From ffb198b68f7e75f4fb2046189f1e7b2992d2ebac Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 15 九月 2025 14:41:24 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(于禁技能,支持格挡印记;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py | 6 ------ 1 files changed, 0 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py index 47c3bd6..ec38573 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py @@ -33,7 +33,6 @@ import time import FormulaControl import PlayerBossReborn -import PlayerActGarbageSorting import PlayerTongTianLing import PlayerActTask import PlayerSuccess @@ -309,7 +308,6 @@ curTotalPoint = __GetPDictValue(curPlayer, ChConfig.Def_PDict_Activity_TotalPoint) __SetPDictValue(curPlayer, ChConfig.Def_PDict_Activity_TotalPoint, curTotalPoint + addValue) __AddCanCostActivityPoint(curPlayer, addValue, isLVUp) - PlayerActGarbageSorting.AddActGarbageTaskProgress(curPlayer, ChConfig.Def_GarbageTask_Activity, addValue) PlayerTongTianLing.AddTongTianTaskValue(curPlayer, ChConfig.TTLTaskType_Activity, addValue) PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_Activity, addValue) #PlayerControl.NotifyCode(curPlayer, "GetActivity", [addValue]) @@ -482,9 +480,6 @@ ipyData = IpyGameDataPY.GetIpyGameData('DailyAction', dailyID) if not ipyData: return -# if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_DailyQuest): -# #GameWorld.DebugLog("日常任务功能未开启!dailyID=%s" % dailyID) -# return # 由GameServer决定 # 目前跨服PK暂不需要判断,因为跨服PK次数结算在本服,玩家可能上次未结算离线,等非匹配期间上线,也需要加上,所以暂不判断 @@ -948,7 +943,6 @@ GameWorld.DebugLog("领取活跃放置奖励: totalCount=%s,rewardCount=%s,rewardItemCount=%s,rewardItemList=%s" % (totalCount, rewardCount, rewardItemCount, rewardItemList)) ItemControler.GivePlayerItemOrMail(curPlayer, rewardItemList, event=["ActivityPlace", False, {}]) - PlayerActGarbageSorting.AddActGarbageTaskProgress(curPlayer, ChConfig.Def_GarbageTask_ActivityPlace, rewardCount) PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_ActivityPlace, rewardCount) PlayerGubao.AddGubaoItemEffValue(curPlayer, PlayerGubao.GubaoEffType_ActivityPlace, rewardCount) -- Gitblit v1.8.0