From efc4f490488935020d1b58a451a396ee420de9da Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 06 八月 2025 18:21:05 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(NPC、技能使用新表N.NPC表卡牌、J.技能表卡牌;重构战斗系统;优化战利品掉落;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py index 8a608cc..1446e64 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py @@ -25,7 +25,7 @@ if not gmList: GameWorld.DebugAnswer(curPlayer, "重置主线: MainLevel 0") GameWorld.DebugAnswer(curPlayer, "设置主线: MainLevel 章节 关卡 波") - GameWorld.DebugAnswer(curPlayer, "测试掉落: MainLevel d 击杀数") + GameWorld.DebugAnswer(curPlayer, "测试掉落: MainLevel d 战锤数") GameWorld.DebugAnswer(curPlayer, "重置战利: MainLevel b 0") GameWorld.DebugAnswer(curPlayer, "设置战利: MainLevel b 战利品ID 已掉落个数") return @@ -33,8 +33,8 @@ value = gmList[0] if value == "d": - killCnt = gmList[1] if len(gmList) > 1 else 1 - GameLogic_MainLevel.GMTestKillDrop(curPlayer, killCnt) + unXiantao = gmList[1] if len(gmList) > 1 else 1 + GameLogic_MainLevel.GMTestKillDrop(curPlayer, unXiantao) return if value == "b": -- Gitblit v1.8.0