From f198885f31c9c7eb19eb28adce562e39e64d581c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 18 七月 2025 16:23:11 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(属性计算、战斗力计算;新角色初始给默认装备、默认阵容武将;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGuaji.py | 8 +++++--- 1 files changed, 5 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGuaji.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGuaji.py index f737e3d..8de7d6b 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGuaji.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGuaji.py @@ -19,7 +19,6 @@ import ShareDefine import PlayerControl import ChPyNetSendPack -import PlayerWorldAverageLv import PlayerActGarbageSorting import PlayerActCollectWords import PlayerGoldInvest @@ -36,11 +35,13 @@ Def_Process_Seconds = 60 # 在线定时处理间隔,秒,离线上线后一次性处理 def DoGuajiOpen(curPlayer): + return openAwardMinutes = IpyGameDataPY.GetFuncCfg("GuajiTime", 1) # 功能开启获得收益时长,分钟 AddGuajiAward(curPlayer, openAwardMinutes * 60) return def OnPlayerLogin(curPlayer): + return if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Guaji): return if not ProcessGuaji(curPlayer): @@ -48,6 +49,7 @@ return def PlayerOnDay(curPlayer): + return if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Guaji): return PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GuajiQuickCount, 0) @@ -56,6 +58,7 @@ def ProcessGuaji(curPlayer): ## 挂机定时处理收益 + return if GameWorld.IsCrossServer(): return @@ -200,7 +203,7 @@ playerID = curPlayer.GetPlayerID() reLV = curPlayer.GetLV() - lvIpyData = PlayerControl.GetPlayerLVIpyData(reLV) + lvIpyData = None #PlayerControl.GetPlayerLVIpyData(reLV) reExp = lvIpyData.GetReExp() if lvIpyData else 0 worldLV = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv) #GameWorld.DebugLog("计算挂机收益: awardSeconds=%s,useUnsecond=%s,reLV=%s,reExp=%s,worldLV=%s" @@ -317,7 +320,6 @@ def GetGuajiExpRate(curPlayer): ## 挂机收益经验加成 expRate = curPlayer.GetFightExpRate() # 系统及功能累加 - expRate += PlayerWorldAverageLv.GetWorldAverageLvExpRate(curPlayer) # 世界等级 expRate += PlayerVip.GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_FightExpRate) # VIP加成 return expRate -- Gitblit v1.8.0