From f7f55b690a02105991f07014b59916c50c02f611 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 28 九月 2025 09:46:07 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(周瑜、小乔技能;增加技能目标细分7-仅焚血(毒奶)目标,增加技能毒奶支持;增加效果7003-修改技能目标;增加技能buff状态24-焚血(毒奶);优化效果6011;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py |   11 ++++++-----
 1 files changed, 6 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py
index 50abc29..007e751 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py
@@ -18,13 +18,14 @@
 
 def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, **skillkwargs):
     layerPer = curEffect.GetEffectValue(0) # 每层增加的万分比
-    buffState = curEffect.GetEffectValue(1) # buff状态
-    if not buffState:
+    buffStateList = curEffect.GetEffectValue(1) # buff状态 [状态1, 状态2, ...]
+    if not buffStateList:
         return
     
     layerTotal = 0
     buffMgr = attacker.GetBuffManager()
-    for buff in buffMgr.FindBuffListByState(buffState):
-        layerTotal += buff.GetLayer()
-        
+    for buffState in buffStateList:
+        for buff in buffMgr.FindBuffListByState(buffState):
+            layerTotal += buff.GetLayer()
+            
     return layerTotal * layerPer

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