From fbf3fe5655d97c67db3bf07706ab5af232dcc9a5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 九月 2025 19:17:48 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(甘夫人技能;增加连击、追击增伤减伤属性;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py |   96 +++++++++---------------------------------------
 1 files changed, 18 insertions(+), 78 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
index 611abb5..3e62f1a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -17,7 +17,6 @@
 import PlayerControl
 import ItemCommon
 import GameMap
-import EventShell
 import NPCCommon
 import ReadChConfig
 import BuffSkill
@@ -34,7 +33,6 @@
 import PlayerSuccess
 import GameFuncComm
 import PyGameData
-import PlayerVip
 import GameObj
 import FBLogic
 import ChConfig
@@ -168,20 +166,16 @@
 def IsFBPass(curPlayer, mapID, lineID):
     ## 副本线路是否已过关
     passLineID = 0
-    if mapID == ChConfig.Def_FBMapID_RealmTower:
-        passLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_RealmTowerFloor)
-    elif mapID == ChConfig.Def_FBMapID_SkyTower:
-        passLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_SkyTowerFloor)
-    elif mapID == ChConfig.Def_FBMapID_TrialTower:
-        passLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
+    if mapID == ChConfig.Def_FBMapID_Main:
+        return PlayerControl.IsMainLevelPass(curPlayer, lineID)
+    
+    ipyData = IpyGameDataPY.GetIpyGameDataNotLog('FBGeneralTrain', mapID, lineID)
+    if ipyData:
+        passLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FBPassLineID % mapID)
     else:
-        ipyData = IpyGameDataPY.GetIpyGameDataNotLog('FBGeneralTrain', mapID, lineID)
-        if ipyData:
-            passLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FBPassLineID % mapID)
-        else:
-            grade = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID])
-            if grade:
-                return True
+        grade = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID])
+        if grade:
+            return True
             
     if passLineID >= lineID:
         return True
@@ -249,13 +243,6 @@
     if not maxTimes:
         return True, ""
     
-    # 首次进入免费
-    if mapID in [ChConfig.Def_FBMapID_PersonalBoss]:
-        curfbStar = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID])
-        if not curfbStar:
-            GameWorld.DebugLog("OnEnterFBEvent 首次进入该副本线路免费!mapID=%s,lineID=%s" % (mapID, lineID))
-            return True, ""
-        
     #playerID = curPlayer.GetPlayerID()
     enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % mapID)
     maxCnt = GetEnterFBMaxCnt(curPlayer, mapID)
@@ -407,17 +394,6 @@
     gameFB.SetGameFBDict(ChConfig.Def_FB_NPCStrengthenMaxLV, maxLV)
     GameWorld.Log("NPC成长动态等级变更: isLeave=%s,totalLV=%s,playerCnt=%s,averageLV=%s,maxLV=%s" 
                   % (isLeave, totalLV, playerCnt, averageLV, maxLV), playerID)
-    # 上古战场特殊处理
-    if mapID == ChConfig.Def_FBMapID_ElderBattlefield:
-        lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
-        fbLineIpyData = GetFBLineIpyData(mapID, lineID)
-        lvLimitMin = 0 if not fbLineIpyData else fbLineIpyData.GetLVLimitMin()
-        robotLVDiff = IpyGameDataPY.GetFuncCfg("ElderBattlefieldCfg", 5)
-        robotLVMin, robotLVMax = averageLV - robotLVDiff, averageLV
-        robotLVMin = max(lvLimitMin, robotLVMin)
-        gameFB.SetGameFBDict(ChConfig.Def_FB_NPCStrengthenMaxLV, robotLVMax)
-        gameFB.SetGameFBDict(ChConfig.Def_FB_NPCStrengthenMinLV, robotLVMin)
-        GameWorld.Log("    更新上古机器人等级范围: lineID=%s,robotLVDiff=%s,robotLV=(%s~%s)" % (lineID, robotLVDiff, robotLVMin, robotLVMax))
     return True
 
 def UpdFBLineNPCStrengthenPlayerCnt(playerID, isLeave):
@@ -670,8 +646,8 @@
                 itemDict['ItemID'] = itemInfo[0]
             if infolen > 1:
                 itemDict['Count'] = itemInfo[1]
-            if infolen > 2:
-                itemDict['IsAuctionItem'] = int(itemInfo[2])
+            #if infolen > 2:
+            #    itemDict['IsAuctionItem'] = int(itemInfo[2])
         elif isinstance(itemInfo, int):
             itemDict['ItemID'] = itemInfo
         elif isinstance(itemInfo, dict):
@@ -681,7 +657,7 @@
                 continue
             itemDict['ItemID'] = itemInfo.GetItemTypeID()
             itemDict['Count'] = itemInfo.GetCount()
-            itemDict['IsAuctionItem'] = ItemControler.GetIsAuctionItem(itemInfo)
+            #itemDict['IsAuctionItem'] = ItemControler.GetIsAuctionItem(itemInfo)
             #itemDict['IsSuite'] = int(itemInfo.GetIsSuite())
             itemDict['UserData'] = itemInfo.GetUserData()
         jsonItemList.append(itemDict)
@@ -1607,7 +1583,7 @@
     
