBossTrial():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
-    def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
-    def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
-    def GetIsDayReset(self): return self.attrTuple[6] # 是否每天重置 BYTE
-    def GetResetType(self): return self.attrTuple[7] # 重置类型,0-0点重置;1-5点重置 BYTE
-    def GetSubmitItemAwardInfo(self): return self.attrTuple[8] # 提交凭证个数对应奖励 dict
-    def GetSubmitAwardResetType(self): return self.attrTuple[9] # 提交凭证每日重置类型,0-跟随活动; 1-0点重置;2-5点重置 BYTE
-    def GetActShopType(self): return self.attrTuple[10] # 开放商店类型,为0时不开放 WORD
-    def GetTemplateIDList(self): return self.attrTuple[11] # 榜单模板编号列表 list
-    def GetFamilyTemplateIDList(self): return self.attrTuple[12] # 仙盟榜单模板编号列表 list
-
-# Boss历练榜单模版表
-class IPY_ActBossTrialTemplate():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
-    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
-    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] 仙盟榜时为盟主奖励,如果没有配置,则统一取成员奖励 list
-    def GetMemAwardItemList(self): return self.attrTuple[3] # 仙盟榜成员奖励物品信息列表[[物品ID,个数,是否拍品], ...] list
-    def GetNeedScore(self): return self.attrTuple[4] # 上榜所需积分 DWORD
-    def GetScoreAwardEx(self): return self.attrTuple[5] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
-# 骑宠养成活动时间表
-class IPY_ActHorsePetTrain():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
-    def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
-    def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
-    def GetActShopType(self): return self.attrTuple[6] # 开放商店类型,为0时不开放 WORD
-    def GetPersonalTemplateID(self): return self.attrTuple[7] # 个人排行模板编号 WORD
-    def GetIsRelationCrossAct(self): return self.attrTuple[8] # 是否关联跨服活动 BYTE
-
-# 骑宠养成榜单模版表
-class IPY_ActHorsePetTrainBillTemp():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
-    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
-    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
-    def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
-    def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
-# 古宝养成活动时间表
-class IPY_ActGubao():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
-    def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
-    def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
-    def GetActShopType(self): return self.attrTuple[6] # 开放商店类型,为0时不开放 WORD
-    def GetPersonalTemplateID(self): return self.attrTuple[7] # 个人排行模板编号 WORD
-    def GetIsRelationCrossAct(self): return self.attrTuple[8] # 是否关联跨服活动 BYTE
-
-# 古宝养成榜单模版表
-class IPY_ActGubaoBillTemp():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
-    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
-    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
-    def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
-    def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
 # 炼器榜单模版表
 class IPY_ActLianqiBillTemp():
     
@@ -5502,57 +5045,6 @@
     def GetGridWeightItemList(self): return self.attrTuple[4] # 格子物品权重随机库 [[权重,物品ID,个数], ...] list
     def GetLayerAwardItemList(self): return self.attrTuple[5] # 通关该层固定奖励 [[物品ID,个数,是否拍品], ...] list
     def GetLayerWeightItemList(self): return self.attrTuple[6] # 通关该层额外随机奖励 [[权重,物品ID,个数], ...] list
-
-# 仙匣秘境活动时间表
-class IPY_ActXianXiaMJ():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
-    def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
-    def GetIsDayReset(self): return self.attrTuple[5] # 是否每天重置 BYTE
-    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
-    def GetUseItemID(self): return self.attrTuple[7] # 消耗物品ID DWORD
-    def GetUseMoneyInfo(self): return self.attrTuple[8] # 消耗货币信息 list
-    def GetTemplateID(self): return self.attrTuple[9] # 模板ID BYTE
-    def GetPersonalTemplateID(self): return self.attrTuple[10] # 个人排行模板编号 WORD
-    def GetLotteryAddScore(self): return self.attrTuple[11] # 每次抽奖加积分 WORD
-    def GetLayerAddScore(self): return self.attrTuple[12] # 每次跨层加积分 WORD
-    def GetIsRelationCrossAct(self): return self.attrTuple[13] # 是否关联跨服活动 BYTE
-
-# 仙匣秘境榜单模版表
-class IPY_ActXianXiaMJBillTemp():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
-    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
-    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
-    def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
-    def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
-# 仙匣秘境奖池表
-class IPY_ActXianXiaMJAward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 奖池模板编号 DWORD
-    def GetAwardLibType(self): return self.attrTuple[1] # 奖励库类型 BYTE
-    def GetAwardItemCountList(self): return self.attrTuple[2] # 层选择个数列表  层1物品数|层2|… list
-    def GetUnlockAwardLimitTimesList(self): return self.attrTuple[3] # 层抽X次后可产出(本层) 层1限制|层2|… list
-    def GetAwardLibWeightList(self): return self.attrTuple[4] # 产出该库外权重 list
-    def GetLibItemInfo(self): return self.attrTuple[5] # 本库物品随机库内权重(先随机库外权重,若产出再随机库内权重) dict
-    def GetItemLayerLimitInfo(self): return self.attrTuple[6] # 物品产出奖池层限制 {物品ID:大于等于X层可产出, ...} dict
-    def GetItemAwardTimesTotalInfo(self): return self.attrTuple[7] # 物品产出次数限制(所有层){物品ID:总产出次数, ...} dict
 
 # 天帝礼包活动时间表
 class IPY_ActGodGift():
@@ -5587,20 +5079,6 @@
     def GetChooseItemCount(self): return self.attrTuple[3] # 选择个数 BYTE
     def GetLibItemInfo(self): return self.attrTuple[4] # 物品编号对应物品信息 {物品编号:[物品ID,个数,是否拍品,可选次数], ...}  0不限次数 dict
     def GetNotifyItemNumList(self): return self.attrTuple[5] # 需要广播的编号列表 list
-
-# 骑宠盛宴活动
-class IPY_ActHorsePetFeast():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetStartTimeList(self): return self.attrTuple[3] # 开启时间列表, 支持多个时段 list
-    def GetEndTimeList(self): return self.attrTuple[4] # 结束时间列表, 支持多个时段 list
-    def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
 
