From f495a32d55731268db3e8fbd272769e1c6ab1fb3 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 17 十月 2025 14:32:11 +0800
Subject: [PATCH] 16 卡牌服务端(删除红包相关;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py | 2
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py | 5
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py | 52 -
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py | 141 -----
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 967 --------------------------------------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py | 6
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py | 1
/dev/null | 61 --
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini | 16
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 52 --
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 5
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py | 6
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py | 1
PySysDB/PySysDBPY.h | 19
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py | 31
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/OpenServerCampaign.py | 50 --
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 12
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 31 -
18 files changed, 36 insertions(+), 1,422 deletions(-)
diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index eb7fbde..27eddeb 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -1504,25 +1504,6 @@
list PersonFirstKillAward; // 个人首次击杀奖励 [[物品ID,个数,是否拍品], ...]
};
-//仙盟红包表
-
-struct tagFamilyRedPack
-{
- WORD _ID; //ID
- WORD GetType; //获得途径
- WORD MoneyNum; //红包额度
- BYTE MoneyType; //金钱类型
- BYTE PacketCnt; //红包个数
-};
-
-//节日红包每日成就表
-
-struct tagActFeastRedPacketSucc
-{
- BYTE _FeastDay; //节日第几天
- list FeastSuccIDList; //节日成就ID列表
-};
-
//NPC秀表
struct tagNPCShow
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
index 226c70d..3d786ba 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -905,22 +905,6 @@
PacketSubCMD_1=0x2E
PacketCallFunc_1=OnWingJingLian
-;仙盟红包
-[PlayerFamilyRedPacket]
-ScriptName = Player\PlayerFamilyRedPacket.py
-Writer = xdh
-Releaser = xdh
-RegType = 0
-RegisterPackCount = 2
-
-PacketCMD_1=0xA6
-PacketSubCMD_1=0x08
-PacketCallFunc_1=OnSendFamilyRedPacket
-
-PacketCMD_2=0xAB
-PacketSubCMD_2=0x12
-PacketCallFunc_2=OnGrabFamilyRedPacket
-
;新定义攻击
[NewAttack]
ScriptName = Skill\SkillShell.py
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 0b78227..fbfad28 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3400,10 +3400,6 @@
Def_PDict_NPCKillCount = "NPCKillCount_%s" # NPC已击杀次数, 参数(NPCID) CCBBAA, AA存储公共装备次数,BB存储公共ID次数,CC存储私有次数
Def_PDict_NPCAttackCount = "NPCAttackCount_%s" # NPC已攻击次数, 参数(NPCID)
-Def_PDict_RedPacketInviteGet = "RedPacketInviteGet" # 红包邀请领取
-Def_PDict_RedPacketGetState = "RedPacketGetState" # 红包领取状态
-Def_PDict_RedPacketGrabCnt = "RedPacketGrabCnt" # 抢红包次数
-
Def_PDict_ItemUseCntToday = "ItemUseCntToday_%s" # 物品今日使用次数, 参数为物品ID
Def_PDict_GodWeaponLV = "GodWeaponLV_%s" # 神器等级, 参数神器索引
@@ -3862,19 +3858,6 @@
Def_PDict_Boss_KillCntItemAddCnt = "Boss_KillCntItemAddCnt_%s" # 物品增加的当日可杀世界boss次数<%s-索引>
Def_PDict_Boss_KillCntBuyCnt = "Boss_KillCntBuyCnt_%s" # 当日可杀世界boss次数的购买次数<%s-索引>
-#仙盟红包
-Def_PDict_FamilyRedPacketGoldLimit = "FmlRedPacketGoldLimit" # 仙盟钻石红包已发额度
-Def_PDict_FamilyRedPacketCache = "FamilyRedPacketCache%s" # 仙盟红包待发放记录参数索引
-Def_PDict_OSRedPacketGrabMoney = "OSRedPacketGrabMoney" # 开服红包已抢数量
-Def_PDict_OSRedPacketCanGrabCnt = "OSRedPacketCanGrabCnt" # 开服红包可抢次数
-Def_PDict_OSRedPacketStartTime = "OSRedPacketStartTime" #开服红包开始倒计时时间
-Def_PDict_ServerRedPacketGrabCnt = "ServerRedPacketGrabCnt" # 今日已抢全服红包次数
-
-#节日红包
-Def_PDict_FeastRedPacketActID = "FeastRedPacketActID" # 玩家身上的节日红包活动ID,唯一标识,取活动开始日期time值
-Def_PDict_FeastRedPacketGrabMoney = "FeastRedPacketGrabMoney" # 节日红包已抢数量
-Def_PDict_FeastRedPacketCanGrabCnt = "FeastRedPacketCanGrabCnt" # 节日红包可抢次数
-
#境界
Def_PDict_RealmTaskAwardState = "RealmTaskAwardState" #境界渡劫条件领奖状态,按二进制位存储是否已领取
Def_PDict_RealmTaskValue = "RealmTaskValue_%s" #境界渡劫任务需要记录值,参数(任务ID)
@@ -4321,7 +4304,7 @@
Def_Cost_Transport, # 传送 25
Def_Cost_Treasure, # 寻宝
Def_Cost_FamilyBroadcast, # 家族公告
-Def_Cost_FamilyRedPacket, # 发家族钻石红包
+Def_Cost_28, # 发家族钻石红包
Def_Cost_EnterFB, # 进入副本
Def_Cost_GameServer, # GameServer 30
Def_Cost_FreeGoods, # 极品白拿
@@ -4366,13 +4349,13 @@
Def_Cost_Reason_SonKey = "reason_name_son" # 消费点原因子类说明key
# 消费返利不处理的消费类型列表
-CostRebate_DisableType = [Def_Cost_BourseBuy, Def_Cost_BourseCharge, Def_Cost_FreeGoods, Def_Cost_FamilyRedPacket,
+CostRebate_DisableType = [Def_Cost_BourseBuy, Def_Cost_BourseCharge, Def_Cost_FreeGoods,
Def_Cost_Unknown, "GMSetMoney", "Warehouse", Def_Cost_AuctionBid]
# 可在跨服中消费的类型列表
MergeServerCanCostType = [Def_Cost_UseSpeaker, Def_Cost_Revive]
#内部仙玉不能用的消费类型列表
-UnUseInner_CostType = [Def_Cost_BourseBuy, Def_Cost_FamilyRedPacket, Def_Cost_AuctionBid]
+UnUseInner_CostType = [Def_Cost_BourseBuy, Def_Cost_AuctionBid]
# 消费类型对应信息字典{消费类型:[eventName, 中文说明reason_name, 发送给9377的数据是否分消费子类], }
# 由于9377那边数据建议所有消费点总和最好不超过500个,故这里对部分发送给对方的数据进行归组为不分子类,或直接归属于商城分组
# .使用原价购买的物品统一归属为商城组,消费对应为AutoBuy的也归属于商城分组
@@ -4421,7 +4404,6 @@
Def_Cost_Rename:"Rename",
Def_Cost_SkillLvUp:"SkillLvUp",
Def_Cost_FamilyBroadcast:"FamilyBroadcast",
-Def_Cost_FamilyRedPacket:"FamilyRedPacket",
Def_Cost_FreeGoods:"FreeGoods",
Def_Cost_DogzEquipPlus:"DogzEquipPlus",
Def_Cost_RuneHole:"RuneHole",
@@ -4464,7 +4446,7 @@
Def_GiveMoney_Bourse, # 交易所 10
Def_GiveMoney_GoldInvest, # 绑钻投资
Def_GiveMoney_12, # 资源找回
-Def_GiveMoney_RedPacket, # 红包
+Def_GiveMoney_13, # 红包
Def_GiveMoney_RefineGift, # 炼制奖励
Def_GiveMoney_Mail, # 邮件(补偿) 15
Def_GiveMoney_RuneDecompose, # 符印
@@ -4501,7 +4483,6 @@
Def_GiveMoney_Pickup:"Pickup",
Def_GiveMoney_Bourse:"Bourse",
Def_GiveMoney_GoldInvest:"GoldInvest",
-Def_GiveMoney_RedPacket:"RedPacket",
Def_GiveMoney_RefineGift:"RefineGift",
Def_GiveMoney_Mail:"Mail",
Def_GiveMoney_RuneDecompose:"RuneDecompose",
@@ -4767,7 +4748,7 @@
VIPPrivilege_20, #20 暮光神庙购买次数
VIPPrivilege_21, #21 仙界秘境 - 副本总表统一处理
VIPPrivilege_22, #22 宗门试炼购买次数
-VIPPrivilege_FamilyGoldPack, #23 仙盟钻石红包
+VIPPrivilege_23, #23 仙盟钻石红包
VIPPrivilege_BoursePwd, #24 集市上架使用密码
VIPPrivilege_25, #25 封魔坛购买次数 - 副本总表统一处理
VIPPrivilege_26, #26 VIP被动技能孔——VIP4专属被动技能孔
@@ -4997,7 +4978,7 @@
Def_RewardType_CritGodBoxCTG, #暴击神兵奖励 47
Def_RewardType_GameNotice, #玩法前瞻奖励 48
Def_RewardType_EnterGroup, #加群奖励49
-Def_RewardType_ShediaoRedpacket, #射雕红包奖励 50
+Def_RewardType_50, #射雕红包奖励 50
Def_RewardType_ShediaoEquip, #射雕装备奖励 51
Def_RewardType_CAAllRecharge, #跨服全民充值奖励 52
Def_RewardType_CrossYaomoBossHurt, #跨服妖魔boss伤害奖励 53
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
index 0d42cf8..fb1039e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -9208,91 +9208,6 @@
#------------------------------------------------------
-# A6 08 发家族红包 #tagCMSendFamilyRedPacket
-
-class tagCMSendFamilyRedPacket(Structure):
- Head = tagHead()
- RedPacketID = 0 #(DWORD RedPacketID)// 红包ID,没有发0
- PacketCnt = 0 #(WORD PacketCnt)// 红包数量
- MoneyNum = 0 #(WORD MoneyNum)//金钱数量
- Wish = "" #(char Wish[33])//祝福语
- IsAnonymous = 0 #(BYTE IsAnonymous)//是否匿名
- data = None
-
- def __init__(self):
- self.Clear()
- self.Head.Cmd = 0xA6
- self.Head.SubCmd = 0x08
- return
-
- def ReadData(self, _lpData, _pos=0, _Len=0):
- self.Clear()
- _pos = self.Head.ReadData(_lpData, _pos)
- self.RedPacketID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.PacketCnt,_pos = CommFunc.ReadWORD(_lpData, _pos)
- self.MoneyNum,_pos = CommFunc.ReadWORD(_lpData, _pos)
- self.Wish,_pos = CommFunc.ReadString(_lpData, _pos,33)
- self.IsAnonymous,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- return _pos
-
- def Clear(self):
- self.Head = tagHead()
- self.Head.Clear()
- self.Head.Cmd = 0xA6
- self.Head.SubCmd = 0x08
- self.RedPacketID = 0
- self.PacketCnt = 0
- self.MoneyNum = 0
- self.Wish = ""
- self.IsAnonymous = 0
- return
-
- def GetLength(self):
- length = 0
- length += self.Head.GetLength()
- length += 4
- length += 2
- length += 2
- length += 33
- length += 1
-
- return length
-
- def GetBuffer(self):
- data = ''
- data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
- data = CommFunc.WriteDWORD(data, self.RedPacketID)
- data = CommFunc.WriteWORD(data, self.PacketCnt)
- data = CommFunc.WriteWORD(data, self.MoneyNum)
- data = CommFunc.WriteString(data, 33, self.Wish)
- data = CommFunc.WriteBYTE(data, self.IsAnonymous)
- return data
-
- def OutputString(self):
- DumpString = '''
- Head:%s,
- RedPacketID:%d,
- PacketCnt:%d,
- MoneyNum:%d,
- Wish:%s,
- IsAnonymous:%d
- '''\
- %(
- self.Head.OutputString(),
- self.RedPacketID,
- self.PacketCnt,
- self.MoneyNum,
- self.Wish,
- self.IsAnonymous
- )
- return DumpString
-
-
-m_NAtagCMSendFamilyRedPacket=tagCMSendFamilyRedPacket()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMSendFamilyRedPacket.Head.Cmd,m_NAtagCMSendFamilyRedPacket.Head.SubCmd))] = m_NAtagCMSendFamilyRedPacket
-
-
-#------------------------------------------------------
# A6 20 搜索家族列表 #tagCMViewFamilyPage
class tagCMViewFamilyPage(Structure):
@@ -11445,62 +11360,6 @@
m_NAtagCMStartLuckyTreasure=tagCMStartLuckyTreasure()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMStartLuckyTreasure.Cmd,m_NAtagCMStartLuckyTreasure.SubCmd))] = m_NAtagCMStartLuckyTreasure
-
-
-#------------------------------------------------------
-# AB 12 抢红包 #tagCMGrabFamilyRedPacket
-
-class tagCMGrabFamilyRedPacket(Structure):
- _pack_ = 1
- _fields_ = [
- ("Cmd", c_ubyte),
- ("SubCmd", c_ubyte),
- ("RedPaketID", c_int), # 红包ID
- ("GetWay", c_ubyte), #获得途径
- ]
-
- def __init__(self):
- self.Clear()
- self.Cmd = 0xAB
- self.SubCmd = 0x12
- return
-
- def ReadData(self, stringData, _pos=0, _len=0):
- self.Clear()
- memmove(addressof(self), stringData[_pos:], self.GetLength())
- return _pos + self.GetLength()
-
- def Clear(self):
- self.Cmd = 0xAB
- self.SubCmd = 0x12
- self.RedPaketID = 0
- self.GetWay = 0
- return
-
- def GetLength(self):
- return sizeof(tagCMGrabFamilyRedPacket)
-
- def GetBuffer(self):
- return string_at(addressof(self), self.GetLength())
-
- def OutputString(self):
- DumpString = '''// AB 12 抢红包 //tagCMGrabFamilyRedPacket:
- Cmd:%s,
- SubCmd:%s,
- RedPaketID:%d,
