From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 13 八月 2025 19:18:54 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetWorldPos.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetWorldPos.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetWorldPos.py index 453fcbe..7930c4d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetWorldPos.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetWorldPos.py @@ -33,6 +33,6 @@ posX = curPlayer.GetPosX() if not posY: posY = curPlayer.GetPosY() - PlayerControl.PlayerResetWorldPos(curPlayer, mapID, posX, posY, True, lineID) + PlayerControl.PlayerResetWorldPos(curPlayer, mapID, posX, posY, lineID) return -- Gitblit v1.8.0