 # BOSS复活活动时间表
 class IPY_ActBossReborn():
@@ -5978,19 +5456,6 @@
     def GetAwardItem(self): return self.attrTuple[4] # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]} dict
     def GetNotifyKey(self): return self.attrTuple[5] # 全服广播key,默认两个参数(玩家名, 档位额度) char
 
-# 法宝副本表
-class IPY_MagicWeaponFB():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetMWID(self): return self.attrTuple[0] # 法宝ID DWORD
-    def GetLineID(self): return self.attrTuple[1] # 副本功能线路ID BYTE
-    def GetLevel(self): return self.attrTuple[2] # 关卡 BYTE
-    def GetRefreshNPC(self): return self.attrTuple[3] # 刷怪配置 list
-    def GetAttrDict(self): return self.attrTuple[4] # 属性 dict
-
 # 冰晶矿脉星级奖励表
 class IPY_IceLodeStarAward():
     
@@ -6111,83 +5576,6 @@
     def GetCopyMapID(self): return self.attrTuple[3] # 虚拟线路ID BYTE
     def GetPosX(self): return self.attrTuple[4] # 坐标X WORD
     def GetPosY(self): return self.attrTuple[5] # 坐标Y WORD
-
-# 聚魂新表
-class IPY_GatherTheSoul():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetSoulID(self): return self.attrTuple[0] # 聚魂ID DWORD
-    def GetPieceItemID(self): return self.attrTuple[1] # 碎片物品ID DWORD
-    def GetHoleNum(self): return self.attrTuple[2] # 孔编号 BYTE
-    def GetSoulColor(self): return self.attrTuple[3] # 品质 BYTE
-    def GetSoulSkillTypeID(self): return self.attrTuple[4] # 技能TypeID DWORD
-    def GetSoulSkillLVList(self): return self.attrTuple[5] # 技能等级所需魂等级列表 list
-
-# 聚魂新升级表
-class IPY_GatherTheSoulLV():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetSoulID(self): return self.attrTuple[0] # 聚魂ID DWORD
-    def GetSoulLV(self): return self.attrTuple[1] # 魂等级 WORD
-    def GetNeedPiece(self): return self.attrTuple[2] # 该级所需碎片 WORD
-    def GetNeedSoulValue(self): return self.attrTuple[3] # 所需聚魂精华 DWORD
-    def GetLVAttrTypeList(self): return self.attrTuple[4] # 累计总属性类型 list
-    def GetLVAttrValueList(self): return self.attrTuple[5] # 累计总属性值 list
-
-# 聚魂表
-class IPY_GatherSoul():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetItemID(self): return self.attrTuple[0] # 物品ID DWORD
-    def GetAttrType(self): return self.attrTuple[1] # 属性类型 list
-    def GetSoulGrade(self): return self.attrTuple[2] # 魂阶段 BYTE
-
-# 聚魂合成表
-class IPY_GatherSoulCompound():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTagItemID(self): return self.attrTuple[0] # 合成的物品ID DWORD
-    def GetNeedLV(self): return self.attrTuple[1] # 需要的玩家等级 WORD
-    def GetNeedItem(self): return self.attrTuple[2] # 需要的物品ID list
-    def GetNeedSoulSplinters(self): return self.attrTuple[3] # 需要的聚魂碎片 WORD
-    def GetNeedSoulCore(self): return self.attrTuple[4] # 需要的核心环 WORD
-
-# 聚魂属性表
-class IPY_GatherSoulAttr():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetAttrType(self): return self.attrTuple[0] # 属性类型 WORD
-    def GetAttrInfo1(self): return self.attrTuple[1] # 基础属性-参数聚魂等级level char
-    def GetAttrInfo2(self): return self.attrTuple[2] # 品质系数(品质_系数|…) dict
-    def GetAttrInfo3(self): return self.attrTuple[3] # 多属性系数 dict
-    def GetAttrInfo4(self): return self.attrTuple[4] # 初始属性(品质_属性值|…) dict
-    def GetAttrInfo5(self): return self.attrTuple[5] # 阶段系数 dict
-
-# 王者法宝表
-class IPY_MagicWeaponOfKing():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetMWID(self): return self.attrTuple[0] # 法宝ID DWORD
-    def GetAwardMark(self): return self.attrTuple[1] # 赛季奖励等级 BYTE
-    def GetAddAttr(self): return self.attrTuple[2] # 属性 dict
 
 # 时装表
 class IPY_Coat():
@@ -6507,18 +5895,6 @@
     def GetAwardCountMax(self): return self.attrTuple[3] # 可领取次数,0代表不限 BYTE
     def GetTravelAwardInfo(self): return self.attrTuple[4] # 游历奖励 [[物品ID,个数,是否拍品], ...] list
 
-# 诛仙BOSS表
-class IPY_ZhuXianBoss():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetNPCID(self): return self.attrTuple[0] # ID DWORD
-    def GetLineID(self): return self.attrTuple[1] # BYTE
-    def GetRealmLV(self): return self.attrTuple[2] # 需要境界 WORD
-    def GetZhuXianScore(self): return self.attrTuple[3] # 需要诛仙总评分 DWORD
-
 # 节日巡礼活动时间表
 class IPY_ActFeastWeekParty():
     
@@ -6709,31 +6085,6 @@
     def GetCostItem(self): return self.attrTuple[3] # 消耗材料 dict
     def GetAttr(self): return self.attrTuple[4] # 属性 dict
 
-# 仙盟Boss奖励表
-class IPY_FamilyBossAward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetBossID(self): return self.attrTuple[0] # BossID DWORD
-    def GetWorldLV(self): return self.attrTuple[1] # 世界等级 list
-    def GetRank(self): return self.attrTuple[2] # 排名 list
-    def GetAward1(self): return self.attrTuple[3] # 奖励 [[独立概率万分率,[物品ID,数量,是否拍品]],..] list
-    def GetAward2(self): return self.attrTuple[4] # 饼图奖励{随机次数:[(概率,[物品ID,数量,是否拍品]),..]} dict
-
-# 仙盟试炼伤血奖励表
-class IPY_FamilyBossHurtAward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetAwardType(self): return self.attrTuple[0] # 奖励类型 1-个人;2-仙盟 BYTE
-    def GetRecordIndex(self): return self.attrTuple[1] # 奖励记录索引,同奖励类型时记录索引不可重复 BYTE
-    def GetNeedHurtTotal(self): return self.attrTuple[2] # 所需总伤血 DWORD
-    def GetAwardItemList(self): return self.attrTuple[3] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
-
 # 仙盟等级表
 class IPY_Family():
     
