From fc3f5ce2d3362ca59a04c1b1aba43f8cfbcf79b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 09 一月 2026 10:34:11 +0800
Subject: [PATCH] 271 【内政】古宝系统-服务端(古宝升星增加验证同品质x个x星条件;修复古宝月卡特权领奖会越领越多bug;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py |    9 +++------
 1 files changed, 3 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py
index bbd865c..1cf2ebd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py
@@ -21,6 +21,7 @@
 import ShareDefine
 import PlayerControl
 import IpyGameDataPY
+import PlayerSuccess
 import PlayerActivity
 import PlayerBillboard
 import PlayerViewCache
@@ -71,13 +72,9 @@
         return
     
     PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_ArenaBattle)
+    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAArenaBattle, 1)
     
     return True, funcLineID
-
-def GetFBPlayerLineupID(curPlayer, mapID, funcLineID):
-    ## 获取玩家使用的攻防阵容ID
-    # @return: 攻击方阵容ID, 防守方阵容ID
-    return ShareDefine.Lineup_ArenaAtk, ShareDefine.Lineup_ArenaDef
 
 def OnTurnFightAward(curPlayer, guid, mapID, funcLineID, winFaction, statMsg, dateStr, reqData, awardDict):
     ## 回合战斗结算奖励
@@ -227,7 +224,7 @@
     PlayerArena.SetRecRealmLV(recData, curPlayer.GetOfficialRank())
     PlayerArena.SetRecLV(recData, curPlayer.GetLV())
     # 名字、变更积分 +-、战力
-    fightPower = TurnAttack.GetPlayerLineupFightPower(curPlayer, ShareDefine.Lineup_ArenaAtk)
+    fightPower = TurnAttack.GetPlayerLineupFightPower(curPlayer)
     recData.SetUserData({"Name":curPlayer.GetPlayerName(), "AddScore":-defDecScore, "FightPower":fightPower})
     if defDecScore: # 防守方仅变更时更新
         PlayerBillboard.UpdateBillboardByID(tagPlayerID, ShareDefine.Def_BT_Arena, updScore)

--
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