From f2cf64ffabcd15d5497aee8914b8d37d8b9a88b0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 07 二月 2026 15:39:43 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(公会GM命令支持跨服 CreateFamily、Family、Zhenbaoge;跨服公会聊天支持,包含公会聊天缓存;查看玩家A705回包增加公会所在服务器ID信息;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 7 -------
1 files changed, 0 insertions(+), 7 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
index 937dbbe..18ed910 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -33,10 +33,8 @@
import ChPyNetSendPack
import AttackCommon
import PyGameData
-import PlayerHorse
import BaseAttack
import NPCCommon
-import PetControl
import ItemCommon
import FBCommon
@@ -793,11 +791,6 @@
# buff # 筛选buffType 否则NPC没有此接口会报错
for buffType in [IPY_GameWorld.bfBuff, IPY_GameWorld.bfDeBuff, IPY_GameWorld.bfProcessBuff
, IPY_GameWorld.btPassiveBuf, IPY_GameWorld.bfActionBuff, IPY_GameWorld.bfProcessDeBuff]:
-
- if buffType == IPY_GameWorld.btPassiveBuf and gameObj.GetGameObjType() == IPY_GameWorld.gotNPC:
- # NPC只有宠物有被动BUFF
- if not PetControl.IsPet(gameObj):
- continue
buffTuple = SkillCommon.GetBuffManagerByBuffType(gameObj, buffType)
#通过类型获取目标的buff管理器为空,则跳出
--
Gitblit v1.8.0