From fd46c6afd9024b1739a449786c284461d0394d0b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 01 十二月 2025 15:05:47 +0800
Subject: [PATCH] 358 【内政】红颜系统-服务端(白骨盈野特殊效果改为固定奖励)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py |   18 ++++--------------
 1 files changed, 4 insertions(+), 14 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py
index b88a642..67867c2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py
@@ -83,26 +83,16 @@
     itemList += FBCommon.GetSweepAwardList(mapID, lineID, sweepCnt)
     GameWorld.DebugLog("白骨盈野扫荡: mapID=%s,lineID=%s,sweepCnt=%s,itemList=%s" % (mapID, lineID, sweepCnt, itemList))
     
-    addPer = PlayerBeauty.GetBeautyEffInfo(curPlayer, PlayerBeauty.EffType_FBZhanchuiAwardPer)[0] # 扫荡奖励百分比
-    if addPer:
-        GameWorld.DebugLog("红颜额外增加扫荡奖励百分比: %s, itemList=%s" % (addPer, itemList))
-        itemListEx = []
-        for itemInfo in itemList:
-            itemID = itemInfo[0]
-            itemCount = itemInfo[1]
-            addCount = int(itemCount * addPer / 100.0)
-            if addCount > 0:
-                itemListEx.append([itemID, addCount, 1]) # 标记是红颜效果额外获得的
-        itemList += itemListEx
-        GameWorld.DebugLog("itemListEx=%s,itemList=%s" % (itemListEx, itemList))
+    exItemCount, exItemID = PlayerBeauty.GetBeautyEffInfo(curPlayer, PlayerBeauty.EffType_FBZhanchuiItemEx) # 扫荡额外物品奖励
+    if exItemCount and exItemID:
+        itemList += [[exItemID, exItemCount, 1]] # 标记是红颜效果额外获得的
+        GameWorld.DebugLog("红颜额外增加扫荡物品奖励: exItemID=%s, exItemCount=%s, itemList=%s" % (exItemID, exItemCount, itemList))
         
     ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["Zhanchui", False, {}], isNotifyAward=False)
     
     isPass = 1
     jsonItemList = []
     for itemInfo in itemList:
-        itemID = itemInfo[0]
-        itemCount = itemInfo[1]
         itemDict = {"ItemID":itemInfo[0], "Count":itemInfo[1]}
         if len(itemInfo) > 2:
             itemDict['BeautyEx'] = itemInfo[2]

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