From f7f55b690a02105991f07014b59916c50c02f611 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期日, 28 九月 2025 09:46:07 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(周瑜、小乔技能;增加技能目标细分7-仅焚血(毒奶)目标,增加技能毒奶支持;增加效果7003-修改技能目标;增加技能buff状态24-焚血(毒奶);优化效果6011;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py | 7 +------ 1 files changed, 1 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py index 1fb32e2..6d4e4b1 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py @@ -47,11 +47,6 @@ TreasureType_HeroHigh = 12 # 英雄招募 - 高级 TreasureType_HeroScore = 13 # 英雄招募 - 积分 -def DoTreasureOpen(curPlayer): - ## 寻宝开启 - Sync_TreasureInfo(curPlayer) - return - def OnTreasureLogin(curPlayer): Sync_TreasureInfo(curPlayer) return @@ -302,7 +297,7 @@ getGridResult.append(gridNum) GameWorld.DebugLog(" 本次产出: gridNum=%s, %s" % (gridNum, getGridResult), playerID) if gridNum in luckyGridNumList: - if gridNum == setLuckyGridNum or gridNum >= maxLuck: + if gridNum == setLuckyGridNum or updLuck >= maxLuck: updLuck = 0 else: updLuck = stageLuck # 直接切换到下一阶段幸运 -- Gitblit v1.8.0