From fd46c6afd9024b1739a449786c284461d0394d0b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 01 十二月 2025 15:05:47 +0800
Subject: [PATCH] 358 【内政】红颜系统-服务端(白骨盈野特殊效果改为固定奖励)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
index 413f347..3fe8f91 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
@@ -25,10 +25,10 @@
import PlayerGoldRush
import NetPackCommon
import ItemControler
+import PyGameData
import PlayerTask
import FBCommon
import ObjPool
-import PyGameData
# 红颜解锁方式
(
@@ -50,7 +50,7 @@
EffType_BootyPer, # 1. 主线战利品上限提高百分比(对所有主线战利品生效) Value:百分比
EffType_ArenaItemEx, # 2. 演武场挑战胜利,概率额外获得1个物品的概率 TypeValue:物品ID Value:概率
EffType_TravelEnergy, # 3.游历体力上限增加 Value:增加上限
-EffType_FBZhanchuiAwardPer, # 4.白骨盈野扫荡奖励增加百分比 Value:百分比
+EffType_FBZhanchuiItemEx, # 4.白骨盈野扫荡额外物品奖励 TypeValue:物品ID Value:数量
) = range(1, 1 + 4)
def OnPlayerLogin(curPlayer):
@@ -188,7 +188,7 @@
return
elif unlockWay == UnlockWay_TravelCnt:
- travelCnt = 0
+ travelCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TravelCnt)
needTravelCnt = unlockNeedCnt
if travelCnt < needTravelCnt:
GameWorld.DebugLog("激活红颜所需游历次数不足! beautyID=%s,travelCnt=%s < %s" % (beautyID, travelCnt, needTravelCnt), playerID)
--
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