- GetWay:%d
- '''\
- %(
- self.Cmd,
- self.SubCmd,
- self.RedPaketID,
- self.GetWay
- )
- return DumpString
-
-
-m_NAtagCMGrabFamilyRedPacket=tagCMGrabFamilyRedPacket()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMGrabFamilyRedPacket.Cmd,m_NAtagCMGrabFamilyRedPacket.SubCmd))] = m_NAtagCMGrabFamilyRedPacket
#------------------------------------------------------
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index bb7adba..09fa5f6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -5768,58 +5768,6 @@
#------------------------------------------------------
-# A3 B9 通知玩家今日抢红包次数 #tagMCGrabRedPacketCnt
-
-class tagMCGrabRedPacketCnt(Structure):
- _pack_ = 1
- _fields_ = [
- ("Cmd", c_ubyte),
- ("SubCmd", c_ubyte),
- ("Cnt", c_int),
- ]
-
- def __init__(self):
- self.Clear()
- self.Cmd = 0xA3
- self.SubCmd = 0xB9
- return
-
- def ReadData(self, stringData, _pos=0, _len=0):
- self.Clear()
- memmove(addressof(self), stringData[_pos:], self.GetLength())
- return _pos + self.GetLength()
-
- def Clear(self):
- self.Cmd = 0xA3
- self.SubCmd = 0xB9
- self.Cnt = 0
- return
-
- def GetLength(self):
- return sizeof(tagMCGrabRedPacketCnt)
-
- def GetBuffer(self):
- return string_at(addressof(self), self.GetLength())
-
- def OutputString(self):
- DumpString = '''// A3 B9 通知玩家今日抢红包次数 //tagMCGrabRedPacketCnt:
- Cmd:%s,
- SubCmd:%s,
- Cnt:%d
- '''\
- %(
- self.Cmd,
- self.SubCmd,
- self.Cnt
- )
- return DumpString
-
-
-m_NAtagMCGrabRedPacketCnt=tagMCGrabRedPacketCnt()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCGrabRedPacketCnt.Cmd,m_NAtagMCGrabRedPacketCnt.SubCmd))] = m_NAtagMCGrabRedPacketCnt
-
-
-#------------------------------------------------------
# A3 C7 古宝信息 #tagMCGubaoInfo
class tagMCGubao(Structure):
@@ -10788,374 +10736,6 @@
#------------------------------------------------------
-# A4 05 家族红包抢的信息 #tagGCFamilyRedPacketGrabInfo
-
-class tagFGrabRedPacketInfo(Structure):
- NameLen = 0 #(BYTE NameLen)
- Name = "" #(String Name)//名字
- PlayeJob = 0 #(BYTE PlayeJob)//玩家职业
- Face = 0 #(DWORD Face)//基本脸型
- FacePic = 0 #(DWORD FacePic)//头像框
- MoneyNum = 0 #(DWORD MoneyNum)//金钱数量
- data = None
-
- def __init__(self):
- self.Clear()
- return
-
- def ReadData(self, _lpData, _pos=0, _Len=0):
- self.Clear()
- self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
- self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- return _pos
-
- def Clear(self):
- self.NameLen = 0
- self.Name = ""
- self.PlayeJob = 0
- self.Face = 0
- self.FacePic = 0
- self.MoneyNum = 0
- return
-
- def GetLength(self):
- length = 0
- length += 1
- length += len(self.Name)
- length += 1
- length += 4
- length += 4
- length += 4
-
- return length
-
- def GetBuffer(self):
- data = ''
- data = CommFunc.WriteBYTE(data, self.NameLen)
- data = CommFunc.WriteString(data, self.NameLen, self.Name)
- data = CommFunc.WriteBYTE(data, self.PlayeJob)
- data = CommFunc.WriteDWORD(data, self.Face)
- data = CommFunc.WriteDWORD(data, self.FacePic)
- data = CommFunc.WriteDWORD(data, self.MoneyNum)
- return data
-
- def OutputString(self):
- DumpString = '''
- NameLen:%d,
- Name:%s,
- PlayeJob:%d,
- Face:%d,
- FacePic:%d,
- MoneyNum:%d
- '''\
- %(
- self.NameLen,
- self.Name,
- self.PlayeJob,
- self.Face,
- self.FacePic,
- self.MoneyNum
- )
- return DumpString
-
-
-class tagGCFamilyRedPacketGrabInfo(Structure):
- Head = tagHead()
- RedPacketID = 0 #(DWORD RedPacketID)//红包唯一ID
- Count = 0 #(BYTE Count)//数量
- GrabInfo = list() #(vector<tagFGrabRedPacketInfo> GrabInfo)//size = Count
- data = None
-
- def __init__(self):
- self.Clear()
- self.Head.Cmd = 0xA4
- self.Head.SubCmd = 0x05
- return
-
- def ReadData(self, _lpData, _pos=0, _Len=0):
- self.Clear()
- _pos = self.Head.ReadData(_lpData, _pos)
- self.RedPacketID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- for i in range(self.Count):
- temGrabInfo = tagFGrabRedPacketInfo()
- _pos = temGrabInfo.ReadData(_lpData, _pos)
- self.GrabInfo.append(temGrabInfo)
- return _pos
-
- def Clear(self):
- self.Head = tagHead()
- self.Head.Clear()
- self.Head.Cmd = 0xA4
- self.Head.SubCmd = 0x05
- self.RedPacketID = 0
- self.Count = 0
- self.GrabInfo = list()
- return
-
- def GetLength(self):
- length = 0
- length += self.Head.GetLength()
- length += 4
- length += 1
- for i in range(self.Count):
- length += self.GrabInfo[i].GetLength()
-
- return length
-
- def GetBuffer(self):
- data = ''
- data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
- data = CommFunc.WriteDWORD(data, self.RedPacketID)
- data = CommFunc.WriteBYTE(data, self.Count)
- for i in range(self.Count):
- data = CommFunc.WriteString(data, self.GrabInfo[i].GetLength(), self.GrabInfo[i].GetBuffer())
- return data
-
- def OutputString(self):
- DumpString = '''
- Head:%s,
- RedPacketID:%d,
- Count:%d,
- GrabInfo:%s
- '''\
- %(
- self.Head.OutputString(),
- self.RedPacketID,
- self.Count,
- "..."
- )
- return DumpString
-
-
-m_NAtagGCFamilyRedPacketGrabInfo=tagGCFamilyRedPacketGrabInfo()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCFamilyRedPacketGrabInfo.Head.Cmd,m_NAtagGCFamilyRedPacketGrabInfo.Head.SubCmd))] = m_NAtagGCFamilyRedPacketGrabInfo
-
-
-#------------------------------------------------------
-# A4 04 家族红包总信息 #tagGCFamilyRedPacketInfo
-
-class tagFRedPacketInfo(Structure):
- RedPacketID = 0 #(DWORD RedPacketID)//红包唯一ID
- PlayerID = 0 #(DWORD PlayerID)//玩家ID
- NameLen = 0 #(BYTE NameLen)
- Name = "" #(String Name)//玩家名字
- Time = 0 #(DWORD Time)//时间
- PlayeJob = 0 #(BYTE PlayeJob)//玩家职业
- Face = 0 #(DWORD Face)//基本脸型
- FacePic = 0 #(DWORD FacePic)//头像框
- MoneyType = 0 #(BYTE MoneyType)//金钱类型
- MoneyNum = 0 #(DWORD MoneyNum)//金钱数量
- GetWay = 0 #(BYTE GetWay)//获得途径
- PacketCnt = 0 #(BYTE PacketCnt)//可抢个数
- State = 0 #(BYTE State)//0未发,1未领取,2已领取,3全部领完
- WishLen = 0 #(BYTE WishLen)
- Wish = "" #(String Wish)//祝福语
- IsAnonymous = 0 #(BYTE IsAnonymous)//是否匿名
- data = None
-
- def __init__(self):
- self.Clear()
- return
-
- def ReadData(self, _lpData, _pos=0, _Len=0):
- self.Clear()
- self.RedPacketID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
- self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.GetWay,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.PacketCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.State,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.WishLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.Wish,_pos = CommFunc.ReadString(_lpData, _pos,self.WishLen)
- self.IsAnonymous,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- return _pos
-
- def Clear(self):
- self.RedPacketID = 0
- self.PlayerID = 0
- self.NameLen = 0
- self.Name = ""
- self.Time = 0
- self.PlayeJob = 0
- self.Face = 0
- self.FacePic = 0
- self.MoneyType = 0
- self.MoneyNum = 0
- self.GetWay = 0
- self.PacketCnt = 0
- self.State = 0
- self.WishLen = 0
- self.Wish = ""
- self.IsAnonymous = 0
- return
-
- def GetLength(self):
- length = 0
- length += 4
- length += 4
- length += 1
- length += len(self.Name)
- length += 4
- length += 1
- length += 4
- length += 4
- length += 1
- length += 4
- length += 1
- length += 1
- length += 1
- length += 1
- length += len(self.Wish)
- length += 1
-
- return length
-
- def GetBuffer(self):
- data = ''
- data = CommFunc.WriteDWORD(data, self.RedPacketID)
- data = CommFunc.WriteDWORD(data, self.PlayerID)
- data = CommFunc.WriteBYTE(data, self.NameLen)
- data = CommFunc.WriteString(data, self.NameLen, self.Name)
- data = CommFunc.WriteDWORD(data, self.Time)
- data = CommFunc.WriteBYTE(data, self.PlayeJob)
- data = CommFunc.WriteDWORD(data, self.Face)
- data = CommFunc.WriteDWORD(data, self.FacePic)
- data = CommFunc.WriteBYTE(data, self.MoneyType)
- data = CommFunc.WriteDWORD(data, self.MoneyNum)
- data = CommFunc.WriteBYTE(data, self.GetWay)
- data = CommFunc.WriteBYTE(data, self.PacketCnt)
- data = CommFunc.WriteBYTE(data, self.State)
- data = CommFunc.WriteBYTE(data, self.WishLen)
- data = CommFunc.WriteString(data, self.WishLen, self.Wish)
- data = CommFunc.WriteBYTE(data, self.IsAnonymous)
- return data
-
- def OutputString(self):
- DumpString = '''
- RedPacketID:%d,
- PlayerID:%d,
- NameLen:%d,
- Name:%s,
- Time:%d,
- PlayeJob:%d,
- Face:%d,
- FacePic:%d,
- MoneyType:%d,
- MoneyNum:%d,
- GetWay:%d,
- PacketCnt:%d,
- State:%d,
- WishLen:%d,
- Wish:%s,
- IsAnonymous:%d
- '''\
- %(
- self.RedPacketID,
- self.PlayerID,
- self.NameLen,
- self.Name,
- self.Time,
- self.PlayeJob,
- self.Face,
- self.FacePic,
- self.MoneyType,
- self.MoneyNum,
- self.GetWay,
- self.PacketCnt,
- self.State,
- self.WishLen,
- self.Wish,
- self.IsAnonymous
- )
- return DumpString
-
-
-class tagGCFamilyRedPacketInfo(Structure):
- Head = tagHead()
- IsAll = 0 #(BYTE IsAll)//是否全部红包
- Count = 0 #(BYTE Count)//红包数量
- RedPacketInfo = list() #(vector<tagFRedPacketInfo> RedPacketInfo)//size = Count
- data = None
-
- def __init__(self):
- self.Clear()
- self.Head.Cmd = 0xA4
- self.Head.SubCmd = 0x04
- return
-
- def ReadData(self, _lpData, _pos=0, _Len=0):
- self.Clear()
- _pos = self.Head.ReadData(_lpData, _pos)
- self.IsAll,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- for i in range(self.Count):
- temRedPacketInfo = tagFRedPacketInfo()
- _pos = temRedPacketInfo.ReadData(_lpData, _pos)
- self.RedPacketInfo.append(temRedPacketInfo)
- return _pos
-
- def Clear(self):
- self.Head = tagHead()
- self.Head.Clear()
- self.Head.Cmd = 0xA4
- self.Head.SubCmd = 0x04
- self.IsAll = 0
- self.Count = 0
- self.RedPacketInfo = list()
- return
-
- def GetLength(self):
- length = 0
- length += self.Head.GetLength()
- length += 1
- length += 1
- for i in range(self.Count):
- length += self.RedPacketInfo[i].GetLength()
-
- return length
-
- def GetBuffer(self):
- data = ''
- data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
- data = CommFunc.WriteBYTE(data, self.IsAll)
- data = CommFunc.WriteBYTE(data, self.Count)
- for i in range(self.Count):
- data = CommFunc.WriteString(data, self.RedPacketInfo[i].GetLength(), self.RedPacketInfo[i].GetBuffer())
- return data
-
- def OutputString(self):
- DumpString = '''
- Head:%s,
- IsAll:%d,
- Count:%d,
- RedPacketInfo:%s
- '''\
- %(
- self.Head.OutputString(),
- self.IsAll,
- self.Count,
- "..."