@@ -6807,65 +6158,6 @@
     def GetStar(self): return self.attrTuple[1] #  装备星数 BYTE
     def GetLevelMax(self): return self.attrTuple[2] # 洗练等级上限 WORD
 
-# 骑宠Boss奖励表
-class IPY_HorsePetBossAward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetLineID(self): return self.attrTuple[0] #  线路ID BYTE
-    def GetWorldLV(self): return self.attrTuple[1] # 世界等级 list
-    def GetRank(self): return self.attrTuple[2] # 排名 list
-    def GetAward1(self): return self.attrTuple[3] # 奖励 [[独立概率万分率,[物品ID,数量,是否拍品]],..] list
-    def GetAward2(self): return self.attrTuple[4] # 饼图奖励  [[(概率,[物品ID,数量,是否拍品]),..]] list
-
-# 缥缈仙域表
-class IPY_FairyDomain():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # 事件编号 WORD
-    def GetEventType(self): return self.attrTuple[1] # 事件类型 BYTE
-    def GetMapID(self): return self.attrTuple[2] # 副本id DWORD
-    def GetLineID(self): return self.attrTuple[3] # 副本线路id BYTE
-    def GetBossID(self): return self.attrTuple[4] # 副本BossID DWORD
-    def GetEventFBType(self): return self.attrTuple[5] # 事件副本类型,0-前端,1-本服,2-跨服 BYTE
-    def GetCostEnergy(self): return self.attrTuple[6] # 消耗体力 BYTE
-    def GetNeedAlchemyLV(self): return self.attrTuple[7] # 出现的炼丹等级要求 BYTE
-    def GetNeedLV(self): return self.attrTuple[8] # 出现的玩家等级要求 list
-    def GetWeight(self): return self.attrTuple[9] # 权重 DWORD
-    def GetHourCntPriLimit(self): return self.attrTuple[10] # 个人每小时次数限制 DWORD
-    def GetDayCntPriLimit(self): return self.attrTuple[11] # 个人每天次数限制 DWORD
-
-# 缥缈奇遇表
-class IPY_FairyAdventures():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # 唯一ID WORD
-    def GetOpenServerDay(self): return self.attrTuple[1] # 开服天 DWORD
-    def GetEventID(self): return self.attrTuple[2] # 事件编号 BYTE
-    def GetCondition(self): return self.attrTuple[3] # 条件 list
-    def GetGearAward(self): return self.attrTuple[4] # 档位奖励 list
-    def GetBasicAward(self): return self.attrTuple[5] # 保底奖励 list
-
-# 缥缈仙域定制表
-class IPY_FairyDomainAppoint():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCnt(self): return self.attrTuple[0] # 次数 WORD
-    def GetEventID(self): return self.attrTuple[1] # 事件编号 DWORD
-    def GetAward(self): return self.attrTuple[2] # 定制奖励(没配走正常奖励规则)[[物品ID,数量,是否拍品],..] list
-    def GetRandomAward(self): return self.attrTuple[3] # 随机奖励 [[(权重,[物品ID,数量,是否拍品]),..],..] list
-
 # 副本Buff表
 class IPY_FBBuyBuff():
     
@@ -6889,31 +6181,6 @@
     def GetElementSkillNum(self): return self.attrTuple[1] # 专精技能编号 BYTE
     def GetMainSkillID(self): return self.attrTuple[2] # 主技能ID DWORD
     def GetNeedLV(self): return self.attrTuple[3] # 选择需要等级 DWORD
-
-# 天星塔表
-class IPY_SkyTower():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetFloorID(self): return self.attrTuple[0] # 层 DWORD
-    def GetBossID(self): return self.attrTuple[1] # bossID DWORD
-    def GetReward(self): return self.attrTuple[2] # 奖励 dict
-    def GetNeedLV(self): return self.attrTuple[3] # 要求等级 WORD
-    def GetFightPower(self): return self.attrTuple[4] # 推荐战力 DWORD
-    def GetIsNotify(self): return self.attrTuple[5] # 是否广播 BYTE
-
-# 天星塔全服挑战表
-class IPY_SkyTowerServerChallenge():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetFloorID(self): return self.attrTuple[0] # 层 DWORD
-    def GetPassRankRewardInfo(self): return self.attrTuple[1] # 通关排名奖励 {"名次":[[物品ID,个数,是否拍品],...], ...} dict
-    def GetServerRewardInfo(self): return self.attrTuple[2] # 通关排名奖励 {"所需过关人数":[[物品ID,个数,是否拍品],...], ...} dict
 
 # 灵根特效表
 class IPY_LingGenEffect():
@@ -7080,6 +6347,43 @@
     def GetLVUPNeedMoney(self): return self.attrTuple[1] # 升到下一级所需货币数 DWORD
     def GetLVUPNeedTime(self): return self.attrTuple[2] # 升级下一级所需所需秒 DWORD
     def GetEquipColorRateList(self): return self.attrTuple[3] # 产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+
+# 淘金营地表
+class IPY_GoldRushCamp():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetCampID(self): return self.attrTuple[0] # BYTE
+    def GetPanningUnlock(self): return self.attrTuple[1] # 淘金次数解锁 WORD
+    def GetMoneyUnlock(self): return self.attrTuple[2] # 货币解锁,货币类型|货币值 list
+
+# 淘金监工表
+class IPY_GoldRushWorker():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetWorkerID(self): return self.attrTuple[0] # BYTE
+    def GetPlayerLVUnlock(self): return self.attrTuple[1] # 主公等级解锁 WORD
+    def GetMoneyUnlock(self): return self.attrTuple[2] # 货币解锁,货币类型|货币值 list
+
+# 淘金物品表
+class IPY_GoldRushItem():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetGoldID(self): return self.attrTuple[0] # 淘金ID BYTE
+    def GetItemID(self): return self.attrTuple[1] # 物品ID DWORD
+    def GetItemLV(self): return self.attrTuple[2] # 物品等级 BYTE
+    def GetItemCount(self): return self.attrTuple[3] # 物品个数 DWORD
+    def GetRefreshWeight(self): return self.attrTuple[4] # 常规刷新权重 DWORD
+    def GetWorkerMax(self): return self.attrTuple[5] # 监工上限 BYTE
+    def GetNeedSeconds(self): return self.attrTuple[6] # 耗时秒 BYTE
 
