From fdf293d937f74d7012ad80ef9ea71c23f440193a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 28 十月 2025 10:04:32 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(陆逊技能;增加效果ID5009:检测场上最高层buff复制buff到目标上; 增加效果ID5020:引爆目标所有持续buff所有回合效果(只算按回合结算的))

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py |   89 +-------------------------------------------
 1 files changed, 2 insertions(+), 87 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 920a31e..ee4a1ed 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -133,7 +133,7 @@
                         ("BYTE", "TriggerWay3", 0),
                         ("BYTE", "TriggerSrc3", 0),
                         ("WORD", "CoolDownTime", 0),
-                        ("WORD", "BuffStateLimit", 0),
+                        ("list", "BuffStateLimit", 0),
                         ("BYTE", "CurBuffState", 0),
                         ("WORD", "LastTime", 0),
                         ("BYTE", "LayerCnt", 0),
@@ -477,16 +477,6 @@
                         ("WORD", "EatPerCount", 0),
                         ("list", "LVUpCostItemInfo", 0),
                         ("DWORD", "ActivateSkillID", 0),
-                        ),
-
-                "GodWeapon":(
-                        ("WORD", "Type", 1),
-                        ("WORD", "LV", 1),
-                        ("DWORD", "Exp", 0),
-                        ("list", "AttrType", 0),
-                        ("list", "AttrNum", 0),
-                        ("DWORD", "SkillID", 0),
-                        ("char", "SysMark", 0),
                         ),
 
                 "FuncConfig":(
@@ -1316,19 +1306,6 @@
                         ("DWORD", "LVExp", 0),
                         ("DWORD", "AddMinAtk", 0),
                         ("DWORD", "AddMaxAtk", 0),
-                        ),
-
-                "OSCBillRankAward":(
-                        ("BYTE", "OSCBillType", 1),
-                        ("BYTE", "RankA", 0),
-                        ("BYTE", "RankB", 0),
-                        ("dict", "RankAward", 0),
-                        ),
-
-                "OSCBillTagAward":(
-                        ("BYTE", "OSCBillType", 1),
-                        ("WORD", "TagCondition", 0),
-                        ("dict", "TagAward", 0),
                         ),
 
                 "LoginDayAward":(
@@ -2567,7 +2544,7 @@
     def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
     def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 BYTE
     def GetCoolDownTime(self): return self.attrTuple[30] # 技能冷却时间 WORD
-    def GetBuffStateLimit(self): return self.attrTuple[31] # Buff状态限制组 WORD
+    def GetBuffStateLimit(self): return self.attrTuple[31] # Buff状态限制组 list
     def GetCurBuffState(self): return self.attrTuple[32] # Buff状态值 BYTE
     def GetLastTime(self): return self.attrTuple[33] # 持续时间 WORD
     def GetLayerCnt(self): return self.attrTuple[34] # Buff层数 BYTE
@@ -3061,21 +3038,6 @@
     def GetEatPerCount(self): return self.attrTuple[8] # 每次培养消耗x个 WORD
     def GetLVUpCostItemInfo(self): return self.attrTuple[9] # 突破等级道具ID|个数 list
     def GetActivateSkillID(self): return self.attrTuple[10] # 激活技能ID DWORD
-
-# 神兵表
-class IPY_GodWeapon():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetType(self): return self.attrTuple[0] # 神兵类型 WORD
-    def GetLV(self): return self.attrTuple[1] # 等级 WORD
-    def GetExp(self): return self.attrTuple[2] # DWORD
-    def GetAttrType(self): return self.attrTuple[3] # 属性类型 list
-    def GetAttrNum(self): return self.attrTuple[4] # 属性值 list
-    def GetSkillID(self): return self.attrTuple[5] # 激活技能ID DWORD
-    def GetSysMark(self): return self.attrTuple[6] # 系统提示 char
 