- )
- return DumpString
-
-
-m_NAtagGCFamilyRedPacketInfo=tagGCFamilyRedPacketInfo()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCFamilyRedPacketInfo.Head.Cmd,m_NAtagGCFamilyRedPacketInfo.Head.SubCmd))] = m_NAtagGCFamilyRedPacketInfo
-
-
-#------------------------------------------------------
# A4 06 家族仓库物品信息 #tagGCFamilyStoreItemInfo
class tagGCFamilyStoreItem(Structure):
@@ -12762,62 +12342,6 @@
m_NAtagMCFamilyPrayInfo=tagMCFamilyPrayInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyPrayInfo.Cmd,m_NAtagMCFamilyPrayInfo.SubCmd))] = m_NAtagMCFamilyPrayInfo
-
-
-#------------------------------------------------------
-# A5 05 通知家族钻石红包已用额度 #tagMCFamilyRedPacketGoldLimit
-
-class tagMCFamilyRedPacketGoldLimit(Structure):
- _pack_ = 1
- _fields_ = [
- ("Cmd", c_ubyte),
- ("SubCmd", c_ubyte),
- ("HasSendGold", c_int), # 已用额度
- ("ServerGrabCnt", c_int), # 全服红包已抢次数
- ]
-
- def __init__(self):
- self.Clear()
- self.Cmd = 0xA5
- self.SubCmd = 0x05
- return
-
- def ReadData(self, stringData, _pos=0, _len=0):
- self.Clear()
- memmove(addressof(self), stringData[_pos:], self.GetLength())
- return _pos + self.GetLength()
-
- def Clear(self):
- self.Cmd = 0xA5
- self.SubCmd = 0x05
- self.HasSendGold = 0
- self.ServerGrabCnt = 0
- return
-
- def GetLength(self):
- return sizeof(tagMCFamilyRedPacketGoldLimit)
-
- def GetBuffer(self):
- return string_at(addressof(self), self.GetLength())
-
- def OutputString(self):
- DumpString = '''// A5 05 通知家族钻石红包已用额度 //tagMCFamilyRedPacketGoldLimit:
- Cmd:%s,
- SubCmd:%s,
- HasSendGold:%d,
- ServerGrabCnt:%d
- '''\
- %(
- self.Cmd,
- self.SubCmd,
- self.HasSendGold,
- self.ServerGrabCnt
- )
- return DumpString
-
-
-m_NAtagMCFamilyRedPacketGoldLimit=tagMCFamilyRedPacketGoldLimit()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyRedPacketGoldLimit.Cmd,m_NAtagMCFamilyRedPacketGoldLimit.SubCmd))] = m_NAtagMCFamilyRedPacketGoldLimit
#------------------------------------------------------
@@ -18359,169 +17883,6 @@
m_NAtagGCRealmFBHelpInfo=tagGCRealmFBHelpInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCRealmFBHelpInfo.Head.Cmd,m_NAtagGCRealmFBHelpInfo.Head.SubCmd))] = m_NAtagGCRealmFBHelpInfo
-
-
-#------------------------------------------------------
-# A9 A7 通知可抢的红包信息 #tagGCGrabRedPacketInfo
-
-class tagGCGrabRedPacketInfo(Structure):
- Head = tagHead()
- RedPacketCnt = 0 #(DWORD RedPacketCnt)//可抢红包个数
- StrLen = 0 #(WORD StrLen)//字符串长度
- OwnerName = "" #(String OwnerName)//红包主人名字
- RedPacketID = 0 #(DWORD RedPacketID)//可抢红包ID
- data = None
-
- def __init__(self):
- self.Clear()
- self.Head.Cmd = 0xA9
- self.Head.SubCmd = 0xA7
- return
-
- def ReadData(self, _lpData, _pos=0, _Len=0):
- self.Clear()
- _pos = self.Head.ReadData(_lpData, _pos)
- self.RedPacketCnt,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.StrLen,_pos = CommFunc.ReadWORD(_lpData, _pos)
- self.OwnerName,_pos = CommFunc.ReadString(_lpData, _pos,self.StrLen)
- self.RedPacketID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- return _pos
-
- def Clear(self):
- self.Head = tagHead()
- self.Head.Clear()
- self.Head.Cmd = 0xA9
- self.Head.SubCmd = 0xA7
- self.RedPacketCnt = 0
- self.StrLen = 0
- self.OwnerName = ""
- self.RedPacketID = 0
- return
-
- def GetLength(self):
- length = 0
- length += self.Head.GetLength()
- length += 4
- length += 2
- length += len(self.OwnerName)
- length += 4
-
- return length
-
- def GetBuffer(self):
- data = ''
- data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
- data = CommFunc.WriteDWORD(data, self.RedPacketCnt)
- data = CommFunc.WriteWORD(data, self.StrLen)
- data = CommFunc.WriteString(data, self.StrLen, self.OwnerName)
- data = CommFunc.WriteDWORD(data, self.RedPacketID)
- return data
-
- def OutputString(self):
- DumpString = '''
- Head:%s,
- RedPacketCnt:%d,
- StrLen:%d,
- OwnerName:%s,
- RedPacketID:%d
- '''\
- %(
- self.Head.OutputString(),
- self.RedPacketCnt,
- self.StrLen,
- self.OwnerName,
- self.RedPacketID
- )
- return DumpString
-
-
-m_NAtagGCGrabRedPacketInfo=tagGCGrabRedPacketInfo()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCGrabRedPacketInfo.Head.Cmd,m_NAtagGCGrabRedPacketInfo.Head.SubCmd))] = m_NAtagGCGrabRedPacketInfo
-
-
-#------------------------------------------------------
-# A9 A6 通知抢红包结果 #tagGCGrabRedPacketResult
-
-class tagGCGrabRedPacketResult(Structure):
- Head = tagHead()
- StrLen = 0 #(WORD StrLen)//字符串长度
- OwnerName = "" #(String OwnerName)//红包主人名字
- TotalMoney = 0 #(DWORD TotalMoney)//红包总额
- DataSize = 0 #(DWORD DataSize)
- GrabInfo = "" #(String GrabInfo)//抢红包具体结果
- data = None
-
- def __init__(self):
- self.Clear()
- self.Head.Cmd = 0xA9
- self.Head.SubCmd = 0xA6
- return
-
- def ReadData(self, _lpData, _pos=0, _Len=0):
- self.Clear()
- _pos = self.Head.ReadData(_lpData, _pos)
- self.StrLen,_pos = CommFunc.ReadWORD(_lpData, _pos)
- self.OwnerName,_pos = CommFunc.ReadString(_lpData, _pos,self.StrLen)
- self.TotalMoney,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.DataSize,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.GrabInfo,_pos = CommFunc.ReadString(_lpData, _pos,self.DataSize)
- return _pos
-
- def Clear(self):
- self.Head = tagHead()
- self.Head.Clear()
- self.Head.Cmd = 0xA9
- self.Head.SubCmd = 0xA6
- self.StrLen = 0
- self.OwnerName = ""
- self.TotalMoney = 0
- self.DataSize = 0
- self.GrabInfo = ""
- return
-
- def GetLength(self):
- length = 0
- length += self.Head.GetLength()
- length += 2
- length += len(self.OwnerName)
- length += 4
- length += 4
- length += len(self.GrabInfo)
-
- return length
-
- def GetBuffer(self):
- data = ''
- data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
- data = CommFunc.WriteWORD(data, self.StrLen)
- data = CommFunc.WriteString(data, self.StrLen, self.OwnerName)
- data = CommFunc.WriteDWORD(data, self.TotalMoney)
- data = CommFunc.WriteDWORD(data, self.DataSize)
- data = CommFunc.WriteString(data, self.DataSize, self.GrabInfo)
- return data
-
- def OutputString(self):
- DumpString = '''
- Head:%s,
- StrLen:%d,
- OwnerName:%s,
- TotalMoney:%d,
- DataSize:%d,
- GrabInfo:%s
- '''\
- %(
- self.Head.OutputString(),
- self.StrLen,
- self.OwnerName,
- self.TotalMoney,
- self.DataSize,
- self.GrabInfo
- )
- return DumpString
-
-
-m_NAtagGCGrabRedPacketResult=tagGCGrabRedPacketResult()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCGrabRedPacketResult.Head.Cmd,m_NAtagGCGrabRedPacketResult.Head.SubCmd))] = m_NAtagGCGrabRedPacketResult
#------------------------------------------------------
@@ -32623,62 +31984,6 @@
#------------------------------------------------------
-# AB 25 节日红包信息 #tagMCFeastRedPackInfo
-
-class tagMCFeastRedPackInfo(Structure):
- _pack_ = 1
- _fields_ = [
- ("Cmd", c_ubyte),
- ("SubCmd", c_ubyte),
- ("MoneyNum", c_int), # 累积抢到多少钱
- ("GrabCnt", c_ushort), # 已抢红包次数
- ]
-
- def __init__(self):
- self.Clear()
- self.Cmd = 0xAB
- self.SubCmd = 0x25
- return
-
- def ReadData(self, stringData, _pos=0, _len=0):
- self.Clear()
- memmove(addressof(self), stringData[_pos:], self.GetLength())
- return _pos + self.GetLength()
-
- def Clear(self):
- self.Cmd = 0xAB
- self.SubCmd = 0x25
- self.MoneyNum = 0
- self.GrabCnt = 0
- return
-
- def GetLength(self):
- return sizeof(tagMCFeastRedPackInfo)
-
- def GetBuffer(self):
- return string_at(addressof(self), self.GetLength())
-
- def OutputString(self):
- DumpString = '''// AB 25 节日红包信息 //tagMCFeastRedPackInfo:
- Cmd:%s,
- SubCmd:%s,
- MoneyNum:%d,
- GrabCnt:%d
- '''\
- %(
- self.Cmd,
- self.SubCmd,
- self.MoneyNum,
- self.GrabCnt
- )
- return DumpString
-
-
-m_NAtagMCFeastRedPackInfo=tagMCFeastRedPackInfo()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFeastRedPackInfo.Cmd,m_NAtagMCFeastRedPackInfo.SubCmd))] = m_NAtagMCFeastRedPackInfo
-
-
-#------------------------------------------------------
# AB 17 开服活动奖励状态 #tagMCOpenServerCampaignAwardList
class tagMCOpenServerCampaignAward(Structure):
@@ -32796,66 +32101,6 @@
m_NAtagMCOpenServerCampaignAwardList=tagMCOpenServerCampaignAwardList()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCOpenServerCampaignAwardList.Head.Cmd,m_NAtagMCOpenServerCampaignAwardList.Head.SubCmd))] = m_NAtagMCOpenServerCampaignAwardList
-
-
-#------------------------------------------------------
-# AB 24 开服红包信息 #tagMCOpenServerRedPacketInfo
-
-class tagMCOpenServerRedPacketInfo(Structure):
- _pack_ = 1
- _fields_ = [
- ("Cmd", c_ubyte),
- ("SubCmd", c_ubyte),
- ("MoneyNum", c_int), # 累积抢到多少钱
- ("GrabCnt", c_ushort), # 已抢红包次数
- ("StartTime", c_int), # 开始倒计时时间
- ]
-
- def __init__(self):
- self.Clear()
- self.Cmd = 0xAB
- self.SubCmd = 0x24
- return
-
- def ReadData(self, stringData, _pos=0, _len=0):
- self.Clear()
- memmove(addressof(self), stringData[_pos:], self.GetLength())
- return _pos + self.GetLength()
-
- def Clear(self):
- self.Cmd = 0xAB
- self.SubCmd = 0x24
- self.MoneyNum = 0
- self.GrabCnt = 0
- self.StartTime = 0
- return
-
- def GetLength(self):
- return sizeof(tagMCOpenServerRedPacketInfo)
-
- def GetBuffer(self):
- return string_at(addressof(self), self.GetLength())
