From f58688b45e5d7e36c528f46bfe2392a2c262cbf9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 09 一月 2026 10:54:34 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线装备掉落最后一档品质必掉保底未配置时不累加保底值;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTravel.py | 6 ++++++
1 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTravel.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTravel.py
index 3f83ad7..6275bc3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTravel.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTravel.py
@@ -22,6 +22,7 @@
import NetPackCommon
import ItemControler
import PlayerBeauty
+import PlayerGubao
import GameWorld
import random
@@ -257,6 +258,9 @@
GameWorld.DebugLog("更新体力: energy=%s,travelCnt=%s" % (energy, travelCnt))
CheckTravelEnergyRecover(curPlayer, False)
SyncTravelInfo(curPlayer, [[row, col]], Result_Comm)
+
+ PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_Travel, 1)
+
else:
__doClickGridEvent(curPlayer, row, col)
@@ -304,6 +308,8 @@
if awardItemID:
multiRate = IpyGameDataPY.GetFuncCfg("TravelRate", 2)
+ multiRate += PlayerGubao.GetGubaoPowerValue(curPlayer, PlayerGubao.GubaoPowerType_TravelMultiRate)
+ GameWorld.DebugLog("multiRate=%s" % multiRate)
if GameWorld.CanHappen(multiRate):
multi = 2
SetGridMulti(curPlayer, row, col, multi)
--
Gitblit v1.8.0