From fd1197fd91110938802a68d998e6f45bb65495ed Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 09 二月 2026 20:12:07 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(公会讨伐支持跨服;test_OnDay等命令支持跨服同步过天等;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/test_OnDay.py | 14 +++++++++++---
1 files changed, 11 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/test_OnDay.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/test_OnDay.py
index 1c3f017..b7cd7f5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/test_OnDay.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/test_OnDay.py
@@ -19,13 +19,21 @@
import PlayerEventCounter
import GameWorldEvent
import ServerDay
+import CrossMgr
+
+def GetGMServerIDList(curPlayer):
+ ## 获取命令额外发送到其他服务器,如跨服
+ centerID = CrossMgr.GetSSServerMgr().GetCrossCenterID()
+ return [centerID] if centerID else []
+
+def OnExecCross(crossPlayer, gmList):
+ GameWorldEvent.OnGM_CrossCenterEvent("GMOnDay")
+ return
def OnExec(curPlayer, gmList):
__DoExec(GameWorld.GetGameWorld().GetTick())
-
ServerDay.__printServerDay(curPlayer)
- # 暂时同步GameServer,之后可去除
- return True
+ return
def __DoExec(tick):
playerManager = GameWorld.GetPlayerManager()
--
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