From f495a32d55731268db3e8fbd272769e1c6ab1fb3 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 17 十月 2025 14:32:11 +0800
Subject: [PATCH] 16 卡牌服务端(删除红包相关;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 113 ++++----------------------------------------------------
1 files changed, 9 insertions(+), 104 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index dee4d3b..27a98e3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -23,13 +23,11 @@
import ChPlayer
import GameServerRefresh
import ShareDefine
-import PlayerGameWallow
import PlayerSignDay
import PlayerCoin
import PlayerControl
import PlayerFamily
import PlayerFamilyZhenfa
-import PlayerOnlinePrize
import PlayerLoginDayAward
import NPCCommon
import FunctionNPCCommon
@@ -39,23 +37,16 @@
import PlayerSuccess
import PlayerFreeGoods
import ChItem
+import GameLogic_Tianzi
import PlayerGoldInvest
-import PlayerNewGuyCard
import PlayerCrossRealmPK
import PlayerCrossChampionship
-import PlayerPet
-import PlayerRecover
-import PlayerFamilyRedPacket
import OpenServerCampaign
import PlayerCostRebate
import CrossActCTGBillboard
import CrossActAllRecharge
import PlayerActCollectWords
import PlayerActTotalRecharge
-import PlayerActGarbageSorting
-import PlayerActXianXiaMJ
-import PlayerActGubao
-import PlayerActHorsePetTrain
import PlayerActLianqi
import PlayerActGodGift
import PlayerActFamilyGCZ
@@ -66,7 +57,6 @@
import PlayerActRechargePrize
import PlayerActGrowupBuy
import PlayerActTurntable
-import PlayerActBossTrial
import PlayerActBuyOne
import PlayerSpringSale
import PlayerBossReborn
@@ -84,9 +74,6 @@
import PlayerFlashGiftbag
import PlayerDailyGiftbag
import PlayerOfflineSupport
-import PlayerActHorsePetFeast
-import PlayerFeastRedPacket
-import PlayerCrossYaomoBoss
import PlayerLuckyCloudBuy
import PlayerLuckyTreasure
import PlayerTongTianLing
@@ -99,9 +86,7 @@
import IpyGameDataPY
import PlayerArena
import PyGameData
-import PlayerGuaji
import PlayerXiangong
-import PlayerMineArea
import PlayerBillboard
import PlayerViewCache
import PlayerMail
@@ -121,10 +106,12 @@
def DoLogic_OnDay(tick):
GameWorld.Log("MapServer -> OnDay!")
#副本OnDay事件响应
- FBLogic.OnDay(tick)
+ #FBLogic.OnDay(tick)
#仙盟
PlayerFamily.FamilyOnDay()
+ PlayerArena.OnDay()
+ GameLogic_Tianzi.OnDay()
PlayerOfflineSupport.OnDay()
playerManager = GameWorld.GetPlayerManager()
@@ -163,6 +150,8 @@
def DoLogic_OnWeek(tick):
GameWorld.Log("MapServer -> OnWeek!")
+
+ PlayerArena.OnWeek()
playerManager = GameWorld.GetPlayerManager()
for i in xrange(playerManager.GetPlayerCount()):
@@ -265,14 +254,6 @@
#清空每日事件奖励
curPlayer.SetDayProcessGameEventCount(0)
- #重置宠物每天的训练次数
- PlayerPet.DoLogic_PetInfo_OnDay(curPlayer)
-
- PlayerGameWallow.RevertHealthGame_OnDay(curPlayer)
-
- PlayerOnlinePrize.ResetPrizeInfoOnDay(curPlayer)
-
-
#OnDay时清除每日签到的信息
PlayerSignDay.SignDayOnDay(curPlayer)
# 累计登陆礼包登陆次数刷新
@@ -284,10 +265,6 @@
PlayerTree.PlayerOnDay(curPlayer)
#成就
PlayerSuccess.SuccOnDay(curPlayer)
-
- # 新手卡
- PlayerNewGuyCard.NewGuyCardOnday(curPlayer)
-
#投资
PlayerGoldInvest.OnDay(curPlayer)
#战令
@@ -302,31 +279,12 @@
#仙宫
PlayerXiangong.PlayerOnDay(curPlayer)
PlayerControl.PayCoinOnDay(curPlayer)
- #玩法前瞻奖励
- gameNoticeAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GameNoticeAwardState)
- if gameNoticeAwardState:
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GameNoticeAwardState, 0)
- ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_GameNotice, 0)
- #每日分享奖励重置
- shareGameAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ShareGameAwardState)
- if shareGameAwardState:
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ShareGameAwardState, 0)
- ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_ShareGame, 0)
- #开服每日奖励
- awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OpenSererDailyAward)
- if awardState:
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OpenSererDailyAward, 0)
- ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_OpenServerDailyAward, 0)
- #开服每日奖励
- awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RechargeDayAward)
- if awardState:
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RechargeDayAward, 0)
- ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_RechargeDayAward, 0)
+ ChPlayer.PlayerOnDay(curPlayer)
+ PlayerActivity.OnDay(curPlayer)
+
# 特殊时间点X点过天
elif onEventType == ShareDefine.Def_OnEventTypeEx:
PlayerHero.PlayerOnDay(curPlayer)
- # 资源找回
- PlayerRecover.RecoverOnDay(curPlayer)
# 仙盟过天
PlayerFamily.PlayerOnDay(curPlayer)
# 重置物品每日使用次数
@@ -341,30 +299,18 @@
PlayerCrossChampionship.DoPlayerOnDay(curPlayer)
#竞技场
PlayerArena.OnDayEx(curPlayer)
- #福地
- PlayerMineArea.PlayerOnDay(curPlayer)
- #挂机
- PlayerGuaji.PlayerOnDay(curPlayer)
#特殊时间点过天的,一般是游戏功能,此时立即同步一次跨服玩家数据
CrossPlayerData.SendMergePlayerDataNow(curPlayer)
# 以下为支持两种重置模式切换配置的
FBCommon.FBOnDay(curPlayer, onEventType)
-
- #日常活动OnDay
- PlayerActivity.OnDay(curPlayer, onEventType)
# 商店物品购买兑换OnDay
FunctionNPCCommon.ShopItemOnDay(curPlayer, onEventType)
-
- # 仙盟红包OnDay
- PlayerFamilyRedPacket.RedPacketOnDay(curPlayer, onEventType)
#许愿池
PlayerWishingWell.OnDay(curPlayer)
#通天令
PlayerTongTianLing.OnDay(curPlayer, onEventType)
- #boss凭证
- PlayerActBossTrial.PlayerOnDay(curPlayer, onEventType)
#任务活动
PlayerActTask.OnDay(curPlayer)
#登录活动
@@ -462,9 +408,6 @@
# 以下为支持两种重置模式切换配置的
FBCommon.FBOnWeek(curPlayer, onEventType)
-
- #日常活动OnWeek
- PlayerActivity.OnWeek(curPlayer, onEventType)
# 商店物品购买兑换OnDay
FunctionNPCCommon.ShopItemOnWeek(curPlayer, onEventType)
@@ -957,18 +900,6 @@
elif actionName == ShareDefine.OperationActionName_TotalRecharge:
PlayerActTotalRecharge.RefreshTotalRechargeActionInfo(actNum)
- elif actionName == ShareDefine.OperationActionName_GarbageSorting:
- PlayerActGarbageSorting.RefreshGarbageSortingActionInfo(actNum)
-
- elif actionName == ShareDefine.OperationActionName_XianXiaMJ:
- PlayerActXianXiaMJ.RefreshXianXiaMJActionInfo(actNum)
-
- elif actionName == ShareDefine.OperationActionName_Gubao:
- PlayerActGubao.RefreshGubaoActionInfo(actNum)
-
- elif actionName == ShareDefine.OperationActionName_HorsePetTrain:
- PlayerActHorsePetTrain.RefreshHorsePetTrainActionInfo(actNum)
-
elif actionName == ShareDefine.OperationActionName_GodGift:
PlayerActGodGift.RefreshGodGiftActionInfo(actNum)
@@ -986,12 +917,6 @@
elif actionName == ShareDefine.OperationActionName_BossReborn:
PlayerBossReborn.RefreshOperationAction_BossReborn()
-
- elif actionName == ShareDefine.OperationActionName_BossTrial:
- PlayerActBossTrial.RefreshBossTrialActionInfo(actNum)
-
- elif actionName == ShareDefine.OperationActionName_HorsePetFeast:
- PlayerActHorsePetFeast.RefreshOperationAction_HorsePetFeast(actNum)
elif actionName == ShareDefine.OperationActionName_FlashGiftbag:
PlayerFlashGiftbag.RefreshFlashGiftbagActionInfo(actNum)
@@ -1047,9 +972,6 @@
elif actionName == ShareDefine.OperationActionName_FeastWeekParty:
PlayerFeastWeekParty.RefreshOperationAction_FeastWeekParty()
- elif actionName == ShareDefine.OperationActionName_FeastRedPacket:
- PlayerFeastRedPacket.RefreshOperationAction_FeastRedPacket()
-
elif actionName == ShareDefine.OperationActionName_LuckyTreasure:
PlayerLuckyTreasure.RefreshLuckyTreasureAction()
@@ -1081,18 +1003,6 @@
elif actionName == ShareDefine.CrossActName_AllRecharge:
CrossActAllRecharge.RefreshCrossActAllRechargeInfo()
-
- elif actionName == ShareDefine.CrossActName_BossTrial:
- PlayerActBossTrial.RefreshCrossActBossTrialInfo()
-
- elif actionName == ShareDefine.CrossActName_XianXiaMJ:
- PlayerActXianXiaMJ.RefreshCrossActXianXiaMJInfo()
-
- elif actionName == ShareDefine.CrossActName_Gubao:
- PlayerActGubao.RefreshCrossActGubaoInfo()
-
- elif actionName == ShareDefine.CrossActName_HorsePetTrain:
- PlayerActHorsePetTrain.RefreshCrossActHorsePetTrainInfo()
elif actionName == ShareDefine.CrossActName_Lianqi:
PlayerActLianqi.RefreshCrossActLianqiInfo()
@@ -1152,11 +1062,6 @@
# 跨服PK
elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value)
-
- # 跨服妖魔boss
- elif key == ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.CrossDailyActionID_YaomoBoss:
- if gameWorldMgr.GetGameWorldDictByKey(key) != value:
- PlayerCrossYaomoBoss.OnYaomoBossStateChange(value, tick)
#通用设置
befValue = gameWorldMgr.GetGameWorldDictByKey(key)
--
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