From f198885f31c9c7eb19eb28adce562e39e64d581c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 18 七月 2025 16:23:11 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(属性计算、战斗力计算;新角色初始给默认装备、默认阵容武将;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py index 33107f2..1699a7f 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py @@ -405,9 +405,9 @@ #SkillShell.CalcBuffer_NPCBaseEffect(rolePet) #宠物不可被攻击, 命中与攻速直接继承主人攻击属性,攻击取等级阶级加成 - rolePet.SetMinAtk(PlayerControl.GetPetMinAtk(curPlayer)) - rolePet.SetMaxAtk(PlayerControl.GetPetMaxAtk(curPlayer)) - rolePet.SetSkillAtkRate(PlayerControl.GetPetSkillAtkRate(curPlayer)) + #rolePet.SetMinAtk(PlayerControl.GetPetMinAtk(curPlayer)) + #rolePet.SetMaxAtk(PlayerControl.GetPetMaxAtk(curPlayer)) + #rolePet.SetSkillAtkRate(PlayerControl.GetPetSkillAtkRate(curPlayer)) GameObj.SetPetDamPer(rolePet, GameObj.GetPetDamPer(curPlayer)) #rolePet.SetMAtkMin(curPlayer.GetMAtkMin()) #rolePet.SetMAtkMax(curPlayer.GetMAtkMax()) -- Gitblit v1.8.0