From f198885f31c9c7eb19eb28adce562e39e64d581c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 18 七月 2025 16:23:11 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(属性计算、战斗力计算;新角色初始给默认装备、默认阵容武将;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
index 33107f2..1699a7f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
@@ -405,9 +405,9 @@
     #SkillShell.CalcBuffer_NPCBaseEffect(rolePet)
     
     #宠物不可被攻击, 命中与攻速直接继承主人攻击属性,攻击取等级阶级加成
-    rolePet.SetMinAtk(PlayerControl.GetPetMinAtk(curPlayer))
-    rolePet.SetMaxAtk(PlayerControl.GetPetMaxAtk(curPlayer))
-    rolePet.SetSkillAtkRate(PlayerControl.GetPetSkillAtkRate(curPlayer))
+    #rolePet.SetMinAtk(PlayerControl.GetPetMinAtk(curPlayer))
+    #rolePet.SetMaxAtk(PlayerControl.GetPetMaxAtk(curPlayer))
+    #rolePet.SetSkillAtkRate(PlayerControl.GetPetSkillAtkRate(curPlayer))
     GameObj.SetPetDamPer(rolePet, GameObj.GetPetDamPer(curPlayer))
     #rolePet.SetMAtkMin(curPlayer.GetMAtkMin())
     #rolePet.SetMAtkMax(curPlayer.GetMAtkMax())

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