From efaf363493930c5148271e5a50bbddd07909e110 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 03 九月 2025 18:27:33 +0800
Subject: [PATCH] 1111 删除旧榜单相关;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py | 7 +------
1 files changed, 1 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
index 1f6e2cb..9981cf9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -31,7 +31,6 @@
import ChPyNetSendPack
import NetPackCommon
import Operate_EquipStone
-import PlayerActBossTrial
import PlayerXiangong
import IpyGameDataPY
import DataRecordPack
@@ -999,11 +998,7 @@
#GameWorld.DebugLog("增加副本次数默认使用! mapID=%s" % mapID)
tagItem.Clear()
return True
- #活动道具自动转化
- if PlayerActBossTrial.CheckActItemAutoTransform(curPlayer, tagItem, itemID, tagItemCount):
- tagItem.Clear()
- return True
-
+
if itemID in ChConfig.Def_TransformItemIDList or tagItem.GetType() == ChConfig.Def_ItemType_AutoUseMoney:
# 直接转化为对应货币的物品仅在放入背包时直接转化,否则还是以真实物品的形式存在,但堆叠上限需要做特殊处理
if packIndex == IPY_GameWorld.rptItem:
--
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