From fdebf36f0d9201c6a6949a08cdfeebb718c25ce2 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 23 五月 2025 19:35:53 +0800 Subject: [PATCH] 16 卡牌服务端(聊天、广播、通用记录、查看玩家;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 25 ++++++++++++++----------- 1 files changed, 14 insertions(+), 11 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py index 6080b81..9d7d77f 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py @@ -124,11 +124,12 @@ import PlayerAssist import PlayerArena import PyGameData -import PlayerTJG import PlayerGuaji import PlayerXiangong import PlayerFuncTeam import PlayerMineArea +import PlayerBillboard +import PlayerViewCache import PlayerMail import datetime @@ -166,6 +167,9 @@ PlayerOnDayEx(curPlayer) DoLogic_OnDayEx(tick) + + PlayerBillboard.OnDay() + PlayerViewCache.OnDay() return def DoLogic_OnDayEx(tick): @@ -255,15 +259,15 @@ # @return None # @remarks 函数详细说明. def GameServer_InitOK(index, tick): - curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) - try: - #通知BServer自己OK了 - curPlayer.SendToBServerServerInitOK() - ChPlayer.OnAllServerInitOK(curPlayer, tick) - except: - curPlayer.Kick(IPY_GameWorld.disWaitForPlayerLoinError) - import traceback - GameWorld.RaiseException("玩家上线逻辑错误\r\n%s" % traceback.format_exc()) + # curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) + # try: + # #通知BServer自己OK了 + # curPlayer.SendToBServerServerInitOK() + # ChPlayer.OnAllServerInitOK(curPlayer, tick) + # except: + # curPlayer.Kick(IPY_GameWorld.disWaitForPlayerLoinError) + # import traceback + # GameWorld.RaiseException("玩家上线逻辑错误\r\n%s" % traceback.format_exc()) return #-------------------------------------------------------- @@ -426,7 +430,6 @@ #特殊时间点过天的,一般是游戏功能,此时立即同步一次跨服玩家数据 CrossPlayerData.SendMergePlayerDataNow(curPlayer) - #PlayerTJG.TJGOnDay(curPlayer, onEventType) # 以下为支持两种重置模式切换配置的 FBCommon.FBOnDay(curPlayer, onEventType) -- Gitblit v1.8.0