 # 功能配置表格
 class IPY_FuncConfig():
@@ -4300,29 +4262,6 @@
     def GetLVExp(self): return self.attrTuple[2] # 除经验点总经验外升级还需的经验 DWORD
     def GetAddMinAtk(self): return self.attrTuple[3] # 增加最小攻击 DWORD
     def GetAddMaxAtk(self): return self.attrTuple[4] # 增加最大攻击 DWORD
-
-# 全民冲榜排行奖励表
-class IPY_OSCBillRankAward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetOSCBillType(self): return self.attrTuple[0] # 冲榜类型 BYTE
-    def GetRankA(self): return self.attrTuple[1] # 排名A BYTE
-    def GetRankB(self): return self.attrTuple[2] # 至排名B BYTE
-    def GetRankAward(self): return self.attrTuple[3] # 排名奖励 {"职业":[[物品ID,个数],...], ...} dict
-
-# 全民冲榜达成奖励表
-class IPY_OSCBillTagAward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetOSCBillType(self): return self.attrTuple[0] # 冲榜类型 BYTE
-    def GetTagCondition(self): return self.attrTuple[1] # 目标条件值 WORD
-    def GetTagAward(self): return self.attrTuple[2] # 目标奖励 {"职业":[[物品ID,个数],...], ...} dict
 
 # 七天登录奖励表
 class IPY_LoginDayAward():
@@ -6155,7 +6094,6 @@
         self.__LoadFileData("Realm", onlyCheck)
         self.__LoadFileData("RealmLVUPTask", onlyCheck)
         self.__LoadFileData("LianTi", onlyCheck)
-        self.__LoadFileData("GodWeapon", onlyCheck)
         self.__LoadFileData("FuncConfig", onlyCheck)
         self.__LoadFileData("FuncOpenLV", onlyCheck)
         self.__LoadFileData("ItemCompound", onlyCheck)
@@ -6235,8 +6173,6 @@
         self.__LoadFileData("Chests", onlyCheck)
         self.__LoadFileData("ChestsAward", onlyCheck)
         self.__LoadFileData("VIPKillNPC", onlyCheck)
-        self.__LoadFileData("OSCBillRankAward", onlyCheck)
-        self.__LoadFileData("OSCBillTagAward", onlyCheck)
         self.__LoadFileData("LoginDayAward", onlyCheck)
         self.__LoadFileData("SpringSale", onlyCheck)
         self.__LoadFileData("OrderInfo", onlyCheck)
@@ -6834,13 +6770,6 @@
         self.CheckLoadData("LianTi")
         return self.ipyLianTiCache[index]
 
-    def GetGodWeaponCount(self):
-        self.CheckLoadData("GodWeapon")
-        return self.ipyGodWeaponLen
-    def GetGodWeaponByIndex(self, index):
-        self.CheckLoadData("GodWeapon")
-        return self.ipyGodWeaponCache[index]
-
     def GetFuncConfigCount(self):
         self.CheckLoadData("FuncConfig")
         return self.ipyFuncConfigLen
@@ -7393,20 +7322,6 @@
     def GetVIPKillNPCByIndex(self, index):
         self.CheckLoadData("VIPKillNPC")
         return self.ipyVIPKillNPCCache[index]
-
-    def GetOSCBillRankAwardCount(self):
-        self.CheckLoadData("OSCBillRankAward")
-        return self.ipyOSCBillRankAwardLen
-    def GetOSCBillRankAwardByIndex(self, index):
-        self.CheckLoadData("OSCBillRankAward")
-        return self.ipyOSCBillRankAwardCache[index]
-
-    def GetOSCBillTagAwardCount(self):
-        self.CheckLoadData("OSCBillTagAward")
-        return self.ipyOSCBillTagAwardLen
-    def GetOSCBillTagAwardByIndex(self, index):
-        self.CheckLoadData("OSCBillTagAward")
-        return self.ipyOSCBillTagAwardCache[index]
 
     def GetLoginDayAwardCount(self):
         self.CheckLoadData("LoginDayAward")

--
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