 
 def Log(msg, playerID=0, par=0):
@@ -7140,6 +6444,7 @@
         self.__LoadFileData("DirtyName", onlyCheck)
         self.__LoadFileData("FuncTeamSet", onlyCheck)
         self.__LoadFileData("NPC", onlyCheck)
+        self.__LoadFileData("NPCStronger", onlyCheck)
         self.__LoadFileData("Skill", onlyCheck)
         self.__LoadFileData("Hero", onlyCheck)
         self.__LoadFileData("HeroTalent", onlyCheck)
@@ -7153,6 +6458,7 @@
         self.__LoadFileData("HeroQualityAwake", onlyCheck)
         self.__LoadFileData("HeroQualityLV", onlyCheck)
         self.__LoadFileData("PlayerAttr", onlyCheck)
+        self.__LoadFileData("FightPowerRatio", onlyCheck)
         self.__LoadFileData("MainChapter", onlyCheck)
         self.__LoadFileData("MainLevel", onlyCheck)
         self.__LoadFileData("NPCLineup", onlyCheck)
@@ -7170,7 +6476,6 @@
         self.__LoadFileData("RealmXXZL", onlyCheck)
         self.__LoadFileData("Realm", onlyCheck)
         self.__LoadFileData("RealmLVUPTask", onlyCheck)
-        self.__LoadFileData("RealmTower", onlyCheck)
         self.__LoadFileData("LianTi", onlyCheck)
         self.__LoadFileData("GodWeapon", onlyCheck)
         self.__LoadFileData("FuncConfig", onlyCheck)
@@ -7217,21 +6522,17 @@
         self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
         self.__LoadFileData("GMAttr", onlyCheck)
         self.__LoadFileData("NPCRealmStrengthen", onlyCheck)
-        self.__LoadFileData("NPCStrengthen", onlyCheck)
         self.__LoadFileData("NPCTimeLostHP", onlyCheck)
         self.__LoadFileData("EquipSuitAttr", onlyCheck)
         self.__LoadFileData("WingRefineAttr", onlyCheck)
         self.__LoadFileData("WingRefineExp", onlyCheck)
         self.__LoadFileData("FamilyTech", onlyCheck)
-        self.__LoadFileData("FightPowerParam", onlyCheck)
         self.__LoadFileData("NPCDropItem", onlyCheck)
         self.__LoadFileData("RuneTower", onlyCheck)
         self.__LoadFileData("ChinMap", onlyCheck)
         self.__LoadFileData("FBFunc", onlyCheck)
         self.__LoadFileData("FBLine", onlyCheck)
         self.__LoadFileData("FBGeneralTrain", onlyCheck)
-        self.__LoadFileData("FBHelpBattle", onlyCheck)
-        self.__LoadFileData("NPCCustomRefresh", onlyCheck)
         self.__LoadFileData("DailyAction", onlyCheck)
         self.__LoadFileData("EquipGSParam", onlyCheck)
         self.__LoadFileData("Success", onlyCheck)
@@ -7250,18 +6551,12 @@
         self.__LoadFileData("DailyQuest", onlyCheck)
         self.__LoadFileData("DailyLivenessReward", onlyCheck)
         self.__LoadFileData("ActivityPlaceReward", onlyCheck)
-        self.__LoadFileData("RefineStove", onlyCheck)
-        self.__LoadFileData("Alchemy", onlyCheck)
-        self.__LoadFileData("AlchemyResult", onlyCheck)
         self.__LoadFileData("BOSSInfo", onlyCheck)
         self.__LoadFileData("BOSSFirstKill", onlyCheck)
-        self.__LoadFileData("ElderGodArea", onlyCheck)
-        self.__LoadFileData("PersonalBoss", onlyCheck)
         self.__LoadFileData("FamilyActivity", onlyCheck)
         self.__LoadFileData("FamilyRedPack", onlyCheck)
         self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
         self.__LoadFileData("NPCShow", onlyCheck)
-        self.__LoadFileData("SealDemon", onlyCheck)
         self.__LoadFileData("FbEncourage", onlyCheck)
         self.__LoadFileData("MapRefreshNPC", onlyCheck)
         self.__LoadFileData("RuneCompound", onlyCheck)
@@ -7301,22 +6596,10 @@
         self.__LoadFileData("ActFamilyCTGAssistTemp", onlyCheck)
         self.__LoadFileData("ActCollectWords", onlyCheck)
         self.__LoadFileData("CollectWordsExchange", onlyCheck)
-        self.__LoadFileData("ActGarbageSorting", onlyCheck)
-        self.__LoadFileData("ActGarbageTask", onlyCheck)
-        self.__LoadFileData("ActBossTrial", onlyCheck)
-        self.__LoadFileData("ActBossTrialTemplate", onlyCheck)
-        self.__LoadFileData("ActHorsePetTrain", onlyCheck)
-        self.__LoadFileData("ActHorsePetTrainBillTemp", onlyCheck)
-        self.__LoadFileData("ActGubao", onlyCheck)
-        self.__LoadFileData("ActGubaoBillTemp", onlyCheck)
         self.__LoadFileData("ActLianqiBillTemp", onlyCheck)
         self.__LoadFileData("CrossActFamilyGCZSQ", onlyCheck)
-        self.__LoadFileData("ActXianXiaMJ", onlyCheck)
-        self.__LoadFileData("ActXianXiaMJBillTemp", onlyCheck)
-        self.__LoadFileData("ActXianXiaMJAward", onlyCheck)
         self.__LoadFileData("ActGodGift", onlyCheck)
         self.__LoadFileData("ActGodGiftAward", onlyCheck)
-        self.__LoadFileData("ActHorsePetFeast", onlyCheck)
         self.__LoadFileData("ActBossReborn", onlyCheck)
         self.__LoadFileData("BossReborn", onlyCheck)
         self.__LoadFileData("ActRealmPoint", onlyCheck)
@@ -7344,7 +6627,6 @@
         self.__LoadFileData("ActTurntable", onlyCheck)
         self.__LoadFileData("ActSingleRecharge", onlyCheck)
         self.__LoadFileData("ActSingleRechargeAward", onlyCheck)
-        self.__LoadFileData("MagicWeaponFB", onlyCheck)
         self.__LoadFileData("IceLodeStarAward", onlyCheck)
         self.__LoadFileData("CrossRealmPKDan", onlyCheck)
         self.__LoadFileData("CrossRealmPKDanAward", onlyCheck)
@@ -7355,12 +6637,6 @@
         self.__LoadFileData("CrossPenglaiZoneMap", onlyCheck)
         self.__LoadFileData("CrossDemonLandZoneMap", onlyCheck)
         self.__LoadFileData("CrossFamilyFlagwarZoneMap", onlyCheck)
-        self.__LoadFileData("GatherTheSoul", onlyCheck)
-        self.__LoadFileData("GatherTheSoulLV", onlyCheck)
-        self.__LoadFileData("GatherSoul", onlyCheck)
-        self.__LoadFileData("GatherSoulCompound", onlyCheck)
-        self.__LoadFileData("GatherSoulAttr", onlyCheck)
-        self.__LoadFileData("MagicWeaponOfKing", onlyCheck)
         self.__LoadFileData("Coat", onlyCheck)
         self.__LoadFileData("CoatChestUp", onlyCheck)
         self.__LoadFileData("ActWeekParty", onlyCheck)
@@ -7383,7 +6659,6 @@
         self.__LoadFileData("ActFeastTravel", onlyCheck)
         self.__LoadFileData("ActFeastTravelTask", onlyCheck)
         self.__LoadFileData("ActFeastTravelAward", onlyCheck)
-        self.__LoadFileData("ZhuXianBoss", onlyCheck)
         self.__LoadFileData("ActFeastWeekParty", onlyCheck)
         self.__LoadFileData("FeastWeekParty", onlyCheck)
         self.__LoadFileData("NewAllPeopleParty", onlyCheck)
@@ -7398,22 +6673,14 @@
         self.__LoadFileData("EquipShenEvolve", onlyCheck)
         self.__LoadFileData("EquipStarUp", onlyCheck)
         self.__LoadFileData("EquipPlusEvolve", onlyCheck)
-        self.__LoadFileData("FamilyBossAward", onlyCheck)
-        self.__LoadFileData("FamilyBossHurtAward", onlyCheck)
         self.__LoadFileData("Family", onlyCheck)
         self.__LoadFileData("FamilyEmblem", onlyCheck)
         self.__LoadFileData("FamilyZhenbaogeCut", onlyCheck)
         self.__LoadFileData("FamilyZhenbaogeItem", onlyCheck)
         self.__LoadFileData("FamilyZhenfa", onlyCheck)
         self.__LoadFileData("ItemWashMax", onlyCheck)
-        self.__LoadFileData("HorsePetBossAward", onlyCheck)
-        self.__LoadFileData("FairyDomain", onlyCheck)
-        self.__LoadFileData("FairyAdventures", onlyCheck)
-        self.__LoadFileData("FairyDomainAppoint", onlyCheck)
         self.__LoadFileData("FBBuyBuff", onlyCheck)
         self.__LoadFileData("SkillElement", onlyCheck)
-        self.__LoadFileData("SkyTower", onlyCheck)
-        self.__LoadFileData("SkyTowerServerChallenge", onlyCheck)
         self.__LoadFileData("LingGenEffect", onlyCheck)
         self.__LoadFileData("LoveGift", onlyCheck)
         self.__LoadFileData("Marry", onlyCheck)
@@ -7428,6 +6695,9 @@
         self.__LoadFileData("Xiangong", onlyCheck)
         self.__LoadFileData("TiandaoTree", onlyCheck)
         self.__LoadFileData("TreeLV", onlyCheck)
+        self.__LoadFileData("GoldRushCamp", onlyCheck)
+        self.__LoadFileData("GoldRushWorker", onlyCheck)
+        self.__LoadFileData("GoldRushItem", onlyCheck)
         Log("IPY_DataMgr ReloadOK! onlyCheck=%s" % onlyCheck)
         return
     
