From fc3f5ce2d3362ca59a04c1b1aba43f8cfbcf79b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 09 一月 2026 10:34:11 +0800
Subject: [PATCH] 271 【内政】古宝系统-服务端(古宝升星增加验证同品质x个x星条件;修复古宝月卡特权领奖会越领越多bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py | 44 ++++++--------------------------------------
1 files changed, 6 insertions(+), 38 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
index 2030fa7..b67212c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -483,6 +483,12 @@
itemType = curItem.GetType()
itemID = curItem.GetItemTypeID()
+
+ if itemType in IpyGameDataPY.GetFuncEvalCfg("ItemRecordRule", 4) \
+ or itemID in IpyGameDataPY.GetFuncEvalCfg("ItemRecordRule", 5):
+ GameWorld.DebugLog("不需要记录的物品类型或ID! itemType=%s,itemID=%s" % (itemType, itemID))
+ return False
+
itemTypeMinColorDict = IpyGameDataPY.GetFuncEvalCfg("ItemRecordRule", 1)
if itemType in itemTypeMinColorDict:
minColor = itemTypeMinColorDict[itemType]
@@ -496,11 +502,6 @@
or itemID in IpyGameDataPY.GetFuncEvalCfg("ItemRecordRule", 3):
#GameWorld.DebugLog("需要记录的物品类型或ID! itemType=%s,itemID=%s" % (itemType, itemID))
return True
-
- if itemType in IpyGameDataPY.GetFuncEvalCfg("ItemRecordRule", 4) \
- or itemID in IpyGameDataPY.GetFuncEvalCfg("ItemRecordRule", 5):
- #GameWorld.DebugLog("不需要记录的物品类型或ID! itemType=%s,itemID=%s" % (itemType, itemID))
- return False
#if itemType == ChConfig.Def_ItemType_Rune:
# return IsRuneItemNeedRecord(curItem, curItem.GetUserAttr(ShareDefine.Def_IudetRuneLV))
@@ -854,39 +855,6 @@
return True
if itemID not in ChConfig.Def_TransformItemIDList:
return False
- if itemID == ChConfig.Def_ItemID_SilverMoney:
- PlayerControl.GiveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Silver_Money, itemCount)
- elif itemID == ChConfig.Def_ItemID_SP:
- PlayerControl.PlayerAddZhenQi(curPlayer, itemCount)
- elif itemID == ChConfig.Def_ItemID_GoldPaper:
- PlayerControl.GiveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, itemCount, moneyEventName, addDict)
- elif itemID == ChConfig.Def_ItemID_RealmPoint:
- PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_RealmPoint, itemCount)
- elif itemID == ChConfig.Def_ItemID_BossReborn:
- msgStr = str(itemCount)
- GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'AddBossRebornPoint', msgStr, len(msgStr))
- elif itemID == ChConfig.Def_ItemID_Ysog:
- PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_Ysog, itemCount)
- elif itemID == ChConfig.Def_ItemID_SoulDust:
- PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_SoulDust, itemCount)
- elif itemID == ChConfig.Def_ItemID_SoulSplinters:
- PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_SoulSplinters, itemCount)
- elif itemID == ChConfig.Def_ItemID_SoulCore:
- PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_SoulCore, itemCount)
- elif itemID == ChConfig.Def_ItemID_Honor:
- PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_Honor, itemCount)
- elif itemID == ChConfig.Def_ItemID_GoldMoney:
- PlayerControl.GiveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, itemCount, moneyEventName, addDict)
- elif itemID == ChConfig.Def_ItemID_FuncSysPrivilege:
- PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_FuncSysPrivilege, itemCount)
- elif itemID == ChConfig.Def_ItemID_BTGMPoint:
- PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_BTGMPoint, itemCount)
- elif itemID == ChConfig.Def_ItemID_GuShenMoney:
- PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_GuShenMoney, itemCount)
- elif itemID == ChConfig.Def_ItemID_GongdePoint:
- PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_GongdePoint, itemCount)
- elif itemID == ChConfig.Def_ItemID_FamilyFlagWarPoint:
- PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_FamilyFlagWarPoint, itemCount)
return True
def __CrossServerPutInItem(self, packIndex, tagItem, event=["", False, {}]):
--
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