From fff7319fd0fb06d03364c5be64edc5bc22e1fe3f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 28 八月 2025 18:04:18 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(NPC支持成长属性;NPC支持关联武将;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py | 20 +-------------------
1 files changed, 1 insertions(+), 19 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
index 9214f85..47c3bd6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
@@ -28,10 +28,7 @@
import IpyGameDataPY
import PyGameData
import GameFuncComm
-import EventShell
-import PlayerTJG
import PlayerPet
-import PlayerVip
import datetime
import time
import FormulaControl
@@ -315,9 +312,8 @@
PlayerActGarbageSorting.AddActGarbageTaskProgress(curPlayer, ChConfig.Def_GarbageTask_Activity, addValue)
PlayerTongTianLing.AddTongTianTaskValue(curPlayer, ChConfig.TTLTaskType_Activity, addValue)
PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_Activity, addValue)
- PlayerControl.NotifyCode(curPlayer, "GetActivity", [addValue])
+ #PlayerControl.NotifyCode(curPlayer, "GetActivity", [addValue])
SyncDailyActivityInfo(curPlayer)
- EventShell.EventRespons_AddActivityValue(curPlayer)
GameWorld.DebugLog("增加活跃度,addValue=%s,multiple=%s,addExtraPoint=%s,isLVUp=%s"
% (addValue, multiple, addExtraPoint, isLVUp), curPlayer.GetPlayerID())
return
@@ -348,10 +344,6 @@
return
updPoint = curPoint + addValue
__SetPDictValue(curPlayer, ChConfig.Def_PDict_ActivityCanCostTotalPoint, updPoint)
-
- costPoint = IpyGameDataPY.GetFuncCfg("ActivityPlace", 2) # 单次放置消耗的活跃点数
- if updPoint >= costPoint:
- EventShell.EventRespons_ActivityPlace(curPlayer, "canstart", True)
return
def CostActivityPoint(curPlayer, costPoint, isOnlyCheck=False):
@@ -435,7 +427,6 @@
SyncDailyActivityInfo(curPlayer)
GameWorld.DebugLog("领取活跃度奖励OK!awardStage=%s, index=%s,needActivity=%s,totalActivity=%s,awardRecord=%s"
% (awardStage, awardIndex, needActivity, totalActivity, updAwardRecord))
- EventShell.EventRespons_ActivityAward(curPlayer, awardIndex)
return
@@ -596,9 +587,6 @@
if addType == 0:
dayBuyTimesLimit = ipyData.GetDayBuyTimes()
- buyTimesPrivilegeID = ipyData.GetBuyTimesPrivilegeID()
- vipBuyCountEx = PlayerVip.GetPrivilegeValue(curPlayer, buyTimesPrivilegeID)
- dayBuyTimesLimit += vipBuyCountEx
moneyType = ipyData.GetMoneyType()
buyNeedMoneyList = ipyData.GetBuyNeedMoney()
if not dayBuyTimesLimit or not buyNeedMoneyList:
@@ -724,8 +712,6 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActivityPlaceExpCount, 0)
GameWorld.DebugLog(" 没有剩余次数,更新启动时间: %s" % curTime)
- EventShell.EventRespons_ActivityPlace(curPlayer, "start")
-
Sync_ActivityPlaceInfo(curPlayer)
return
@@ -928,8 +914,6 @@
if isQuick:
PlayerControl.NotifyCode(curPlayer, "ActivityPlaceQuickFinishOK")
- EventShell.EventRespons_ActivityPlace(curPlayer, "cangetreward")
-
Sync_ActivityPlaceInfo(curPlayer)
PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_ActivityPlace, endCount)
@@ -963,9 +947,7 @@
GameWorld.DebugLog("领取活跃放置奖励: totalCount=%s,rewardCount=%s,rewardItemCount=%s,rewardItemList=%s" % (totalCount, rewardCount, rewardItemCount, rewardItemList))
ItemControler.GivePlayerItemOrMail(curPlayer, rewardItemList, event=["ActivityPlace", False, {}])
-
- EventShell.EventRespons_ActivityPlace(curPlayer, "getreward")
PlayerActGarbageSorting.AddActGarbageTaskProgress(curPlayer, ChConfig.Def_GarbageTask_ActivityPlace, rewardCount)
PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_ActivityPlace, rewardCount)
PlayerGubao.AddGubaoItemEffValue(curPlayer, PlayerGubao.GubaoEffType_ActivityPlace, rewardCount)
--
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