From fd1197fd91110938802a68d998e6f45bb65495ed Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 09 二月 2026 20:12:07 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(公会讨伐支持跨服;test_OnDay等命令支持跨服同步过天等;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py | 29 +++++++++++++++++++++++------
1 files changed, 23 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
index cb47a5c..f12f11c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -369,6 +369,14 @@
DataRecordPack.DR_OnLinePlayerCount(activePlayerCount) # 总在线
return
+def OnGM_CrossCenterEvent(gmEvent):
+ if not GameWorld.IsCrossCenter():
+ return
+ serverEventValue = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_CrossCenterEvent)
+ if DoLogic_CrossCenterEvent(serverEventValue, gmEvent=gmEvent):
+ CrossMgr.SendCrossServerEvent(gmEvent=gmEvent)
+ return
+
def DoLogic_GameWorldEvenByTime(tick):
'''跨服事件由跨服中心服务器驱动,游戏服使用原方式
跨服中心OnEvent -> 其他服务器OnEvent (包含个常规跨服服务器及游戏服,不保证谁先执行)
@@ -459,22 +467,22 @@
PlayerEventCounter.DoLogic_OnYear(tick)
return
-def DoLogic_CrossCenterEvent(centerEventValue, centerServerID=0):
+def DoLogic_CrossCenterEvent(centerEventValue, centerServerID=0, gmEvent=""):
## 收到跨服中心事件同步,如OnDay等
serverEventValue = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_CrossCenterEvent)
if not serverEventValue:
serverEventValue = centerEventValue
DBDataMgr.GetEventTrigMgr().SetValue(ShareDefine.Def_CrossCenterEvent, centerEventValue)
- if serverEventValue == centerEventValue:
+ if serverEventValue == centerEventValue and not gmEvent:
if centerServerID:
GameWorld.Log("本服与跨服中心事件值相同不处理! serverEventValue=%s,centerEventValue=%s,centerServerID=%s" % (serverEventValue, centerEventValue, centerServerID))
return
if centerServerID:
- GameWorld.Log("本服与跨服中心事件值变化! serverEventValue=%s,centerEventValue=%s,centerServerID=%s" % (serverEventValue, centerEventValue, centerServerID))
+ GameWorld.Log("本服与跨服中心事件值变化! serverEventValue=%s,centerEventValue=%s,centerServerID=%s,gmEvent=%s" % (serverEventValue, centerEventValue, centerServerID, gmEvent))
else:
- GameWorld.Log("跨服中心服务器事件值变化! serverEventValue=%s,centerEventValue=%s" % (serverEventValue, centerEventValue))
+ GameWorld.Log("跨服中心服务器事件值变化! serverEventValue=%s,centerEventValue=%s,gmEvent=%s" % (serverEventValue, centerEventValue, gmEvent))
serverEventTime = GameWorld.ChangeStrToDatetime("%s" % serverEventValue, ChConfig.TYPE_Time_Format_YmdH)
centerEventTime = GameWorld.ChangeStrToDatetime("%s" % centerEventValue, ChConfig.TYPE_Time_Format_YmdH)
@@ -496,12 +504,12 @@
isEvent = False
#OnHour事件
- if (serverHour != centerHour or serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear):
+ if (serverHour != centerHour or serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear or gmEvent == "GMOnHour"):
isEvent = True
PlayerEventCounter.DoLogic_CrossCenterOnHour(centerEventValue)
#OnDay事件
- if (serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear):
+ if (serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear or gmEvent == "GMOnDay"):
isEvent = True
PlayerEventCounter.DoLogic_CrossCenterOnDay(centerEventValue)
@@ -517,6 +525,15 @@
#if serverYear != curTimeYear:
# OnYear(tick)
+ # 游戏服额外处理玩家
+ if GameWorld.IsMainServer():
+ playerManager = GameWorld.GetPlayerManager()
+ for i in xrange(playerManager.OnlineCount()):
+ curPlayer = playerManager.OnlineAt(i)
+ if not GameWorld.IsNormalPlayer(curPlayer):
+ continue
+ PlayerEventCounter.PlayerOnCrossCenterEvent(curPlayer, centerEventValue, gmEvent=gmEvent)
+
return isEvent
def __CheckIpyDataRecycle(timeNow):
--
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