From fdf293d937f74d7012ad80ef9ea71c23f440193a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 28 十月 2025 10:04:32 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(陆逊技能;增加效果ID5009:检测场上最高层buff复制buff到目标上; 增加效果ID5020:引爆目标所有持续buff所有回合效果(只算按回合结算的))
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5011.py | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5011.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5011.py
index 3293030..34209f9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5011.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5011.py
@@ -18,7 +18,7 @@
import TurnSkill
import IpyGameDataPY
-def DoSkillEffectLogic(turnFight, batObj, tagObj, effSkill, curEffect, connSkill):
+def DoSkillEffectLogic(turnFight, batObj, tagObj, effSkill, curEffect, connSkill, connBuff, **kwargs):
skillID = curEffect.GetEffectValue(0) # 技能ID,为0时释放本技能
if not skillID:
passiveSkill = effSkill
@@ -28,8 +28,8 @@
return
effectID = curEffect.GetEffectID()
effSkillID = effSkill.GetSkillID()
- return TurnSkill.OnUsePassiveSkill(turnFight, batObj, tagObj, passiveSkill, connSkill, effSkillID, effectID)
+ return TurnSkill.OnUsePassiveSkill(turnFight, batObj, tagObj, passiveSkill, connSkill, effSkillID, effectID, connBuff)
-def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill):
+def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill, connBuff, **kwargs):
effSkill = effBuff.GetSkillData().GetIpyData()
- return DoSkillEffectLogic(turnFight, batObj, tagObj, effSkill, curEffect, connSkill)
+ return DoSkillEffectLogic(turnFight, batObj, tagObj, effSkill, curEffect, connSkill, connBuff, **kwargs)
--
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