     mwAddCnt = 0#wmpIpyData.GetEffectValue() if wmpIpyData else 0
     extraTimesVIPPriID = fbIpyData.GetExtraTimesVIPPriID()
-    extraCnt = PlayerVip.GetPrivilegeValue(curPlayer, extraTimesVIPPriID)
+    extraCnt = 0
     buyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_BuyFbCntDay % mapID)
     recoverFbCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_RecoverFbCnt % mapID)
     itemAddCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ItemAddFbCnt % mapID)
@@ -1631,7 +1607,7 @@
     mwAddCnt = 0#wmpIpyData.GetEffectValue() if wmpIpyData else 0
     maxTimes += mwAddCnt #法宝增加的次数加到基础次数里
     extraTimesVIPPriID = fbIpyData.GetExtraTimesVIPPriID()
-    extraCnt = PlayerVip.GetPrivilegeValue(curPlayer, extraTimesVIPPriID)
+    extraCnt = 0
     buyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_BuyFbCntDay % mapID)
     recoverFbCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_RecoverFbCnt % mapID)
     itemAddCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ItemAddFbCnt % mapID)
@@ -1648,7 +1624,7 @@
 
     #未买次数
     buyTimesVIPPriID = fbIpyData.GetBuyTimesVIPPriID()
-    canBuyCnt = PlayerVip.GetPrivilegeValue(curPlayer, buyTimesVIPPriID)
+    canBuyCnt = 0
     noBuyCnt = max(0, canBuyCnt - buyCnt)
     return [[rCommonCnt, rRegainFbCnt, rExtraCnt, rBuyCnt, rItemAddCnt, noBuyCnt], [maxTimes, maxRegainFbCnt, extraCnt, canBuyCnt, 10000, canBuyCnt]]
 
@@ -1880,13 +1856,6 @@
         ipyData = ipyDataMgr.GetFBFuncByIndex(i)
         mapID = ipyData.GetDataMapID()
         
-        # 有真实助战次数奖励限制的
-        if ipyData.GetDayHelpCountMax():
-            helpCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FBRealHelpCount % mapID)
-            if helpCount:
-                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FBRealHelpCount % mapID, 0)
-                GameWorld.DebugLog("重置日助战奖励次数限制!mapID=%s" % mapID)
-                
         dayTimes = ipyData.GetDayTimes()
         # 没有日次数限制的不处理
         if not dayTimes and not ipyData.GetBuyTimesVIPPriID() and not ipyData.GetExtraTimesVIPPriID() and not ipyData.GetExtraTimesMWPriID():
@@ -1930,14 +1899,7 @@
         
         GameWorld.DebugLog("    重置:mapID=%s,dayTimes=%s,buyCnt=%s,recoverCnt=%s,itemAddCnt=%s,regainFBCnt=%s,maxCnt=%s,enterCnt=%s" 
                            % (mapID, dayTimes, buyCnt, recoverCnt, itemAddCnt, regainFBCnt, maxCnt, enterCnt))
-        if mapID == ChConfig.Def_FBMapID_ZhuXianBoss:
-            if GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_ZhuXianBoss):
-                curCnt = min(maxCnt - enterCnt + IpyGameDataPY.GetFuncCfg('ZhuXianBossCntCfg'), IpyGameDataPY.GetFuncCfg('ZhuXianBossCntCfg', 2))
-                if curCnt > dayTimes:
-                    PlayerControl.NomalDictSetProperty(curPlayer, itemAddCntKey, curCnt - dayTimes)
-                elif curCnt < dayTimes:
-                    PlayerControl.NomalDictSetProperty(curPlayer, enterCntKey, dayTimes - curCnt)
-            
+        
         mapIDInfo.append(mapID)
         