@@ -7667,6 +6937,13 @@
         self.CheckLoadData("NPC")
         return self.ipyNPCCache[index]
 
+    def GetNPCStrongerCount(self):
+        self.CheckLoadData("NPCStronger")
+        return self.ipyNPCStrongerLen
+    def GetNPCStrongerByIndex(self, index):
+        self.CheckLoadData("NPCStronger")
+        return self.ipyNPCStrongerCache[index]
+
     def GetSkillCount(self):
         self.CheckLoadData("Skill")
         return self.ipySkillLen
@@ -7757,6 +7034,13 @@
     def GetPlayerAttrByIndex(self, index):
         self.CheckLoadData("PlayerAttr")
         return self.ipyPlayerAttrCache[index]
+
+    def GetFightPowerRatioCount(self):
+        self.CheckLoadData("FightPowerRatio")
+        return self.ipyFightPowerRatioLen
+    def GetFightPowerRatioByIndex(self, index):
+        self.CheckLoadData("FightPowerRatio")
+        return self.ipyFightPowerRatioCache[index]
 
     def GetMainChapterCount(self):
         self.CheckLoadData("MainChapter")
@@ -7876,13 +7160,6 @@
     def GetRealmLVUPTaskByIndex(self, index):
         self.CheckLoadData("RealmLVUPTask")
         return self.ipyRealmLVUPTaskCache[index]
-
-    def GetRealmTowerCount(self):
-        self.CheckLoadData("RealmTower")
-        return self.ipyRealmTowerLen
-    def GetRealmTowerByIndex(self, index):
-        self.CheckLoadData("RealmTower")
-        return self.ipyRealmTowerCache[index]
 
     def GetLianTiCount(self):
         self.CheckLoadData("LianTi")
@@ -8206,13 +7483,6 @@
         self.CheckLoadData("NPCRealmStrengthen")
         return self.ipyNPCRealmStrengthenCache[index]
 
