From f7f55b690a02105991f07014b59916c50c02f611 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期日, 28 九月 2025 09:46:07 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(周瑜、小乔技能;增加技能目标细分7-仅焚血(毒奶)目标,增加技能毒奶支持;增加效果7003-修改技能目标;增加技能buff状态24-焚血(毒奶);优化效果6011;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py index c68d5a4..0b744f8 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5002.py @@ -20,7 +20,7 @@ import IpyGameDataPY import TurnSkill -def DoSkillEffectLogic(turnFight, batObj, tagObj, effSkill, curEffect, connSkill): +def DoSkillEffectLogic(turnFight, batObj, tagObj, effSkill, curEffect, connSkill, connBuff, **kwargs): effectID = curEffect.GetEffectID() buffState = curEffect.GetEffectValue(0) needLayers = curEffect.GetEffectValue(1) # 累计达到多少层时才结算 -- Gitblit v1.8.0