From f7f55b690a02105991f07014b59916c50c02f611 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期日, 28 九月 2025 09:46:07 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(周瑜、小乔技能;增加技能目标细分7-仅焚血(毒奶)目标,增加技能毒奶支持;增加效果7003-修改技能目标;增加技能buff状态24-焚血(毒奶);优化效果6011;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py | 11 ++++++----- 1 files changed, 6 insertions(+), 5 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py index 50abc29..007e751 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py @@ -18,13 +18,14 @@ def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, **skillkwargs): layerPer = curEffect.GetEffectValue(0) # 每层增加的万分比 - buffState = curEffect.GetEffectValue(1) # buff状态 - if not buffState: + buffStateList = curEffect.GetEffectValue(1) # buff状态 [状态1, 状态2, ...] + if not buffStateList: return layerTotal = 0 buffMgr = attacker.GetBuffManager() - for buff in buffMgr.FindBuffListByState(buffState): - layerTotal += buff.GetLayer() - + for buffState in buffStateList: + for buff in buffMgr.FindBuffListByState(buffState): + layerTotal += buff.GetLayer() + return layerTotal * layerPer -- Gitblit v1.8.0