-    def GetNPCStrengthenCount(self):
-        self.CheckLoadData("NPCStrengthen")
-        return self.ipyNPCStrengthenLen
-    def GetNPCStrengthenByIndex(self, index):
-        self.CheckLoadData("NPCStrengthen")
-        return self.ipyNPCStrengthenCache[index]
-
     def GetNPCTimeLostHPCount(self):
         self.CheckLoadData("NPCTimeLostHP")
         return self.ipyNPCTimeLostHPLen
@@ -8247,13 +7517,6 @@
     def GetFamilyTechByIndex(self, index):
         self.CheckLoadData("FamilyTech")
         return self.ipyFamilyTechCache[index]
-
-    def GetFightPowerParamCount(self):
-        self.CheckLoadData("FightPowerParam")
-        return self.ipyFightPowerParamLen
-    def GetFightPowerParamByIndex(self, index):
-        self.CheckLoadData("FightPowerParam")
-        return self.ipyFightPowerParamCache[index]
 
     def GetNPCDropItemCount(self):
         self.CheckLoadData("NPCDropItem")
@@ -8296,20 +7559,6 @@
     def GetFBGeneralTrainByIndex(self, index):
         self.CheckLoadData("FBGeneralTrain")
         return self.ipyFBGeneralTrainCache[index]
-
-    def GetFBHelpBattleCount(self):
-        self.CheckLoadData("FBHelpBattle")
-        return self.ipyFBHelpBattleLen
-    def GetFBHelpBattleByIndex(self, index):
-        self.CheckLoadData("FBHelpBattle")
-        return self.ipyFBHelpBattleCache[index]
-
-    def GetNPCCustomRefreshCount(self):
-        self.CheckLoadData("NPCCustomRefresh")
-        return self.ipyNPCCustomRefreshLen
-    def GetNPCCustomRefreshByIndex(self, index):
-        self.CheckLoadData("NPCCustomRefresh")
-        return self.ipyNPCCustomRefreshCache[index]
 
     def GetDailyActionCount(self):
         self.CheckLoadData("DailyAction")
@@ -8437,27 +7686,6 @@
         self.CheckLoadData("ActivityPlaceReward")
         return self.ipyActivityPlaceRewardCache[index]
 
-    def GetRefineStoveCount(self):
-        self.CheckLoadData("RefineStove")
-        return self.ipyRefineStoveLen
-    def GetRefineStoveByIndex(self, index):
-        self.CheckLoadData("RefineStove")
-        return self.ipyRefineStoveCache[index]
-
-    def GetAlchemyCount(self):
-        self.CheckLoadData("Alchemy")
-        return self.ipyAlchemyLen
-    def GetAlchemyByIndex(self, index):
-        self.CheckLoadData("Alchemy")
-        return self.ipyAlchemyCache[index]
-
-    def GetAlchemyResultCount(self):
-        self.CheckLoadData("AlchemyResult")
-        return self.ipyAlchemyResultLen
-    def GetAlchemyResultByIndex(self, index):
-        self.CheckLoadData("AlchemyResult")
-        return self.ipyAlchemyResultCache[index]
-
     def GetBOSSInfoCount(self):
         self.CheckLoadData("BOSSInfo")
         return self.ipyBOSSInfoLen
@@ -8471,20 +7699,6 @@
     def GetBOSSFirstKillByIndex(self, index):
         self.CheckLoadData("BOSSFirstKill")
         return self.ipyBOSSFirstKillCache[index]
-
-    def GetElderGodAreaCount(self):
-        self.CheckLoadData("ElderGodArea")
-        return self.ipyElderGodAreaLen
-    def GetElderGodAreaByIndex(self, index):
-        self.CheckLoadData("ElderGodArea")
-        return self.ipyElderGodAreaCache[index]
-
-    def GetPersonalBossCount(self):
-        self.CheckLoadData("PersonalBoss")
-        return self.ipyPersonalBossLen
-    def GetPersonalBossByIndex(self, index):
-        self.CheckLoadData("PersonalBoss")
-        return self.ipyPersonalBossCache[index]
 
     def GetFamilyActivityCount(self):
         self.CheckLoadData("FamilyActivity")
@@ -8513,13 +7727,6 @@
     def GetNPCShowByIndex(self, index):
         self.CheckLoadData("NPCShow")
         return self.ipyNPCShowCache[index]
-
-    def GetSealDemonCount(self):
-        self.CheckLoadData("SealDemon")
-        return self.ipySealDemonLen
-    def GetSealDemonByIndex(self, index):
-        self.CheckLoadData("SealDemon")
-        return self.ipySealDemonCache[index]
 
     def GetFbEncourageCount(self):
         self.CheckLoadData("FbEncourage")
@@ -8794,62 +8001,6 @@
         self.CheckLoadData("CollectWordsExchange")
         return self.ipyCollectWordsExchangeCache[index]
 
