From f611ba2ca93e527c98b2d05ffefdcc21a6ed0bd1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 30 十月 2025 15:42:49 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(何太后技能;优化孙坚技能buff额外属性逻辑;增加技能计算伤害类型6-按自残血量值;增加效果7008 5021 5022;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevelBoss.py | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevelBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevelBoss.py
index 9f205d3..e3563de 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevelBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevelBoss.py
@@ -26,7 +26,7 @@
## 回合战斗请求
playerID = curPlayer.GetPlayerID()
chapterID, levelNum, wave = PlayerControl.GetMainLevelPassInfo(curPlayer)
- #levelID = chapterID * 100 + levelNum
+ levelID = chapterID * 100 + levelNum
#if funcLineID != levelID:
# return
GameWorld.DebugLog("请求挑战关卡Boss! passInfo: chapterID=%s,levelNum=%s,wave=%s" % (chapterID, levelNum, wave), playerID)
@@ -59,7 +59,7 @@
GameWorld.DebugLog("最后一波未通过,无法挑战本关boss! passWave=%s < %s" % (wave, waveMax))
return
- return True
+ return True, levelID
def GetFBNPCLineupInfo(curPlayer, mapID, funcLineID):
## 获取NPC阵容相关
--
Gitblit v1.8.0