From f198885f31c9c7eb19eb28adce562e39e64d581c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 18 七月 2025 16:23:11 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(属性计算、战斗力计算;新角色初始给默认装备、默认阵容武将;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py | 10 +++++----- 1 files changed, 5 insertions(+), 5 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py index 19ee09a..9c66bbb 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py @@ -314,9 +314,9 @@ PlayerRideHorseDown(curPlayer, False) #---执行玩家换装逻辑--- - if ChEquip.DoPlayerEquipItem(curPlayer, curHorse, ItemCommon.GetEquipPackIndex(curHorse), tick): - if isRideHorse: - PlayerRideHorseUp(curPlayer, False) + #if ChEquip.DoPlayerEquipItem(curPlayer, curHorse, ItemCommon.GetEquipPackIndex(curHorse), tick): + # if isRideHorse: + # PlayerRideHorseUp(curPlayer, False) return True @@ -377,8 +377,8 @@ if not curHorse: return #---执行玩家换装逻辑--- - tick = GameWorld.GetGameWorld().GetTick() - ChEquip.DoPlayerEquipItem(curPlayer, curHorse, Def_HorseEquipIndex, tick) + #tick = GameWorld.GetGameWorld().GetTick() + #ChEquip.DoPlayerEquipItem(curPlayer, curHorse, Def_HorseEquipIndex, tick) GameWorld.DebugLog("坐骑功能开启! horseLV=%s,horseID=%s" % (horseLV, horseID)) Sync_HorseClassData(curPlayer) -- Gitblit v1.8.0