-    def GetActGarbageSortingCount(self):
-        self.CheckLoadData("ActGarbageSorting")
-        return self.ipyActGarbageSortingLen
-    def GetActGarbageSortingByIndex(self, index):
-        self.CheckLoadData("ActGarbageSorting")
-        return self.ipyActGarbageSortingCache[index]
-
-    def GetActGarbageTaskCount(self):
-        self.CheckLoadData("ActGarbageTask")
-        return self.ipyActGarbageTaskLen
-    def GetActGarbageTaskByIndex(self, index):
-        self.CheckLoadData("ActGarbageTask")
-        return self.ipyActGarbageTaskCache[index]
-
-    def GetActBossTrialCount(self):
-        self.CheckLoadData("ActBossTrial")
-        return self.ipyActBossTrialLen
-    def GetActBossTrialByIndex(self, index):
-        self.CheckLoadData("ActBossTrial")
-        return self.ipyActBossTrialCache[index]
-
-    def GetActBossTrialTemplateCount(self):
-        self.CheckLoadData("ActBossTrialTemplate")
-        return self.ipyActBossTrialTemplateLen
-    def GetActBossTrialTemplateByIndex(self, index):
-        self.CheckLoadData("ActBossTrialTemplate")
-        return self.ipyActBossTrialTemplateCache[index]
-
-    def GetActHorsePetTrainCount(self):
-        self.CheckLoadData("ActHorsePetTrain")
-        return self.ipyActHorsePetTrainLen
-    def GetActHorsePetTrainByIndex(self, index):
-        self.CheckLoadData("ActHorsePetTrain")
-        return self.ipyActHorsePetTrainCache[index]
-
-    def GetActHorsePetTrainBillTempCount(self):
-        self.CheckLoadData("ActHorsePetTrainBillTemp")
-        return self.ipyActHorsePetTrainBillTempLen
-    def GetActHorsePetTrainBillTempByIndex(self, index):
-        self.CheckLoadData("ActHorsePetTrainBillTemp")
-        return self.ipyActHorsePetTrainBillTempCache[index]
-
-    def GetActGubaoCount(self):
-        self.CheckLoadData("ActGubao")
-        return self.ipyActGubaoLen
-    def GetActGubaoByIndex(self, index):
-        self.CheckLoadData("ActGubao")
-        return self.ipyActGubaoCache[index]
-
-    def GetActGubaoBillTempCount(self):
-        self.CheckLoadData("ActGubaoBillTemp")
-        return self.ipyActGubaoBillTempLen
-    def GetActGubaoBillTempByIndex(self, index):
-        self.CheckLoadData("ActGubaoBillTemp")
-        return self.ipyActGubaoBillTempCache[index]
-
     def GetActLianqiBillTempCount(self):
         self.CheckLoadData("ActLianqiBillTemp")
         return self.ipyActLianqiBillTempLen
@@ -8864,27 +8015,6 @@
         self.CheckLoadData("CrossActFamilyGCZSQ")
         return self.ipyCrossActFamilyGCZSQCache[index]
 
-    def GetActXianXiaMJCount(self):
-        self.CheckLoadData("ActXianXiaMJ")
-        return self.ipyActXianXiaMJLen
-    def GetActXianXiaMJByIndex(self, index):
-        self.CheckLoadData("ActXianXiaMJ")
-        return self.ipyActXianXiaMJCache[index]
-
-    def GetActXianXiaMJBillTempCount(self):
-        self.CheckLoadData("ActXianXiaMJBillTemp")
-        return self.ipyActXianXiaMJBillTempLen
-    def GetActXianXiaMJBillTempByIndex(self, index):
-        self.CheckLoadData("ActXianXiaMJBillTemp")
-        return self.ipyActXianXiaMJBillTempCache[index]
-
-    def GetActXianXiaMJAwardCount(self):
-        self.CheckLoadData("ActXianXiaMJAward")
-        return self.ipyActXianXiaMJAwardLen
-    def GetActXianXiaMJAwardByIndex(self, index):
-        self.CheckLoadData("ActXianXiaMJAward")
-        return self.ipyActXianXiaMJAwardCache[index]
-
     def GetActGodGiftCount(self):
         self.CheckLoadData("ActGodGift")
         return self.ipyActGodGiftLen
@@ -8898,13 +8028,6 @@
     def GetActGodGiftAwardByIndex(self, index):
         self.CheckLoadData("ActGodGiftAward")
         return self.ipyActGodGiftAwardCache[index]
-
-    def GetActHorsePetFeastCount(self):
-        self.CheckLoadData("ActHorsePetFeast")
-        return self.ipyActHorsePetFeastLen
-    def GetActHorsePetFeastByIndex(self, index):
-        self.CheckLoadData("ActHorsePetFeast")
-        return self.ipyActHorsePetFeastCache[index]
 
     def GetActBossRebornCount(self):
         self.CheckLoadData("ActBossReborn")
@@ -9095,13 +8218,6 @@
         self.CheckLoadData("ActSingleRechargeAward")
         return self.ipyActSingleRechargeAwardCache[index]
 
-    def GetMagicWeaponFBCount(self):
-        self.CheckLoadData("MagicWeaponFB")
-        return self.ipyMagicWeaponFBLen
-    def GetMagicWeaponFBByIndex(self, index):
-        self.CheckLoadData("MagicWeaponFB")
-        return self.ipyMagicWeaponFBCache[index]
-
     def GetIceLodeStarAwardCount(self):
         self.CheckLoadData("IceLodeStarAward")
         return self.ipyIceLodeStarAwardLen
@@ -9171,48 +8287,6 @@
     def GetCrossFamilyFlagwarZoneMapByIndex(self, index):
         self.CheckLoadData("CrossFamilyFlagwarZoneMap")
         return self.ipyCrossFamilyFlagwarZoneMapCache[index]
-
-    def GetGatherTheSoulCount(self):
-        self.CheckLoadData("GatherTheSoul")
-        return self.ipyGatherTheSoulLen
-    def GetGatherTheSoulByIndex(self, index):
-        self.CheckLoadData("GatherTheSoul")
-        return self.ipyGatherTheSoulCache[index]
-
-    def GetGatherTheSoulLVCount(self):
-        self.CheckLoadData("GatherTheSoulLV")
-        return self.ipyGatherTheSoulLVLen
-    def GetGatherTheSoulLVByIndex(self, index):
-        self.CheckLoadData("GatherTheSoulLV")
-        return self.ipyGatherTheSoulLVCache[index]
-
-    def GetGatherSoulCount(self):
-        self.CheckLoadData("GatherSoul")
-        return self.ipyGatherSoulLen
-    def GetGatherSoulByIndex(self, index):
-        self.CheckLoadData("GatherSoul")
-        return self.ipyGatherSoulCache[index]
-
-    def GetGatherSoulCompoundCount(self):
-        self.CheckLoadData("GatherSoulCompound")
-        return self.ipyGatherSoulCompoundLen
-    def GetGatherSoulCompoundByIndex(self, index):
-        self.CheckLoadData("GatherSoulCompound")
-        return self.ipyGatherSoulCompoundCache[index]
-
-    def GetGatherSoulAttrCount(self):
-        self.CheckLoadData("GatherSoulAttr")
-        return self.ipyGatherSoulAttrLen
-    def GetGatherSoulAttrByIndex(self, index):
-        self.CheckLoadData("GatherSoulAttr")
-        return self.ipyGatherSoulAttrCache[index]
-
-    def GetMagicWeaponOfKingCount(self):
-        self.CheckLoadData("MagicWeaponOfKing")
-        return self.ipyMagicWeaponOfKingLen
-    def GetMagicWeaponOfKingByIndex(self, index):
-        self.CheckLoadData("MagicWeaponOfKing")
-        return self.ipyMagicWeaponOfKingCache[index]
 
     def GetCoatCount(self):
         self.CheckLoadData("Coat")
@@ -9368,13 +8442,6 @@
         self.CheckLoadData("ActFeastTravelAward")
         return self.ipyActFeastTravelAwardCache[index]
 
