From f198885f31c9c7eb19eb28adce562e39e64d581c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 18 七月 2025 16:23:11 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(属性计算、战斗力计算;新角色初始给默认装备、默认阵容武将;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ClearDevil.py | 6 ++---- 1 files changed, 2 insertions(+), 4 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ClearDevil.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ClearDevil.py index 0e46602..b9cf035 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ClearDevil.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ClearDevil.py @@ -20,13 +20,11 @@ import IpyGameDataPY import IPY_GameWorld import GameWorldProcess -import EventShell import NPCCustomRefresh import ChConfig import ShareDefine import EventReport import PlayerControl -import QuestCommon #---副本配置对应key值--- @@ -394,7 +392,7 @@ # 任务 fbMissionID = gameFB.GetGameFBDictByKey(FBPlayerDict_MissionID) if fbMissionID: - EventShell.EventRespons_FBEvent(curPlayer, "cleardevil_pass_%s" % fbMissionID) + pass @@ -407,7 +405,7 @@ def OnLeaveFamily(curPlayer, tick): gameFB = GameWorld.GetGameFB() fbMissionType = gameFB.GetGameFBDictByKey(FBPlayerDict_MissionType) - if fbMissionType == QuestCommon.Def_Mission_Type_RunFamily: + if fbMissionType == 12: gameFB.SetGameFBDict(FBPlayerDict_MissionType, 0) return -- Gitblit v1.8.0