From fd46c6afd9024b1739a449786c284461d0394d0b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 01 十二月 2025 15:05:47 +0800
Subject: [PATCH] 358 【内政】红颜系统-服务端(白骨盈野特殊效果改为固定奖励)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |   18 +++++++++++++++---
 1 files changed, 15 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 39a115b..cc573b3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -93,6 +93,12 @@
 
 Def_BuffValue_Count = 3     # buff记录的value个数
 
+# buff保留类型定义
+(
+BuffRetainType_Dead, # 死亡保留 1
+BuffRetainType_Revive, # 复活保留 2
+) = range(1, 1 + 2)
+
 #游戏对象属性--------------------------------------------
 # 属性ID列表,所有对象类型通用,如Player、NPC
 AttrIDList = (
@@ -168,7 +174,9 @@
 AttrID_ComboDamPerDef,                      # 连击减伤 70
 AttrID_PVPDamPer,                           # PVP增伤 71
 AttrID_PVPDamPerDef,                        # PVP减伤 72
-) = range(1, 1 + 72)
+AttrID_ReviveHPPer,                         # 复活生命加成 73
+AttrID_ReviveXPPer,                         # 复活怒气加成 74
+) = range(1, 1 + 74)
 
 # 需要计算的武将战斗属性ID列表
 CalcBattleAttrIDList = [AttrID_Atk, AttrID_Def, AttrID_MaxHP, AttrID_StunRate, AttrID_StunRateDef, 
@@ -182,7 +190,8 @@
                         AttrID_WeiFinalDamPer, AttrID_WeiFinalDamPerDef, AttrID_ShuFinalDamPer, AttrID_ShuFinalDamPerDef,
                         AttrID_WuFinalDamPer, AttrID_WuFinalDamPerDef, AttrID_QunFinalDamPer, AttrID_QunFinalDamPerDef,
                         AttrID_BatDamPer, AttrID_BatDamPerDef, AttrID_PursueDamPer, AttrID_PursueDamPerDef,
-                        AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_PVPDamPer, AttrID_PVPDamPerDef
+                        AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_PVPDamPer, AttrID_PVPDamPerDef,
+                        AttrID_ReviveHPPer, AttrID_ReviveXPPer,
                         ]
 
 # 基础三维属性ID列表
@@ -3997,10 +4006,13 @@
 TriggerWay_BeAtkBack, # 被反击时 39
 TriggerWay_InBattlefield, # 在场时 40
 TriggerWay_Revive, # 复活时 41
-) = range(1, 1 + 41)
+TriggerWay_BigTurnStartByDead, # 大回合开始时(死亡后有效) 42
+) = range(1, 1 + 42)
 
 # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的
 TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst]
+# 死亡可以触发的方式
+DeadCanTriggerWayList = [TriggerWay_BigTurnStartByDead]
 
 # 被动触发有效来源
 TriggerSrc_Skill = 1    # 身上技能有效

--
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