-
- def OutputString(self):
- DumpString = '''// AB 24 开服红包信息 //tagMCOpenServerRedPacketInfo:
- Cmd:%s,
- SubCmd:%s,
- MoneyNum:%d,
- GrabCnt:%d,
- StartTime:%d
- '''\
- %(
- self.Cmd,
- self.SubCmd,
- self.MoneyNum,
- self.GrabCnt,
- self.StartTime
- )
- return DumpString
-
-
-m_NAtagMCOpenServerRedPacketInfo=tagMCOpenServerRedPacketInfo()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCOpenServerRedPacketInfo.Cmd,m_NAtagMCOpenServerRedPacketInfo.SubCmd))] = m_NAtagMCOpenServerRedPacketInfo
#------------------------------------------------------
@@ -33269,151 +32514,6 @@
#------------------------------------------------------
-# AC 11 节日红包活动信息 #tagGCFeastRedPacketInfo
-
-class tagGCFeastRedPacketDay(Structure):
- RedPacketCount = 0 #(BYTE RedPacketCount)
- RedPacketIDList = list() #(vector<WORD> RedPacketIDList)// 当日定时发放的系统红包表ID列表
- data = None
-
- def __init__(self):
- self.Clear()
- return
-
- def ReadData(self, _lpData, _pos=0, _Len=0):
- self.Clear()
- self.RedPacketCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- for i in range(self.RedPacketCount):
- value,_pos=CommFunc.ReadWORD(_lpData,_pos)
- self.RedPacketIDList.append(value)
- return _pos
-
- def Clear(self):
- self.RedPacketCount = 0
- self.RedPacketIDList = list()
- return
-
- def GetLength(self):
- length = 0
- length += 1
- length += 2 * self.RedPacketCount
-
- return length
-
- def GetBuffer(self):
- data = ''
- data = CommFunc.WriteBYTE(data, self.RedPacketCount)
- for i in range(self.RedPacketCount):
- data = CommFunc.WriteWORD(data, self.RedPacketIDList[i])
- return data
-
- def OutputString(self):
- DumpString = '''
- RedPacketCount:%d,
- RedPacketIDList:%s
- '''\
- %(
- self.RedPacketCount,
- "..."
- )
- return DumpString
-
-
-class tagGCFeastRedPacketInfo(Structure):
- Head = tagHead()
- StartDate = "" #(char StartDate[10])// 开始日期 y-m-d
- EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d
- LimitLV = 0 #(WORD LimitLV)// 限制等级
- ResetType = 0 #(BYTE ResetType)// 重置类型 0-0点重置 1-5点重置
- RedPacketDays = 0 #(BYTE RedPacketDays)
- RedPacketDayList = list() #(vector<tagGCFeastRedPacketDay> RedPacketDayList)// 每日系统红包信息
- data = None
-
- def __init__(self):
- self.Clear()
- self.Head.Cmd = 0xAC
- self.Head.SubCmd = 0x11
- return
-
- def ReadData(self, _lpData, _pos=0, _Len=0):
- self.Clear()
- _pos = self.Head.ReadData(_lpData, _pos)
- self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
- self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
- self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
- self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.RedPacketDays,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- for i in range(self.RedPacketDays):
- temRedPacketDayList = tagGCFeastRedPacketDay()
- _pos = temRedPacketDayList.ReadData(_lpData, _pos)
- self.RedPacketDayList.append(temRedPacketDayList)
- return _pos
-
- def Clear(self):
- self.Head = tagHead()
- self.Head.Clear()
- self.Head.Cmd = 0xAC
- self.Head.SubCmd = 0x11
- self.StartDate = ""
- self.EndtDate = ""
- self.LimitLV = 0
- self.ResetType = 0
- self.RedPacketDays = 0
- self.RedPacketDayList = list()
- return
-
- def GetLength(self):
- length = 0
- length += self.Head.GetLength()
- length += 10
- length += 10
- length += 2
- length += 1
- length += 1
- for i in range(self.RedPacketDays):
- length += self.RedPacketDayList[i].GetLength()
-
- return length
-
- def GetBuffer(self):
- data = ''
- data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
- data = CommFunc.WriteString(data, 10, self.StartDate)
- data = CommFunc.WriteString(data, 10, self.EndtDate)
- data = CommFunc.WriteWORD(data, self.LimitLV)
- data = CommFunc.WriteBYTE(data, self.ResetType)
- data = CommFunc.WriteBYTE(data, self.RedPacketDays)
- for i in range(self.RedPacketDays):
- data = CommFunc.WriteString(data, self.RedPacketDayList[i].GetLength(), self.RedPacketDayList[i].GetBuffer())
- return data
-
- def OutputString(self):
- DumpString = '''
- Head:%s,
- StartDate:%s,
- EndtDate:%s,
- LimitLV:%d,
- ResetType:%d,
- RedPacketDays:%d,
- RedPacketDayList:%s
- '''\
- %(
- self.Head.OutputString(),
- self.StartDate,
- self.EndtDate,
- self.LimitLV,
- self.ResetType,
- self.RedPacketDays,
- "..."
- )
- return DumpString
-
-
-m_NAtagGCFeastRedPacketInfo=tagGCFeastRedPacketInfo()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCFeastRedPacketInfo.Head.Cmd,m_NAtagGCFeastRedPacketInfo.Head.SubCmd))] = m_NAtagGCFeastRedPacketInfo
-
-
-#------------------------------------------------------
# AC 06 多倍经验活动信息 #tagGCMultiExpRateInfo
class tagGCMultiExpRateTime(Structure):
@@ -33638,73 +32738,6 @@
m_NAtagGCMultiRealmPointInfo=tagGCMultiRealmPointInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCMultiRealmPointInfo.Head.Cmd,m_NAtagGCMultiRealmPointInfo.Head.SubCmd))] = m_NAtagGCMultiRealmPointInfo
-
-
-#------------------------------------------------------
-# AC 05 红包删除 #tagGCRedPacketDel
-
-class tagGCRedPacketDel(Structure):
- Head = tagHead()
- Cnt = 0 #(DWORD Cnt)// 个数
- DelRedPacketID = list() #(vector<DWORD> DelRedPacketID)// 红包ID
- data = None
-
- def __init__(self):
- self.Clear()
- self.Head.Cmd = 0xAC
- self.Head.SubCmd = 0x05
- return
-
- def ReadData(self, _lpData, _pos=0, _Len=0):
- self.Clear()
- _pos = self.Head.ReadData(_lpData, _pos)
- self.Cnt,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- for i in range(self.Cnt):
- value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
- self.DelRedPacketID.append(value)
- return _pos
-
- def Clear(self):
- self.Head = tagHead()
- self.Head.Clear()
- self.Head.Cmd = 0xAC
- self.Head.SubCmd = 0x05
- self.Cnt = 0
- self.DelRedPacketID = list()
- return
-
- def GetLength(self):
- length = 0
- length += self.Head.GetLength()
- length += 4
- length += 4 * self.Cnt
-
- return length
-
- def GetBuffer(self):
- data = ''
- data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
- data = CommFunc.WriteDWORD(data, self.Cnt)
- for i in range(self.Cnt):
- data = CommFunc.WriteDWORD(data, self.DelRedPacketID[i])
- return data
-
- def OutputString(self):
- DumpString = '''
- Head:%s,
- Cnt:%d,
- DelRedPacketID:%s
- '''\
- %(
- self.Head.OutputString(),
- self.Cnt,
- "..."
- )
- return DumpString
-
-
-m_NAtagGCRedPacketDel=tagGCRedPacketDel()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCRedPacketDel.Head.Cmd,m_NAtagGCRedPacketDel.Head.SubCmd))] = m_NAtagGCRedPacketDel
#------------------------------------------------------
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/CreatFamilyRedPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/CreatFamilyRedPack.py
deleted file mode 100644
index 29eee8e..0000000
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/CreatFamilyRedPack.py
+++ /dev/null
@@ -1,36 +0,0 @@
-#!/usr/bin/python
-# -*- coding: GBK -*-
-#---------------------------------------------------------------------
-#
-#---------------------------------------------------------------------
-##@package CreatFamilyRedPack
-# @todo: 生成仙盟红包
-#
-# @author: xdh
-# @date 2017-09-01 17:30
-# @version 1.0
-#
-# @note:
-#
-#---------------------------------------------------------------------
-"""Version = 2017-09-01 17:30"""
-#---------------------------------------------------------------------
-import GameWorld
-import PlayerFamilyRedPacket
-#---------------------------------------------------------------------
-#逻辑实现
-## GM命令执行入口
-# @param curPlayer 当前玩家
-# @param msgList 参数列表
-# @return None
-# @remarks 函数详细说明.
-def OnExec(curPlayer, msgList):
- GameWorld.DebugAnswer(curPlayer, "CreatFamilyRedPack 红包ID 状态(选) 数据(选)")
-
- if len(msgList) < 1:
- return
- redpacketID = msgList[0]
- state = msgList[1] if len(msgList)>1 else 0
- data = msgList[2] if len(msgList)>2 else 0
- PlayerFamilyRedPacket.CreatRedPacketByID(curPlayer, redpacketID, state, data)
- return
\ No newline at end of file
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetRedPacket.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetRedPacket.py
deleted file mode 100644
index 1adeb81..0000000
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetRedPacket.py
+++ /dev/null
@@ -1,118 +0,0 @@
-#!/usr/bin/python
-# -*- coding: GBK -*-
-#-------------------------------------------------------------------------------
-#
-##@package GM.Commands.SetRedPacket
-#
-# @todo:设置红包
-# @author hxp
-# @date 2019-01-29
-# @version 1.0
-#
-# 详细描述: 设置红包
-#
-#-------------------------------------------------------------------------------
-#"""Version = 2019-01-29 16:00"""
-#-------------------------------------------------------------------------------
-
-import GameWorld
-import PlayerControl
-import PlayerFamilyRedPacket
-import PlayerFeastRedPacket
-import IpyGameDataPY
-import PlayerSuccess
-import ChConfig
-import ShareDefine
-
-def __Help(curPlayer):
- GameWorld.DebugAnswer(curPlayer, "---------------------------")
- GameWorld.DebugAnswer(curPlayer, "清所有红包:SetRedPacket 0")
- GameWorld.DebugAnswer(curPlayer, "清指定红包:SetRedPacket 0 类型A 类型B ...")
