From f7f55b690a02105991f07014b59916c50c02f611 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 28 九月 2025 09:46:07 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(周瑜、小乔技能;增加技能目标细分7-仅焚血(毒奶)目标,增加技能毒奶支持;增加效果7003-修改技能目标;增加技能buff状态24-焚血(毒奶);优化效果6011;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py
index c68d5a4..0b744f8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py
@@ -20,7 +20,7 @@
 import IpyGameDataPY
 import TurnSkill
 
-def DoSkillEffectLogic(turnFight, batObj, tagObj, effSkill, curEffect, connSkill):
+def DoSkillEffectLogic(turnFight, batObj, tagObj, effSkill, curEffect, connSkill, connBuff, **kwargs):
     effectID = curEffect.GetEffectID()
     buffState = curEffect.GetEffectValue(0)
     needLayers = curEffect.GetEffectValue(1) # 累计达到多少层时才结算

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