From f2cf64ffabcd15d5497aee8914b8d37d8b9a88b0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 07 二月 2026 15:39:43 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(公会GM命令支持跨服 CreateFamily、Family、Zhenbaoge;跨服公会聊天支持,包含公会聊天缓存;查看玩家A705回包增加公会所在服务器ID信息;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py | 53 ++++++++++++++++++++++++++++-------------------------
1 files changed, 28 insertions(+), 25 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py
index 8fd4477..0541ea5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py
@@ -4,12 +4,12 @@
#
##@package GM.Commands.Family
#
-# @todo:仙盟
+# @todo:公会
# @author hxp
# @date 2025-10-10
# @version 1.0
#
-# 详细描述: 仙盟
+# 详细描述: 公会
#
#-------------------------------------------------------------------------------
#"""Version = 2025-10-10 21:00"""
@@ -23,33 +23,25 @@
import PlayerFamily
import CrossPlayer
import DBDataMgr
-import DBFamily
import time
def GetGMServerIDList(curPlayer):
## 获取命令额外发送到其他服务器,如跨服
crossServerID = DBDataMgr.GetFamilyMgr().GetCurCrossServerID()
- GameWorld.DebugAnswer(curPlayer, "本服公会互通跨服ID:%s" % crossServerID)
if crossServerID:
+ GameWorld.DebugAnswer(curPlayer, "本服公会已互通跨服ID:%s" % crossServerID)
return [crossServerID]
+ GameWorld.DebugAnswer(curPlayer, "本服公会未互通")
return []
-
-def OnExecCross(crossPlayer, gmList):
- ## 跨服执行命令
- playerID = crossPlayer.GetPlayerID()
- familyMgr = DBDataMgr.GetFamilyMgr()
- familyID = familyMgr.GetPlayerFamilyID(playerID)
- zoneID = familyMgr.GetFamilyZoneID(familyID)
- GameWorld.DebugAnswer(crossPlayer, "跨服公会ID:%s,zoneID=%s" % (familyID, zoneID))
- OnExec(crossPlayer, gmList)
- return
def OnExec(curPlayer, msgList):
## 游戏服执行命令
+ isMainServer = GameWorld.IsMainServer()
if not msgList:
- if GameWorld.IsCrossServer():
+ if not isMainServer:
return
+ GameWorld.DebugAnswer(curPlayer, "-----%s-----" % GameWorld.GetCurrentDataTimeStr())
GameWorld.DebugAnswer(curPlayer, "设置等级: Family lv 等级 经验")
GameWorld.DebugAnswer(curPlayer, "设置徽章: Family e 徽章ID [剩余时间秒]")
GameWorld.DebugAnswer(curPlayer, "设置贡献: Family c 今日贡献 累计贡献 [成员ID]")
@@ -64,8 +56,9 @@
if not crossPlayer:
return
- isMainServer = GameWorld.IsMainServer()
value = msgList[0]
+
+ # 都在本服执行的
if value == "l":
if not isMainServer:
return
@@ -78,26 +71,33 @@
GameWorld.DebugAnswer(curPlayer, "设置离开: Info=%s,%s" % (leaveInfo, GameWorld.ChangeTimeNumToStr(leaveTime)))
return
- if isMainServer and DBFamily.IsFamilyCross():
- GameWorld.DebugAnswer(curPlayer, "公会已跨服由跨服执行命令")
- return
-
+ if isMainServer:
+ crossServerID = DBDataMgr.GetFamilyMgr().GetCurCrossServerID()
+ if crossServerID:
+ # 本服公会已互通不再执行本服命令
+ return
+
familyID = crossPlayer.GetFamilyID()
familyMgr = DBDataMgr.GetFamilyMgr()
curFamily = familyMgr.FindFamily(familyID) if familyID else None
if not curFamily:
- GameWorld.DebugAnswer(crossPlayer, "玩家未加入仙盟!")
+ GameWorld.DebugAnswer(crossPlayer, "玩家未加入公会!")
return
+ if GameWorld.IsCrossServer():
+ zoneID = familyMgr.GetFamilyZoneID(familyID)
+ GameWorld.DebugAnswer(crossPlayer, "跨服公会ID:%s,zoneID=%s" % (familyID, zoneID))
+
+ syncMemIDList = []
if value == "lv":
lv = msgList[1] if len(msgList) > 1 else 1
exp = msgList[2] if len(msgList) > 2 else 0
if not IpyGameDataPY.GetIpyGameData("Family", lv):
- GameWorld.DebugAnswer(crossPlayer, "仙盟等级不存在: %s" % (lv))
+ GameWorld.DebugAnswer(crossPlayer, "公会等级不存在: %s" % (lv))
return
curFamily.SetLV(lv)
curFamily.SetExp(exp)
- GameWorld.DebugAnswer(crossPlayer, "设置仙盟等级:%s, exp=%s" % (lv, exp))
+ GameWorld.DebugAnswer(crossPlayer, "设置公会等级:%s, exp=%s" % (lv, exp))
elif value == "e":
emblemID = msgList[1] if len(msgList) > 1 else 0
@@ -116,7 +116,7 @@
elif value == "n":
PlayerFamily.SetRenameTime(curFamily, 0)
- GameWorld.DebugAnswer(crossPlayer, "重置改名CD")
+ GameWorld.DebugAnswer(crossPlayer, "重置公会改名CD")
elif value == "c":
contribDay = msgList[1] if len(msgList) > 1 else 0
@@ -129,6 +129,7 @@
member.SetContribDay(contribDay)
member.SetContribTotal(contribTotal)
GameWorld.DebugAnswer(crossPlayer, "设置贡献:%s/%s, ID:%s" % (contribDay, contribTotal, memID))
+ syncMemIDList.append(memID)
elif value == "ml":
memID = msgList[1] if len(msgList) > 1 else 0
@@ -139,6 +140,8 @@
return
member.SetOffTime(int(time.time()) - logoutMinutes * 60)
GameWorld.DebugAnswer(crossPlayer, "成员ID:%s,离线时间:%s" % (memID, GameWorld.ChangeTimeNumToStr(member.GetOffTime())))
+ syncMemIDList.append(memID)
- PlayerFamily.Sync_FamilyInfo(crossPlayer)
+ isSyncMem = True if syncMemIDList else False
+ PlayerFamily.Sync_FamilyInfo(crossPlayer, syncMemIDList=syncMemIDList, isSyncMem=isSyncMem)
return
--
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