- GameWorld.DebugAnswer(curPlayer, "发指定红包:SetRedPacket 1 红包编号 个数")
- GameWorld.DebugAnswer(curPlayer, "设置抢红包:SetRedPacket 2 红包功能 可抢数 已抢额度")
- GameWorld.DebugAnswer(curPlayer, "红包功能:1-开服红包;2-节日红包")
- return
-
-## GM命令执行入口
-# @param curPlayer 当前玩家
-# @param paramList 参数列表
-# @return None or True
-# @remarks 函数详细说明.
-def OnExec(curPlayer, paramList):
- if not paramList:
- __Help(curPlayer)
- return
-
- isSendGameServer = False
- paramA = paramList[0]
- # 重置所有红包数据
- if paramA == 0:
- isSendGameServer = True
- __DOResetSuccRedPack(curPlayer)
- __DoResetRedPackFunc(curPlayer, 1, None, 0)
- __DoResetRedPackFunc(curPlayer, 2, None, 0)
-
- # 发指定红包
- elif paramA == 1 and len(paramList) > 1:
- redPacketID = paramList[1]
- ipyData = IpyGameDataPY.GetIpyGameData('FamilyRedPack', redPacketID)
- if not ipyData:
- GameWorld.DebugAnswer(curPlayer, "不存在该红包! %s" % redPacketID)
- return
- getType = ipyData.GetGetType()
- if not getType:
- return
- getWayType = PlayerFamilyRedPacket.GetRedPackGetWayType(getType)
- if getWayType == ShareDefine.RedPackWayType_Family or getType == ShareDefine.RedPackType_FeastSucc:
- if not PlayerFamilyRedPacket.CreatRedPacketByID(curPlayer, redPacketID):
- GameWorld.DebugAnswer(curPlayer, "###发送红包失败,详见地图日志! %s" % redPacketID)
- return
- isSendGameServer = True
-
- # 设置抢红包
- elif paramA == 2 and len(paramList) == 4:
- redPackFuncType, grabCount, grabMoney = paramList[1:]
- __DoResetRedPackFunc(curPlayer, redPackFuncType, grabCount, grabMoney)
- return
- else:
- return
-
- return isSendGameServer
-
-def __DOResetSuccRedPack(curPlayer):
- ## 重置红包成就发放记录,不重置进度
- resetList = []
- ipyDataMgr = IpyGameDataPY.IPY_Data()
- for index in xrange(ipyDataMgr.GetSuccessCount()):
- succData = ipyDataMgr.GetSuccessByIndex(index)
- succID = succData.ID
- succType = succData.Type
- condition = succData.Condition
- if not succData.RedPacketID:
- continue
- if not PlayerSuccess.GetSuccFinishValue(curPlayer, succType, condition):
- continue
- #SetSuccFinishValue(curPlayer, succType, condition, 0)
- if PlayerSuccess.GetSuccHasGot(curPlayer, succID):
- PlayerSuccess.SetSuccFinish(curPlayer, succID, True)
- PlayerSuccess.SetSuccHasGot(curPlayer, succID, False)
- resetList.append(succID)
-
- if resetList:
- PlayerSuccess.Sync_SuccTypeIndexAwardRecord(curPlayer, resetList, True)
- PlayerSuccess.Sync_SuccessInfo(curPlayer, resetList, True)
-
- return
-
-def __DoResetRedPackFunc(curPlayer, redPackFuncType, grabCount, grabMoney):
- if redPackFuncType == 1:
- pass
- elif redPackFuncType == 2:
- if not isinstance(grabCount, int):
- grabCount = IpyGameDataPY.GetFuncCfg('FeastRedPacket', 1)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastRedPacketCanGrabCnt, grabCount)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastRedPacketGrabMoney, grabMoney)
- PlayerFeastRedPacket.Sync_FeastRedPackInfo(curPlayer)
- return
-
-
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
index f967a59..88f0916 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -20,13 +20,10 @@
import GameWorldProcess
import CrossRealmPlayer
import DataRecordPack
-import IpyGameDataPY
-import PlayerSuccess
import ReadChConfig
import ShareDefine
import PyGameData
import FBCommon
-import GameMap
import GameObj
import random
@@ -551,8 +548,6 @@
#注册玩家离开副本时间
gameFBMgr.SetPlayerLogoffTick(0)
-
- PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_EnterMap, 1, [gameMapID])
if gameFBMgr.HaveFBPlayer(curPlayerID):
#已经注册了这个玩家, 不清除已注册的玩家的字典信息
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 06e009f..4c15083 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1230,19 +1230,6 @@
("list", "PersonFirstKillAward", 0),
),
- "FamilyRedPack":(
- ("WORD", "ID", 1),
- ("WORD", "GetType", 0),
- ("WORD", "MoneyNum", 0),
- ("BYTE", "MoneyType", 0),
- ("BYTE", "PacketCnt", 0),
- ),
-
- "ActFeastRedPacketSucc":(
- ("BYTE", "FeastDay", 1),
- ("list", "FeastSuccIDList", 0),
- ),
-
"NPCShow":(
("DWORD", "NPCID", 1),
("DWORD", "MapID", 1),
@@ -4201,29 +4188,6 @@
def GetPerPlayerMoneyAward(self): return self.attrTuple[1] # 首杀全服玩家奖励灵石额度/人 WORD
def GetPersonFirstKillAward(self): return self.attrTuple[2] # 个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list
-# 仙盟红包表
-class IPY_FamilyRedPack():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # ID WORD
- def GetGetType(self): return self.attrTuple[1] # 获得途径 WORD
- def GetMoneyNum(self): return self.attrTuple[2] # 红包额度 WORD
- def GetMoneyType(self): return self.attrTuple[3] # 金钱类型 BYTE
- def GetPacketCnt(self): return self.attrTuple[4] # 红包个数 BYTE
-
-# 节日红包每日成就表
-class IPY_ActFeastRedPacketSucc():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetFeastDay(self): return self.attrTuple[0] # 节日第几天 BYTE
- def GetFeastSuccIDList(self): return self.attrTuple[1] # 节日成就ID列表 list
-
# NPC秀表
class IPY_NPCShow():
@@ -6307,8 +6271,6 @@
self.__LoadFileData("DailyLivenessReward", onlyCheck)
self.__LoadFileData("BOSSInfo", onlyCheck)
self.__LoadFileData("BOSSFirstKill", onlyCheck)
- self.__LoadFileData("FamilyRedPack", onlyCheck)
- self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
self.__LoadFileData("NPCShow", onlyCheck)
self.__LoadFileData("MapRefreshNPC", onlyCheck)
self.__LoadFileData("RuneCompound", onlyCheck)
@@ -7414,20 +7376,6 @@
def GetBOSSFirstKillByIndex(self, index):
self.CheckLoadData("BOSSFirstKill")
return self.ipyBOSSFirstKillCache[index]
-
- def GetFamilyRedPackCount(self):
- self.CheckLoadData("FamilyRedPack")
- return self.ipyFamilyRedPackLen
- def GetFamilyRedPackByIndex(self, index):
- self.CheckLoadData("FamilyRedPack")
- return self.ipyFamilyRedPackCache[index]
-
- def GetActFeastRedPacketSuccCount(self):
- self.CheckLoadData("ActFeastRedPacketSucc")
- return self.ipyActFeastRedPacketSuccLen
- def GetActFeastRedPacketSuccByIndex(self, index):
- self.CheckLoadData("ActFeastRedPacketSucc")
- return self.ipyActFeastRedPacketSuccCache[index]
def GetNPCShowCount(self):
self.CheckLoadData("NPCShow")
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
index 31aeca5..5329d24 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -3133,7 +3133,6 @@
else:
if GetNPCLV(curNPC) >= curPlayer.GetLV() - IpyGameDataPY.GetFuncCfg('DailyQuestKillMonster'):
PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_KillNPC)
- PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_KillSpecificNPC, 1, [npcID])
#PlayerPrestigeSys.AddRealmTaskValue(curPlayer, PlayerPrestigeSys.RealmTaskType_KillNPC, 1)
if ChConfig.IsGameBoss(curNPC):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 461d7a6..c89ca11 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -62,7 +62,6 @@
import PlayerActLogin
import PlayerTreasure
import PlayerRune
-import PlayerFamilyRedPacket
import IpyGameDataPY
import EventReport
import OpenServerCampaign
@@ -85,7 +84,6 @@
import PlayerSpringSale
import GY_Query_BossFirstKill
import PlayerCrossYaomoBoss
-import PlayerFeastRedPacket
import PlayerLuckyCloudBuy
import PlayerLuckyTreasure
import Item_ResetAttrPoint
@@ -624,9 +622,6 @@
ChItem.Sync_ItemDayUseCnt(curPlayer)
# 符印登录通知
PlayerRune.PlayerRuneLogin(curPlayer)
- # 仙盟红包登录通知
- PlayerFamilyRedPacket.OnPlayerLogin(curPlayer)
- PlayerFeastRedPacket.DoPlayerOnLogin(curPlayer)
# 商店物品购买次数登录通知
FunctionNPCCommon.ShopItemOnLogin(curPlayer)
# 通知设置的被动功法
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/OpenServerCampaign.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/OpenServerCampaign.py
index eb370c8..24b514f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/OpenServerCampaign.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/OpenServerCampaign.py
@@ -24,7 +24,6 @@
import PlayerControl
import IpyGameDataPY
import PlayerBillboard
-import PlayerFamilyRedPacket
import ItemCommon
(
@@ -278,55 +277,6 @@
def DoGiveOSCBillAward(curPlayer, awardResultList):
## 给排行奖励
return
-# campTypeList, isEndMail, queryResultList = awardResultList
-# if len(campTypeList) != len(queryResultList):
-# return
-#
-# job = str(curPlayer.GetJob())
-# for i, campaignType in enumerate(campTypeList):
-# billAwardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSC_BillAwardRecord)
-# if billAwardRecord & pow(2, campaignType):
-# GameWorld.DebugLog(" 已经领取过该排行活动奖励, campaignType=%s" % (campaignType), curPlayer.GetPlayerID())
-# continue
-#
-# order = queryResultList[i]
-# billAwardInfo = None
-# billRankAwardIpyList = IpyGameDataPY.GetIpyGameDataList("OSCBillRankAward", campaignType)
-# if not billRankAwardIpyList:
-# continue
-# for billRankIpyData in billRankAwardIpyList:
-# if (billRankIpyData.GetRankA() <= order <= billRankIpyData.GetRankB()) \
-# or (not billRankIpyData.GetRankB() and billRankIpyData.GetRankA() == order):
-# billAwardInfo = billRankIpyData.GetRankAward()
-# break
-#
-# if not billAwardInfo:
-# GameWorld.DebugLog(" 玩家名次没有奖励!campaignType=%s,order=%s" % (campaignType, order), curPlayer.GetPlayerID())
-# continue
-#
-# billAwardDict = billAwardInfo
