From f20e4c080bb0662a80e1dfac2250013c987acf06 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 08 一月 2026 14:40:37 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(寻宝结果A350增加寻宝类型等通知;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py | 7 +------
1 files changed, 1 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py
index c1697cc..1cf2ebd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py
@@ -76,11 +76,6 @@
return True, funcLineID
-def GetFBPlayerLineupID(curPlayer, mapID, funcLineID):
- ## 获取玩家使用的攻防阵容ID
- # @return: 攻击方阵容ID, 防守方阵容ID
- return ShareDefine.Lineup_ArenaAtk, ShareDefine.Lineup_ArenaDef
-
def OnTurnFightAward(curPlayer, guid, mapID, funcLineID, winFaction, statMsg, dateStr, reqData, awardDict):
## 回合战斗结算奖励
if not curPlayer:
@@ -229,7 +224,7 @@
PlayerArena.SetRecRealmLV(recData, curPlayer.GetOfficialRank())
PlayerArena.SetRecLV(recData, curPlayer.GetLV())
# 名字、变更积分 +-、战力
- fightPower = TurnAttack.GetPlayerLineupFightPower(curPlayer, ShareDefine.Lineup_ArenaAtk)
+ fightPower = TurnAttack.GetPlayerLineupFightPower(curPlayer)
recData.SetUserData({"Name":curPlayer.GetPlayerName(), "AddScore":-defDecScore, "FightPower":fightPower})
if defDecScore: # 防守方仅变更时更新
PlayerBillboard.UpdateBillboardByID(tagPlayerID, ShareDefine.Def_BT_Arena, updScore)
--
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