From f0ecd6a07e7e01a659d09cafde4d1214c70a16b4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 21 一月 2026 20:57:01 +0800
Subject: [PATCH] 302 【公会】BOSS讨伐-服务端(优化可领取宝箱数统计逻辑,修复可能导致的个别情况下少领取宝箱bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py | 3 ---
1 files changed, 0 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
index c0d011c..f337264 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
@@ -540,9 +540,6 @@
#通知RouteServer 消息
__ProcessRouteServer(gameWorld, tick)
- #定时检测关闭超时文件
- EventReport.OnTimeCloseScribeTxt()
-
#地图自定义随机刷怪
NPCRealmRefresh.ProcessRealmNPCRefresh(gameWorld, tick)
return
--
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