     if mapIDInfo:
@@ -1996,9 +1958,6 @@
     if not ipyData:
         return
     canBuyCnt = 0
-    buyTimesVIPPriID = ipyData.GetBuyTimesVIPPriID()
-    if buyTimesVIPPriID:
-        canBuyCnt += PlayerVip.GetPrivilegeValue(curPlayer, buyTimesVIPPriID)
     canBuyCnt += PlayerGoldInvest.GetAddFBBuyCnt(curPlayer, mapID)
     GameWorld.DebugLog("购买副本进入次数: mapID=%s,canBuyCnt=%s" % (mapID, canBuyCnt))
     if canBuyCnt <= 0:
@@ -2012,11 +1971,9 @@
     if mapID == ChConfig.Def_FBMapID_SealDemon and maxDayTimes and maxCnt - enterCnt >= maxDayTimes:
         GameWorld.DebugLog('当前次数已满,无需购买。。')
         return
-    if mapID == ChConfig.Def_FBMapID_ZhuXianBoss and maxCnt - enterCnt >= IpyGameDataPY.GetFuncCfg('ZhuXianBossCntCfg', 2):
-        return
     
     if hasBuyCnt >= canBuyCnt:
-        GameWorld.DebugLog("购买次数已经用完mapID=%s,buyTimesVIPPriID=%s,hasBuyCnt=%s >= canBuyCnt=%s" % (mapID, buyTimesVIPPriID, hasBuyCnt, canBuyCnt))
+        GameWorld.DebugLog("购买次数已经用完mapID=%s,hasBuyCnt=%s >= canBuyCnt=%s" % (mapID, hasBuyCnt, canBuyCnt))
         return
     costGoldDict = IpyGameDataPY.GetFuncEvalCfg('BuyFBCntCost', 1, {})
     costGold = costGoldDict.get(str(mapID), '0')
@@ -2047,9 +2004,6 @@
             paramList = [curPlayer.GetPlayerName()]
             PlayerControl.SendMailByKey("BuyLoveFBCntCoupleMail", [coupleID], addItemList, paramList)
     return
-
-def DoFuncOpen_RunDaily(curPlayer): return EventReport.WriteFuncCMEAcceptable(curPlayer, ShareDefine.GameFuncID_RunDaily)
-def DoFuncOpen_RunFamily(curPlayer): return EventReport.WriteFuncCMEAcceptable(curPlayer, ShareDefine.GameFuncID_RunFamily)
 
 #---------------------------------------------------------------------
 ## 副本开启提示(几分钟)
@@ -2188,11 +2142,7 @@
         return
     
     encourageCost = eval(ipyData.GetMoneyCount())
-    if curMapID == ChConfig.Def_FBMapID_SealDemon:
-        isDouble = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FMTDouble)
-        if isDouble: #封魔坛双倍挑战则鼓舞双倍花费
-            encourageCost *= 2
-
+    
     costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, encourageType, encourageCost)
     if not costMoneyList:
         return
@@ -2229,7 +2179,6 @@
             SendFBEncourageInfo(player, encourageLV+1, ownerID)
             if player.GetID() == curPlayer.GetID():
                 PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FBEncourage, 1, [curMapID])
-                EventShell.EventRespons_FBEncourage(curPlayer, curMapID)
             
     else:
         BuffSkill.DoAddBuff(curPlayer, buffType, skillBuff, tick)
@@ -2237,7 +2186,6 @@
         SendFBEncourageInfo(curPlayer, encourageLV+1, ownerID)
         #成就
         PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FBEncourage, 1, [curMapID])
-        EventShell.EventRespons_FBEncourage(curPlayer, curMapID)
     return True
 
 ## 添加副本鼓舞buff,一般用于玩家掉线后,在规定时间内重新上线回到副本时重新上buff
@@ -2654,14 +2602,6 @@
             totalZhenQi = gameWorld.GetGameWorldDictByKey(ChConfig.Map_Player_AreaReward_GetZhenQiTotal%playerID)
             totalZhenQi += addZhenQi
             gameWorld.SetGameWorldDict(ChConfig.Map_Player_AreaReward_GetZhenQiTotal%playerID, totalZhenQi)
-            
-        if "TechPoint" in rewardFormatDict:
-            addTechPoint = eval(rewardFormatDict["TechPoint"])
-            PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, addTechPoint, True, ShareDefine.Def_AddFAVReason_FamilyInvade, True)
-            
-            techPoint = gameWorld.GetGameWorldDictByKey(ChConfig.Map_Player_AreaReward_GetTechPoint%playerID)
-            techPoint += addTechPoint
-            gameWorld.SetGameWorldDict(ChConfig.Map_Player_AreaReward_GetTechPoint%playerID, techPoint)
             
         #GameWorld.DebugLog("    战场福利 倍区=%s,reLV=%s,reExp=%s,addExp=%s,addZQ=%s,totalExp=%s,totalZQ=%s" 
         #                   % (multiple, reLV, reExp, addExp, addZhenQi, totalExp, totalZhenQi), playerID)

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