From f0ecd6a07e7e01a659d09cafde4d1214c70a16b4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 21 一月 2026 20:57:01 +0800
Subject: [PATCH] 302 【公会】BOSS讨伐-服务端(优化可领取宝箱数统计逻辑,修复可能导致的个别情况下少领取宝箱bug;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py
index 0118ee1..86d6656 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py
@@ -107,10 +107,10 @@
         @param dbData: 实例对应绑定的dbData
         @return: 成功返回实例对象,失败返回None
         '''
-        dataToJson = False
-        # 如果需要 dataToJson,可根据 RecType 在这里处理
-        if dbData.RecType in []:
-            dataToJson = True
+        dataToJson = True
+        # 默认使用 dataToJson,如果不需要的可根据 RecType 在这里处理
+        if dbData.RecType in ShareDefine.UserDataNOJsonRecTypeList:
+            dataToJson = False
         recData = GameRecData(dbData, dataToJson)
         self.__dataList.append(recData)
         

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