From f198885f31c9c7eb19eb28adce562e39e64d581c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 18 七月 2025 16:23:11 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(属性计算、战斗力计算;新角色初始给默认装备、默认阵容武将;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py |   10 +++++-----
 1 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
index 19ee09a..9c66bbb 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -314,9 +314,9 @@
         PlayerRideHorseDown(curPlayer, False)
     
     #---执行玩家换装逻辑---
-    if ChEquip.DoPlayerEquipItem(curPlayer, curHorse, ItemCommon.GetEquipPackIndex(curHorse), tick):
-        if isRideHorse:
-            PlayerRideHorseUp(curPlayer, False)
+    #if ChEquip.DoPlayerEquipItem(curPlayer, curHorse, ItemCommon.GetEquipPackIndex(curHorse), tick):
+    #    if isRideHorse:
+    #        PlayerRideHorseUp(curPlayer, False)
             
     return True
 
@@ -377,8 +377,8 @@
         if not curHorse:
             return
         #---执行玩家换装逻辑---
-        tick = GameWorld.GetGameWorld().GetTick()
-        ChEquip.DoPlayerEquipItem(curPlayer, curHorse, Def_HorseEquipIndex, tick)
+        #tick = GameWorld.GetGameWorld().GetTick()
+        #ChEquip.DoPlayerEquipItem(curPlayer, curHorse, Def_HorseEquipIndex, tick)
         
     GameWorld.DebugLog("坐骑功能开启! horseLV=%s,horseID=%s" % (horseLV, horseID))
     Sync_HorseClassData(curPlayer)

--
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