-# if job not in billAwardDict:
-# GameWorld.ErrLog("没有配置该职业对应的开服活动榜单奖励!campaignType=%s,job=%s" % (campaignType, job))
-# continue
-# awardItemList = billAwardDict[job]
-#
-# updBillAwardRecord = billAwardRecord|pow(2, campaignType)
-# PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSC_BillAwardRecord, updBillAwardRecord)
-# GameWorld.DebugLog(" 发放活动榜单奖励,campaignType=%s,order=%s,awardItemList=%s,updBillAwardRecord=%s"
-# % (campaignType, order, awardItemList, updBillAwardRecord), curPlayer.GetPlayerID())
-#
-# drDict = {"CampaignType":campaignType, "Order":order}
-# mailTypeKey = "OSCBillAward%s" % campaignType
-# mailParamList = [order]
-# __DoGiveOSCAwardItem(curPlayer, awardItemList, drDict, isEndMail, mailTypeKey, mailParamList)
-# #红包奖励
-# redPacketIDDict = IpyGameDataPY.GetFuncEvalCfg('OSCRankRedpackAward', 1, {})
-# redPacketID = GameWorld.GetDictValueByRangeKey(redPacketIDDict, order, 0)
-# if redPacketID:
-# PlayerFamilyRedPacket.CreatRedPacketByID(curPlayer, redPacketID)
-# #if not isEndMail:
-# Sync_OpenServerCampaignAward(curPlayer, campaignType)
-# return
def __DoGiveOSCAwardItem(curPlayer, giveItemList, drDict, isEndMail, mailTypeKey, mailParamList):
## 给开服活动奖励 [[itemID, itemCount], ...], 默认绑定
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index 64e705e..5be3bc0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -50,11 +50,9 @@
import PlayerActManyDayRecharge
import PlayerActSingleRecharge
import PlayerActRechargePrize
-import PlayerFamilyRedPacket
import CrossActCTGBillboard
import CrossActAllRecharge
import PlayerActGrowupBuy
-import OpenServerCampaign
import PlayerFeastTravel
import PlayerWeekParty
import PlayerGoldInvest
@@ -769,8 +767,6 @@
#跨服全民充值
CrossActAllRecharge.AddCTGRMB(curPlayer, orderCoin)
PlayerActManyDayRecharge.AddManyDayRechargeValue(curPlayer, orderCoin) # 多日连充
- #红包, 需要真实充值
- PlayerFamilyRedPacket.OnPlayerRecharge(curPlayer, orderCoin)
# 只算充仙玉的
if coinType == ChConfig.CoinType_Gold:
@@ -780,8 +776,6 @@
PlayerActTotalRecharge.AddTotalRechargeGold(curPlayer, orderCoin, coinType)
PlayerActSingleRecharge.UpdSingleRechargeValue(curPlayer, orderCoin, coinType) # 单笔累充
PlayerActTurntable.OnPlayerRecharge(curPlayer, orderCoin, coinType) # 转盘
- #开服活动
- #OpenServerCampaign.AddOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_Recharge, orderCoin)
PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Recharge, addVIPExp)
PlayerFeastTravel.AddFeastTravelTaskValue(curPlayer, ChConfig.Def_FeastTravel_CTGExp, addVIPExp)
#投资
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
index a093c36..9dbea3d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
@@ -356,7 +356,6 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, todayWinCount)
GameWorld.Log(" 增加今日已获胜次数: todayWinCount=%s" % todayWinCount, playerID)
PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_CrossPK, 1)
- PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_CrossPK, 1)
PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CrossPK, 1)
PlayerTongTianLing.AddTongTianTaskValue(curPlayer, ChConfig.TTLTaskType_CrossPK, 1)
else:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 599f138..27a98e3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -41,8 +41,6 @@
import PlayerGoldInvest
import PlayerCrossRealmPK
import PlayerCrossChampionship
-import PlayerPet
-import PlayerFamilyRedPacket
import OpenServerCampaign
import PlayerCostRebate
import CrossActCTGBillboard
@@ -76,7 +74,6 @@
import PlayerFlashGiftbag
import PlayerDailyGiftbag
import PlayerOfflineSupport
-import PlayerFeastRedPacket
import PlayerLuckyCloudBuy
import PlayerLuckyTreasure
import PlayerTongTianLing
@@ -257,9 +254,6 @@
#清空每日事件奖励
curPlayer.SetDayProcessGameEventCount(0)
- #重置宠物每天的训练次数
- #PlayerPet.DoLogic_PetInfo_OnDay(curPlayer)
-
#OnDay时清除每日签到的信息
PlayerSignDay.SignDayOnDay(curPlayer)
# 累计登陆礼包登陆次数刷新
@@ -313,9 +307,6 @@
# 商店物品购买兑换OnDay
FunctionNPCCommon.ShopItemOnDay(curPlayer, onEventType)
-
- # 仙盟红包OnDay
- PlayerFamilyRedPacket.RedPacketOnDay(curPlayer, onEventType)
#许愿池
PlayerWishingWell.OnDay(curPlayer)
#通天令
@@ -980,9 +971,6 @@
elif actionName == ShareDefine.OperationActionName_FeastWeekParty:
PlayerFeastWeekParty.RefreshOperationAction_FeastWeekParty()
-
- elif actionName == ShareDefine.OperationActionName_FeastRedPacket:
- PlayerFeastRedPacket.RefreshOperationAction_FeastRedPacket()
elif actionName == ShareDefine.OperationActionName_LuckyTreasure:
PlayerLuckyTreasure.RefreshLuckyTreasureAction()
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
index 71ebe8c..1a9ca69 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -88,8 +88,6 @@
GameWorld.DebugLog("该副本当前无法扫荡!mapID=%s, lineID=%s" % (mapID, lineID))
return
- #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_FBSweep, 1, [mapID])
-
#需先扣除门票, 再增加次数, 否则可能导致扣除的数量错误
#FBCommon.DelFBEnterTicket(curPlayer, mapID, lineID, cnt)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyRedPacket.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyRedPacket.py
deleted file mode 100644
index 1ea4c2b..0000000
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyRedPacket.py
+++ /dev/null
@@ -1,226 +0,0 @@
-#!/usr/bin/python
-# -*- coding: GBK -*-
-#---------------------------------------------------------------------
-#
-#---------------------------------------------------------------------
-##@package PlayerFamilyRedPacket
-# @todo: 玩家家族红包
-#
-# @author: xdh
-# @date 2017-08-31
-# @version 1.0
-#
-#---------------------------------------------------------------------
-#"""Version = 2017-08-31 16:00"""
-#---------------------------------------------------------------------
-import GameWorld
-import PlayerControl
-import ChConfig
-import IpyGameDataPY
-import IPY_GameWorld
-import ChPyNetSendPack
-import PlayerFeastRedPacket
-import NetPackCommon
-import ShareDefine
-import CommFunc
-
-#---------------------------------------------------------------------
-
-(
-State_NoSend, #未发
-State_NoGot, #未领取
-State_HasGot, #已领取
-State_HasAllGot, #全部领完
-) = range(4)
-
-
-## 玩家登录
-def OnPlayerLogin(curPlayer):
- __NotifyGoldLimt(curPlayer)
- return
-
-## OnDay处理
-# @param curPlayer
-# @return None
-def RedPacketOnDay(curPlayer, onEventType):
- if onEventType == ShareDefine.Def_OnEventType:
- #发钻石红包额度重置
- if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FamilyRedPacketGoldLimit):
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FamilyRedPacketGoldLimit, 0)
- __NotifyGoldLimt(curPlayer)
-
- elif onEventType == ShareDefine.Def_OnEventTypeEx:
- pass
-
- return
-
-def GetRedPackGetWayType(getWay):
- ## 获取红包getWay所属红包分类
- getWayTypeDict = IpyGameDataPY.GetFuncEvalCfg("RedPacketClassify", 1, {})
- for getWayType, getWayList in getWayTypeDict.items():
- if getWay in getWayList:
- return getWayType
- return ShareDefine.RedPackWayType_Family
-
-def OnPlayerRecharge(curPlayer, orderCoin):
- ## 玩家充值
-
- todayCoin = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCoinTotal)
- # 每日首充红包
- if todayCoin - orderCoin == 0:
- dayFirstRedPacketID = IpyGameDataPY.GetFuncCfg("RechargeRedPacket", 1)
- GameWorld.DebugLog("每日首充红包: dayFirstRedPacketID=%s" % dayFirstRedPacketID)
- if dayFirstRedPacketID:
- CreatRedPacketByID(curPlayer, dayFirstRedPacketID)
- #else:
- # GameWorld.DebugLog("非每日首充: todayCoin=%s" % todayCoin)
-
- # 单笔充值红包
- rmbRedPacketID = 0
- rmbRedPackIDDict = IpyGameDataPY.GetFuncEvalCfg("RechargeRedPacket", 2, {})
- rmbList = rmbRedPackIDDict.keys()
- rmbList.sort()
- for rmb in rmbList:
- if orderCoin <= CommFunc.RMBToCoin(rmb):
- rmbRedPacketID = rmbRedPackIDDict[rmb]
- break
-
- if rmbRedPacketID:
- GameWorld.DebugLog("单笔充值红包: orderRMB=%s,rmbRedPacketID=%s" % (orderCoin, rmbRedPacketID))
- CreatRedPacketByID(curPlayer, rmbRedPacketID)
- return
-
-def CreatCacheRedPacktet(curPlayer):
- #加入仙盟后,发放待发的红包
- ipyMgr = IpyGameDataPY.IPY_Data()
- for i in xrange(ipyMgr.GetFamilyRedPackCount()):
- ipyData = ipyMgr.GetFamilyRedPackByIndex(i)
- redPacketID = ipyData.GetID()
- if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_FamilyRedPacketCache, redPacketID):
- CreatRedPacketByID(curPlayer, redPacketID)
- GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_PDict_FamilyRedPacketCache, redPacketID, 0)
- return
-
-
-def CreatRedPacketByID(curPlayer, redPacketID, state=State_NoSend, data=0, wishInfo=""):
- '''根据红包ID生成红包 - 外部功能调用接口
- '''
- if IpyGameDataPY.GetFuncCfg("RedPacketClassify", 2):
- GameWorld.DebugLog("未开放红包发放! redPacketID=%s" % redPacketID, curPlayer.GetPlayerID())
- return
- ipyData = IpyGameDataPY.GetIpyGameData('FamilyRedPack', redPacketID)
- if not ipyData:
- return
- getType = ipyData.GetGetType()
- if not getType:
- return
- isFamilyRedPacket = False
- getWayType = GetRedPackGetWayType(getType)
- if getWayType == ShareDefine.RedPackWayType_Feast:
- if not PlayerFeastRedPacket.GetFeastRedPacketState():
- GameWorld.DebugLog(' 非节日红包活动中,不可发送!')
