From f356b16e3fe29364ad7e2710ccc0564d90f03ea4 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 03 二月 2026 21:12:02 +0800
Subject: [PATCH] 468 游戏事件记录服务器-py版本
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
index cc14de1..20d42e0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -85,7 +85,7 @@
serverID = GameWorld.GetGameWorld().GetServerID()
GameWorld.Log("服务器启动初始化InitGameWorld: serverID=%s" % serverID)
DBDataMgr.OnServerStart() # 优先加载公共数据
- ItemCommon.InitPyItem()
+ #ItemCommon.InitPyItem() # 改为放 InitItem 加载
LoadDBPlayer()
PlayerViewCache.LoadRobot()
PyGameData.g_initGameTime = int(time.time()) # 放到加载数据之后
--
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