From fbf3fe5655d97c67db3bf07706ab5af232dcc9a5 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 18 九月 2025 19:17:48 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(甘夫人技能;增加连击、追击增伤减伤属性;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 5 ----- 1 files changed, 0 insertions(+), 5 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py index c5ce267..5bc9315 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py @@ -331,7 +331,6 @@ #玩家缓存 #PlayerViewCache.OnPlayerFamilyChange(jionPlayer.GetPlayerID(), curFamily.GetID(), curFamily.GetName()) - #PlayerTeam.OnTeamMemFamilyRefresh(jionPlayer, curFamily.GetID()) #SetMemberFightPower(familyMember, PlayerControl.GetFightPower(jionPlayer)) #GetFamilyMgr().AddFamilyIDToFightPowerChangeList(curFamily.GetID(), jionPlayer.GetPlayerID()) return @@ -433,10 +432,6 @@ Sync_RequestAddFamilyInfo(curPlayer) __FamilyAffair_CheckReset(curPlayer) PlayerFamilyTech.Sync_PlayerFamilyTechLV(curPlayer) - #GameLogic_FamilyWar.DoCheckChampionFamilyTitle(curPlayer) - #GameLogic_FamilyBoss.OnEnterFamily(curPlayer) - #PlayerFamilyRedPacket.CreatCacheRedPacktet(curPlayer) - #PlayerFamilyZhenfa.OnEnterFamily(curPlayer) return def __OnLeaveFamily(curPlayer, tick): -- Gitblit v1.8.0