- return
- elif getWayType == ShareDefine.RedPackWayType_Server:
- pass
- else:
- if not curPlayer.GetFamilyID():
- #没家族 先存起来,等进仙盟时再补发
- GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_PDict_FamilyRedPacketCache, redPacketID, 1)
- return
- isFamilyRedPacket = True
-
- return __DoCreatRedPacket(curPlayer, getType, ipyData.GetMoneyType(), ipyData.GetMoneyNum(), ipyData.GetPacketCnt(), state, wishInfo, data, isFamilyRedPacket)
-
-## 生成红包,注意外部不可直接调用该函数
-def __DoCreatRedPacket(curPlayer, getType, moneyType=2, awardNum=100, packetCnt=10, state=State_NoSend, wishInfo='', data=0, isFamilyRedPacket=True):
- playerID = curPlayer.GetPlayerID()
- packetCnt = min(packetCnt, awardNum)
-
- if isFamilyRedPacket and not curPlayer.GetFamilyID():
- GameWorld.DebugLog("玩家无仙盟,无法发放归属仙盟的红包!getType=%s" % (getType), playerID)
- return
-
- if getType == ShareDefine.RedPackType_GoldPacket:
- goldLimit = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FamilyRedPacketGoldLimit, 0)
- familyRedPacketGoldLimit = IpyGameDataPY.GetFuncCfg('FamilyRedPacketGoldLimit')
- if awardNum + goldLimit > familyRedPacketGoldLimit:
- GameWorld.DebugLog(' 主动发仙盟钻石红包,额度已超%s,不可发送!' % familyRedPacketGoldLimit, playerID)
- return
- if not PlayerControl.HaveMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney, awardNum):
- curBourseMoney = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney)
- GameWorld.Log(" 不能发钻石红包 no enough bourse money! priceCount=%s,curBourseMoney=%s"
- % (awardNum, curBourseMoney), playerID)
- return
- if not PlayerControl.PayMoney(curPlayer, moneyType, awardNum, ChConfig.Def_Cost_FamilyRedPacket):
- return
-
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FamilyRedPacketGoldLimit, goldLimit + awardNum)
- #通知
- __NotifyGoldLimt(curPlayer)
-
- #通知Gameserver生成红包
- msg = str([playerID, getType, packetCnt, moneyType, awardNum, wishInfo, state, data, isFamilyRedPacket])
- GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, "MapServer_CreatRedPacket", msg, len(msg))
- GameWorld.DebugLog(' 通知Gameserver生成红包 msg=%s' % msg)
- return True
-
-#// A6 08 发家族红包 #tagCMSendFamilyRedPacket
-#
-#struct tagCMSendFamilyRedPacket
-#{
-# tagHead Head;
-# DWORD RedPacketID; // 红包ID,没有发0
-# WORD PacketCnt; // 红包数量
-# WORD MoneyNum; //金钱数量
-# char Wish[33]; //祝福语
-# BYTE IsAnonymous; //是否匿名
-#};
-## 发家族红包
-def OnSendFamilyRedPacket(index, clientData, tick):
- curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- redPacketID = clientData.RedPacketID
- packetCnt = clientData.PacketCnt
- moneyNum = clientData.MoneyNum
- wishInfo = clientData.Wish
- isAnonymous = clientData.IsAnonymous
- if not redPacketID:
- __DoCreatRedPacket(curPlayer, ShareDefine.RedPackType_GoldPacket, IPY_GameWorld.TYPE_Price_Gold_Money, moneyNum, packetCnt, State_NoGot, wishInfo)
- else:
- # 注意:该函数发放的是已创建的红包,该操作只是把该红包开放给玩家可抢
- msg = str([curPlayer.GetPlayerID(), redPacketID, packetCnt, isAnonymous])
- GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, "SendFamilyRedPacket", msg, len(msg))
- return
-
-## 通知抢红包钻石额度
-def __NotifyGoldLimt(curPlayer):
- packData = ChPyNetSendPack.tagMCFamilyRedPacketGoldLimit()
- packData.Clear()
- packData.HasSendGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FamilyRedPacketGoldLimit, 0)
- packData.ServerGrabCnt = 0
- NetPackCommon.SendFakePack(curPlayer, packData)
- return
-
-#// AB 12 抢红包 #tagCMGrabFamilyRedPacket
-#
-#struct tagCMGrabFamilyRedPacket
-#{
-# tagHead Head;
-# DWORD RedPaketID; // 红包ID
-# BYTE GetWay; //获得途径
-#};
-def OnGrabFamilyRedPacket(index, clientData, tick):
- curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- redPacketID = clientData.RedPaketID
- reqGetWay = clientData.GetWay
- if reqGetWay == ShareDefine.RedPackType_FeastSucc:
- canGrabCnt = PlayerFeastRedPacket.GetFeastSuccRedPacketCanGrabCnt(curPlayer)
- else:
- canGrabCnt = -1
- msg = str([redPacketID, reqGetWay, canGrabCnt])
- GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, "GrabFamilyRedPacket", msg, len(msg))
- GameWorld.DebugLog(' 抢红包 redPacketID=%s,getWay=%s,canGrabCnt=%s' % (redPacketID, reqGetWay, canGrabCnt))
- return
-
-def GrabServerRedPacketResult(curPlayer, moneyNum, isSelf):
- ##抢全服红包结果
- return
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFeastRedPacket.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFeastRedPacket.py
deleted file mode 100644
index c9568dc..0000000
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFeastRedPacket.py
+++ /dev/null
@@ -1,158 +0,0 @@
-#!/usr/bin/python
-# -*- coding: GBK -*-
-#-------------------------------------------------------------------------------
-#
-##@package Player.PlayerFeastRedPacket
-#
-# @todo:节日红包
-# @author hxp
-# @date 2019-01-29
-# @version 1.0
-#
-# 详细描述: 节日红包
-#
-#-------------------------------------------------------------------------------
-#"""Version = 2019-01-29 16:00"""
-#-------------------------------------------------------------------------------
-
-import GameWorld
-import PyGameData
-import PlayerControl
-import IpyGameDataPY
-import PlayerSuccess
-import ChPyNetSendPack
-import NetPackCommon
-import ShareDefine
-import ChConfig
-
-def DoPlayerOnLogin(curPlayer):
- if not GetFeastRedPacketState():
- return
- isReset = __CheckPlayerFeastRedPacketAction(curPlayer)
- if not isReset:
- Sync_FeastRedPackInfo(curPlayer)
- return
-
-def RefreshOperationAction_FeastRedPacket():
- __UpdTodayFeastSuccIDList()
-
- playerManager = GameWorld.GetPlayerManager()
- for i in xrange(playerManager.OnlineCount()):
- curPlayer = playerManager.OnlineAt(i)
- if not GameWorld.IsNormalPlayer(curPlayer):
- continue
- __CheckPlayerFeastRedPacketAction(curPlayer)
-
- return
-
-def __UpdTodayFeastSuccIDList():
- feastRedPacketInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_FeastRedPacket, {})
- state = feastRedPacketInfo.get(ShareDefine.ActKey_State, 0)
- dayIndex = feastRedPacketInfo.get(ShareDefine.ActKey_DayIndex, 0)
- if not state:
- return
-
- feastDay = dayIndex + 1
- feastIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActFeastRedPacketSucc", feastDay)
- if not feastIpyDataList:
- return
-
- succIDList = []
- for feastIpyData in feastIpyDataList:
- succIDList += list(feastIpyData.GetFeastSuccIDList())
-
- GameWorld.DebugLog(" 更新今日节日红包成就ID列表: %s" % succIDList)
- IpyGameDataPY.SetConfigEx("TodayFeastSuccIDList", succIDList)
- return
-def GetTodayFeastSuccIDList(): return IpyGameDataPY.GetConfigEx("TodayFeastSuccIDList")
-
-def __CheckPlayerFeastRedPacketAction(curPlayer):
- ## 检查玩家节日红包活动数据信息
-
- playerID = curPlayer.GetPlayerID()
-
- feastRedPacketInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_FeastRedPacket, {})
- curActID = feastRedPacketInfo.get(ShareDefine.ActKey_ID, 0)
- state = feastRedPacketInfo.get(ShareDefine.ActKey_State, 0)
- dayIndex = feastRedPacketInfo.get(ShareDefine.ActKey_DayIndex, 0)
-
- playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FeastRedPacketActID) # 玩家身上的活动ID
-
- # 活动ID 相同的话不处理
- if curActID == playerActID:
- GameWorld.DebugLog("红包节日活动ID不变,不处理!", playerID)
- return
- GameWorld.DebugLog("重置玩家红包节日活动! curActID=%s,playerActID=%s,state=%s,dayIndex=%s" % (curActID, playerActID, state, dayIndex), playerID)
-
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastRedPacketActID, curActID)
- dayCanGrabCount = IpyGameDataPY.GetFuncCfg('FeastRedPacket', 1)
- # 非第一天只重置每日次数,且次数可以累加
- if dayIndex == 0:
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastRedPacketGrabMoney, 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastRedPacketCanGrabCnt, dayCanGrabCount)
- GameWorld.DebugLog(" 首日重置次数及金额!", playerID)
- else:
- canAddRemainCnt = IpyGameDataPY.GetFuncCfg('FeastRedPacket', 4)
- remainGrabCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FeastRedPacketCanGrabCnt)
- setTotalCanGrabCnt = (remainGrabCnt + dayCanGrabCount) if canAddRemainCnt else dayCanGrabCount
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastRedPacketCanGrabCnt, setTotalCanGrabCnt)
- GameWorld.DebugLog(" 非首日重置次数! canAddRemainCnt=%s,remainGrabCnt=%s,setTotalCanGrabCnt=%s" % (canAddRemainCnt, remainGrabCnt, setTotalCanGrabCnt), playerID)
-
- # 重置相关成就
- resetSuccIDList = []
- ipyDataMgr = IpyGameDataPY.IPY_Data()
- for index in xrange(ipyDataMgr.GetActFeastRedPacketSuccCount()):
- ipyData = ipyDataMgr.GetActFeastRedPacketSuccByIndex(index)
- feastDay = ipyData.GetFeastDay()
- feastDayIndex = feastDay - 1
- if dayIndex == 0 or feastDayIndex == dayIndex:
- for succID in ipyData.GetFeastSuccIDList():
- if succID not in resetSuccIDList:
- resetSuccIDList.append(succID)
- PlayerSuccess.DoResetSuccessIDList(curPlayer, resetSuccIDList)
-
- Sync_FeastRedPackInfo(curPlayer)
- return True
-
-def GetFeastRedPacketState():
- ## 节日红包活动状态
- feastRedPacketInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_FeastRedPacket, {})
- return feastRedPacketInfo.get(ShareDefine.ActKey_State, 0)
-
-def GetFeastSuccRedPacketCanGrabCnt(curPlayer):
- ## 节日成就红包可领取次数
- return curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FeastRedPacketCanGrabCnt)
-
-def GrabFeastRedPacketResult(curPlayer, moneyNum, getWay, isSelf):
- ##抢节日红包结果
- grabNum = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FeastRedPacketGrabMoney)
- newGrabNum = grabNum + moneyNum
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastRedPacketGrabMoney, newGrabNum)
-
- #广播
- needSysOSRAllMoneyList = IpyGameDataPY.GetFuncEvalCfg('FeastRedPacket', 3)
- lastIndex = -1
- newIndex = -1
- for i, num in enumerate(needSysOSRAllMoneyList):
- if grabNum >= num:
- lastIndex = i
- if newGrabNum >= num:
- newIndex = i
- if newIndex != -1 and newIndex > lastIndex:
- PlayerControl.WorldNotify(0, 'ActivityOpenRedBag1', [curPlayer.GetName(), newGrabNum])
-
- if not isSelf and getWay == ShareDefine.RedPackType_FeastSucc: #抢自己的红包不扣次数
- grabCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FeastRedPacketCanGrabCnt)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastRedPacketCanGrabCnt, max(0, grabCnt - 1))
-
- Sync_FeastRedPackInfo(curPlayer)
- return
-
-def Sync_FeastRedPackInfo(curPlayer):
- #// AB 25 节日红包信息 #tagMCFeastRedPackInfo
- pack = ChPyNetSendPack.tagMCFeastRedPackInfo()
- pack.MoneyNum = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FeastRedPacketGrabMoney)
- pack.GrabCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FeastRedPacketCanGrabCnt)
- NetPackCommon.SendFakePack(curPlayer, pack)
- return
-
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
index bf12033..09d6dec 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
@@ -20,7 +20,6 @@
import NetPackCommon
import DataRecordPack
import ChPyNetSendPack
-import PlayerFamilyRedPacket
