From f2b9a74ba18d81d329b637389f029a83dd07b19f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 07 一月 2026 10:09:28 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(5500效果支持配置按大回合重置技能能量;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py |   12 ++++++++++++
 1 files changed, 12 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
index 8b292e4..7af48b6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
@@ -420,6 +420,8 @@
                     else:
                         tfObj.PosNum = posNum                        
                     tfObj.AngreXP = batObj.GetXP()
+                    tfObj.FightPower = batObj.GetFightPower() % ChConfig.Def_PerPointValue
+                    tfObj.FightPowerEx = batObj.GetFightPower() / ChConfig.Def_PerPointValue
                     tfLineup.ObjList.append(tfObj)
                 tfLineup.ObjCnt = len(tfLineup.ObjList)
                 tfFaction.LineupList.append(tfLineup)
@@ -1811,6 +1813,16 @@
         if not curSkill:
             continue
         skillID = curSkill.GetSkillID()
+        
+        # 每大回合重置能量
+        if curSkill.GetEnergy():
+            for eIndex in range(curSkill.GetEffectCount()):
+                effect = curSkill.GetEffect(eIndex)
+                if effect.GetEffectID() == ChConfig.PassiveEff_EnergySkill and effect.GetEffectValue(2) == 1:
+                    curSkill.SetEnergy(0)
+                    GameWorld.DebugLogEx("    每大回合重置技能能量! curID=%s,skillID=%s", curID, skillID)
+                    break
+                
         preTurnUseCnt = batObj.GetSkillTurnUseCnt(skillID)
         remainTime = curSkill.GetRemainTime()
         if remainTime <= 0:

--
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