-    def GetZhuXianBossCount(self):
-        self.CheckLoadData("ZhuXianBoss")
-        return self.ipyZhuXianBossLen
-    def GetZhuXianBossByIndex(self, index):
-        self.CheckLoadData("ZhuXianBoss")
-        return self.ipyZhuXianBossCache[index]
-
     def GetActFeastWeekPartyCount(self):
         self.CheckLoadData("ActFeastWeekParty")
         return self.ipyActFeastWeekPartyLen
@@ -9473,20 +8540,6 @@
         self.CheckLoadData("EquipPlusEvolve")
         return self.ipyEquipPlusEvolveCache[index]
 
-    def GetFamilyBossAwardCount(self):
-        self.CheckLoadData("FamilyBossAward")
-        return self.ipyFamilyBossAwardLen
-    def GetFamilyBossAwardByIndex(self, index):
-        self.CheckLoadData("FamilyBossAward")
-        return self.ipyFamilyBossAwardCache[index]
-
-    def GetFamilyBossHurtAwardCount(self):
-        self.CheckLoadData("FamilyBossHurtAward")
-        return self.ipyFamilyBossHurtAwardLen
-    def GetFamilyBossHurtAwardByIndex(self, index):
-        self.CheckLoadData("FamilyBossHurtAward")
-        return self.ipyFamilyBossHurtAwardCache[index]
-
     def GetFamilyCount(self):
         self.CheckLoadData("Family")
         return self.ipyFamilyLen
@@ -9529,34 +8582,6 @@
         self.CheckLoadData("ItemWashMax")
         return self.ipyItemWashMaxCache[index]
 
-    def GetHorsePetBossAwardCount(self):
-        self.CheckLoadData("HorsePetBossAward")
-        return self.ipyHorsePetBossAwardLen
-    def GetHorsePetBossAwardByIndex(self, index):
-        self.CheckLoadData("HorsePetBossAward")
-        return self.ipyHorsePetBossAwardCache[index]
-
-    def GetFairyDomainCount(self):
-        self.CheckLoadData("FairyDomain")
-        return self.ipyFairyDomainLen
-    def GetFairyDomainByIndex(self, index):
-        self.CheckLoadData("FairyDomain")
-        return self.ipyFairyDomainCache[index]
-
-    def GetFairyAdventuresCount(self):
-        self.CheckLoadData("FairyAdventures")
-        return self.ipyFairyAdventuresLen
-    def GetFairyAdventuresByIndex(self, index):
-        self.CheckLoadData("FairyAdventures")
-        return self.ipyFairyAdventuresCache[index]
-
-    def GetFairyDomainAppointCount(self):
-        self.CheckLoadData("FairyDomainAppoint")
-        return self.ipyFairyDomainAppointLen
-    def GetFairyDomainAppointByIndex(self, index):
-        self.CheckLoadData("FairyDomainAppoint")
-        return self.ipyFairyDomainAppointCache[index]
-
     def GetFBBuyBuffCount(self):
         self.CheckLoadData("FBBuyBuff")
         return self.ipyFBBuyBuffLen
@@ -9570,20 +8595,6 @@
     def GetSkillElementByIndex(self, index):
         self.CheckLoadData("SkillElement")
         return self.ipySkillElementCache[index]
-
-    def GetSkyTowerCount(self):
-        self.CheckLoadData("SkyTower")
-        return self.ipySkyTowerLen
-    def GetSkyTowerByIndex(self, index):
-        self.CheckLoadData("SkyTower")
-        return self.ipySkyTowerCache[index]
-
-    def GetSkyTowerServerChallengeCount(self):
-        self.CheckLoadData("SkyTowerServerChallenge")
-        return self.ipySkyTowerServerChallengeLen
-    def GetSkyTowerServerChallengeByIndex(self, index):
-        self.CheckLoadData("SkyTowerServerChallenge")
-        return self.ipySkyTowerServerChallengeCache[index]
 
     def GetLingGenEffectCount(self):
         self.CheckLoadData("LingGenEffect")
@@ -9682,6 +8693,27 @@
     def GetTreeLVByIndex(self, index):
         self.CheckLoadData("TreeLV")
         return self.ipyTreeLVCache[index]
+
+    def GetGoldRushCampCount(self):
+        self.CheckLoadData("GoldRushCamp")
+        return self.ipyGoldRushCampLen
+    def GetGoldRushCampByIndex(self, index):
+        self.CheckLoadData("GoldRushCamp")
+        return self.ipyGoldRushCampCache[index]
+
+    def GetGoldRushWorkerCount(self):
+        self.CheckLoadData("GoldRushWorker")
+        return self.ipyGoldRushWorkerLen
+    def GetGoldRushWorkerByIndex(self, index):
+        self.CheckLoadData("GoldRushWorker")
+        return self.ipyGoldRushWorkerCache[index]
+
+    def GetGoldRushItemCount(self):
+        self.CheckLoadData("GoldRushItem")
+        return self.ipyGoldRushItemLen
+    def GetGoldRushItemByIndex(self, index):
+        self.CheckLoadData("GoldRushItem")
+        return self.ipyGoldRushItemCache[index]
 
 IPYData = IPY_DataMgr()
 def IPY_Data(): return IPYData

--
Gitblit v1.8.0