import ItemControler
import PlayerControl
import IPY_GameWorld
@@ -173,11 +172,6 @@
# 登录卡,投资当天可领奖,完成设置为1
if investType == ChConfig.InvestType_Login:
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_InvestProgress % (investType, 0), 1)
-
- # 投资红包
- redPacketID = IpyGameDataPY.GetFuncEvalCfg("InvestRedPackAward", 1, {}).get(investType, 0)
- if redPacketID:
- PlayerFamilyRedPacket.CreatRedPacketByID(curPlayer, redPacketID)
# 额外奖励物品
awardItemDict = IpyGameDataPY.GetFuncEvalCfg("InvestCost", 5, {})
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
index 55a741d..9791202 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
@@ -27,15 +27,12 @@
import IPY_GameWorld
import PlayerControl
import ItemControler
-import PlayerFamilyRedPacket
import IpyGameDataPY
import PyGameData
-import EventReport
import datetime
import time
import math
-import PlayerFeastRedPacket
import DataRecordPack
@@ -458,9 +455,9 @@
def UptateSuccessProgress(curPlayer, successType, newCnt, condition=[]):
if successType not in ShareDefine.SuccessTypeList:
return
- if successType in ShareDefine.FeastRedPackSuccessTypeList:
- if not PlayerFeastRedPacket.GetFeastRedPacketState():
- return
+ #if successType in ShareDefine.FeastRedPackSuccessTypeList:
+ # if not PlayerFeastRedPacket.GetFeastRedPacketState():
+ # return
succInfoList = GetSuccDataMng().GetSuccDataByType(successType)
if not succInfoList:
GameWorld.DebugLog(" 找不到成就数据successType=%s" % successType)
@@ -483,11 +480,11 @@
succID = succDataObj.succID
cond = succDataObj.condition
- if successType in ShareDefine.FeastRedPackSuccessTypeList:
- todayFeastSuccIDList = PlayerFeastRedPacket.GetTodayFeastSuccIDList()
- if not todayFeastSuccIDList or succID not in todayFeastSuccIDList:
- #GameWorld.DebugLog(" 非今日节日红包成就,不增加进度! succID=%s,todayFeastSuccIDList=%s" % (succID, todayFeastSuccIDList))
- return
+ #if successType in ShareDefine.FeastRedPackSuccessTypeList:
+ # todayFeastSuccIDList = PlayerFeastRedPacket.GetTodayFeastSuccIDList()
+ # if not todayFeastSuccIDList or succID not in todayFeastSuccIDList:
+ # #GameWorld.DebugLog(" 非今日节日红包成就,不增加进度! succID=%s,todayFeastSuccIDList=%s" % (succID, todayFeastSuccIDList))
+ # return
isUnDownCheck = successType in ShareDefine.UnDownCheckSuccessTypeList
isContain = successType in ShareDefine.ContainSuccessTypeList
# 已完成的不再检查
@@ -568,10 +565,10 @@
if GameWorld.IsCrossServer():
return
- if successType in ShareDefine.FeastRedPackSuccessTypeList:
- if not PlayerFeastRedPacket.GetFeastRedPacketState():
- #GameWorld.DebugLog("非节日红包活动时间,不增加成就!successType=%s" % successType)
- return
+ #if successType in ShareDefine.FeastRedPackSuccessTypeList:
+ # if not PlayerFeastRedPacket.GetFeastRedPacketState():
+ # #GameWorld.DebugLog("非节日红包活动时间,不增加成就!successType=%s" % successType)
+ # return
playerID = curPlayer.GetID()
if delayCalc and successType not in ShareDefine.NeedResetSuccessTypeList:
@@ -933,8 +930,8 @@
if succData.attrDict:
RefreshSuccessAttr(curPlayer)
#发红包
- if succData.redPacketID:
- PlayerFamilyRedPacket.CreatRedPacketByID(curPlayer, succData.redPacketID, PlayerFamilyRedPacket.State_NoGot, succID)
+ #if succData.redPacketID:
+ # PlayerFamilyRedPacket.CreatRedPacketByID(curPlayer, succData.redPacketID, PlayerFamilyRedPacket.State_NoGot, succID)
GameWorld.DebugLog(" OK! awardItemDict=%s moneyDict=%s" % (itemDict, succData.moneyDict))
ItemControler.NotifyGiveAwardInfo(curPlayer, giveItemList, "SuccessAward", exp=succData.exp, moneyInfo=succData.moneyDict)
return itemDict
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GrabFamilyRedPacketResult.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GrabFamilyRedPacketResult.py
deleted file mode 100644
index c8857c9..0000000
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GrabFamilyRedPacketResult.py
+++ /dev/null
@@ -1,61 +0,0 @@
-#!/usr/bin/python
-# -*- coding: GBK -*-
-#-------------------------------------------------------------------------------
-#
-##@package Player.RemoteQuery.GY_Query_GrabFamilyRedPacketResult
-#
-# @todo:抢仙盟红包结果
-# @author xdh
-# @date 2017-09-05
-# @version 1.0
-#
-# 详细描述: 抢仙盟红包结果
-#
-#-------------------------------------------------------------------------------
-#"""Version = 2017-09-05 17:30"""
-#-------------------------------------------------------------------------------
-
-import ChConfig
-import PlayerControl
-import PlayerFamilyRedPacket
-import PlayerFeastRedPacket
-import ShareDefine
-import GameWorld
-#---------------------------------------------------------------------
-
-
-#---------------------------------------------------------------------
-#逻辑实现
-## 请求逻辑
-# @param query_Type 请求类型
-# @param query_ID 请求的玩家ID
-# @param packCMDList 发包命令 [ ]
-# @param tick 当前时间
-# @return "True" or "False" or ""
-# @remarks 函数详细说明.
-def DoLogic(query_Type, query_ID, packCMDList, tick):
- return ""
-
-#---------------------------------------------------------------------
-#执行结果
-## 执行结果
-# @param curPlayer 发出请求的玩家
-# @param callFunName 功能名称
-# @param funResult 查询的结果
-# @param tick 当前时间
-# @return None
-# @remarks 函数详细说明.
-def DoResult(curPlayer, callFunName, funResult, tick):
- moneyType, moneyNum, getWay, isSelf = eval(funResult)
- #GameWorld.DebugLog("GY_Query_GrabFamilyRedPacketResult moneyType=%s, moneyNum=%s, getWay=%s, isSelf=%s" % (moneyType, moneyNum, getWay, isSelf))
- if moneyNum:
- PlayerControl.GiveMoney(curPlayer, moneyType, moneyNum, ChConfig.Def_GiveMoney_RedPacket)
- getWayType = PlayerFamilyRedPacket.GetRedPackGetWayType(getWay)
- if getWayType == ShareDefine.RedPackWayType_Feast:
- PlayerFeastRedPacket.GrabFeastRedPacketResult(curPlayer, moneyNum, getWay, isSelf)
- elif getWayType == ShareDefine.RedPackWayType_Server:
- PlayerFamilyRedPacket.GrabServerRedPacketResult(curPlayer, moneyNum, isSelf)
-
- return
-
-
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index bd52d76..19dedc4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -274,7 +274,6 @@
Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt' # 仙盟击杀骑宠boss数统计
Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount' # 骑宠争夺活动有效参考人数
-Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息
Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志
Def_Notify_WorldKey_AssistBoss = "AssistBoss" # 协助boss
@@ -304,7 +303,6 @@
OperationActionName_WeekParty = "ActWeekParty" # 周狂欢活动
OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动
OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
-OperationActionName_FeastRedPacket = "ActFeastRedPacket" # 节日红包活动
OperationActionName_CollectWords = "ActCollectWords" # 集字活动
OperationActionName_LuckyTreasure = "ActLuckyTreasure" # 幸运鉴宝活动
OperationActionName_RechargePrize = "ActRechargePrize" # 充值返利活动(节日活动)
@@ -325,7 +323,7 @@
OperationActionName_Yunshi = "ActYunshi" # 运势活动
OperationActionName_Lunhuidian = "ActLunhuidian" # 轮回殿活动
#节日活动类型列表 - 该类型无视开服天,日期到了就开启
-FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
+FeastOperationActionNameList = [OperationActionName_FeastWeekParty,
OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
OperationActionName_FeastLogin,
OperationActionName_FeastWish, OperationActionName_FeastTravel,
@@ -978,7 +976,7 @@
Def_UniversalGameRecType_CrossBattleChampionGroup, # 跨服战场冠军赛分组信息 38
Def_UniversalGameRecType_CrossYaomoBossHurtInfo, # 跨服妖魔boss伤血信息 39
Def_UniversalGameRecType_40,
- Def_UniversalGameRecType_RedPacketRecord, # 红包产出结果记录41
+ Def_UniversalGameRecType_41, # 红包产出结果记录41
Def_UniversalGameRecType_42,
Def_UniversalGameRecType_43,
Def_UniversalGameRecType_44,
@@ -994,15 +992,15 @@
Def_UniversalGameRecType_54,
Def_UniversalGameRecType_55,
Def_UniversalGameRecType_56,
- Def_UniversalGameRecType_GrabRedAllRecord, # 抢红包总记录57
- Def_UniversalGameRecType_GrabRedNewRecord, # 抢红包可抢信息记录58
- Def_UniversalGameRecType_GrabRedOldRecord, # 抢红包已抢完信息记录59
+ Def_UniversalGameRecType_57, # 抢红包总记录57
+ Def_UniversalGameRecType_58, # 抢红包可抢信息记录58
+ Def_UniversalGameRecType_59, # 抢红包已抢完信息记录59
Def_UniversalGameRecType_60,
Def_UniversalGameRecType_61,
Def_UniversalGameRecType_62,
Def_UniversalGameRecType_63,
- Def_UniversalGameRecType_FamilyRedPacketAllRecord, # 仙盟红包总记录64
- Def_UniversalGameRecType_FamilyRedPacketGrabRecord, # 仙盟红包已抢信息记录65
+ Def_UniversalGameRecType_64, # 仙盟红包总记录64
+ Def_UniversalGameRecType_65, # 仙盟红包已抢信息记录65
Def_UniversalGameRecType_DujieHelpAllRecord, # 渡劫副本护法总记录66
Def_UniversalGameRecType_DujieHelpRecord, # 渡劫副本护法详细记录67
Def_UniversalGameRecType_FamilyWarBattle, # 仙盟联赛对战表68
@@ -1592,15 +1590,15 @@
SuccType_Collect, #采集X物品X次131
SuccType_InlayGatherSoul, #镶嵌X枚X品质聚魂(不包含核心)132
SuccType_GatherSoulLvUp, #累计聚魂总等级XX(不包含核心)133
-SuccType_FeastRedPack_TalkWorld, #节日红包 - 世界频道发言 x次 134
-SuccType_FeastRedPack_Pray, # 节日红包 - 祈祷x次 135
-SuccType_FeastRedPack_KillSpecificNPC, # 节日红包 - 击杀特定NPC x次 136
-SuccType_FeastRedPack_KillBoss, # 节日红包 - 指定类型boss x次 137
-SuccType_FeastRedPack_EnterMap, # 节日红包 - 进入指定地图 x次 138
-SuccType_FeastRedPack_TaskCRun, # 节日红包 - 完成x次日常环任务成就 139
-SuccType_FeastRedPack_Dice, # 节日红包 - 天机摇骰子x次 140
-SuccType_FeastRedPack_CrossPK, # 节日红包 - 跨服PK x次 141
-SuccType_FeastRedPack_FBSweep, # 节日红包 - 副本扫荡 x次 142
+SuccType_134, #节日红包 - 世界频道发言 x次 134
+SuccType_135, # 节日红包 - 祈祷x次 135
+SuccType_136, # 节日红包 - 击杀特定NPC x次 136
+SuccType_137, # 节日红包 - 指定类型boss x次 137
+SuccType_138, # 节日红包 - 进入指定地图 x次 138
+SuccType_139, # 节日红包 - 完成x次日常环任务成就 139
+SuccType_140, # 节日红包 - 天机摇骰子x次 140
+SuccType_141, # 节日红包 - 跨服PK x次 141
+SuccType_142, # 节日红包 - 副本扫荡 x次 142
SuccType_PassSkyTower, #通关天星塔 143
SuccType_Battlefield_Join, # 古神战场 - 参与 x次 144
SuccType_Battlefield_CallOpen, # 古神战场 - 召集开启 x次 145
@@ -1644,9 +1642,6 @@
SuccType_MineAreaRobCnt, #采集他人福地x次数 183
) = range(1, 184)
-# 节日红包成就类型
-FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
-
# 连续天规则的成就类型
ContinueSuccessTypeList = []
@@ -1659,8 +1654,6 @@
SuccType_QueenRelics,SuccType_XMZZConWin,
SuccType_Collect,SuccType_DogzBattle,
SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_XBXZ,
- SuccType_FeastRedPack_KillSpecificNPC,SuccType_FeastRedPack_KillBoss,
- SuccType_FeastRedPack_EnterMap, SuccType_FeastRedPack_FBSweep,
]
# 部分参数不向下适配检查的成就类型,此配置的类型不能在 UnDownCheckSuccessTypeList 里 {类型:[不向下适配的参数索引, ...], ...}
@@ -1780,16 +1773,3 @@
Def_Boss_Func_Home, # BOSS之家
Def_Boss_Func_Dogz, # 神兽功能BOSS
) = range(3)
-
-# 红包类型定义
-RedPackType_GoldPacket = 0 # 主动发钻石红包
-RedPackType_OpenServer = 5 # 开服红包
-RedPackType_FeastSysBig = 31 # 节日系统大红包
-RedPackType_FeastSysSmall = 32 # 节日系统小红包
-RedPackType_FeastSucc = 33 # 节日成就红包
-RedPackType_Server = 36 # 全服红包
-
-# 红包类型分类定义
-RedPackWayType_Family = "1" # 仙盟红包
-RedPackWayType_Server = "2" # 全服红包
-RedPackWayType_Feast = "3" # 节日红包
--
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