From fdf293d937f74d7012ad80ef9ea71c23f440193a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 28 十月 2025 10:04:32 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(陆逊技能;增加效果ID5009:检测场上最高层buff复制buff到目标上; 增加效果ID5020:引爆目标所有持续buff所有回合效果(只算按回合结算的))

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py |    4 ----
 1 files changed, 0 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
index 968c2b0..7575923 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -31,7 +31,6 @@
 import GameFuncComm
 import IpyGameDataPY
 import CrossPlayerData
-import PlayerSuccess
 import PlayerActLunhuidian
 import PlayerActTask
 import PlayerPet
@@ -633,9 +632,6 @@
     if updClassLV > horseLV:
         # 玩家马匹进阶
         DataRecordPack.DR_NewHorseByClassUp(curPlayer, updClassLV, 0)
-        # 记录开服活动马匹阶级
-        #OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_Horse, updClassLV)
-        PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_HorseAllLV, updClassLV)
         
     Sync_HorseClassData(curPlayer)
     # 刷属性,更新排行榜

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