From 35c596a6ed34680d9af09788274051c1c212d4eb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 07 七月 2025 15:05:03 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化战斗武将跟NPC独立处理;去除程序无技能普攻,增加反击普攻;新增回合主动普攻技能功能类型23;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
index d842b7d..efac7e6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
@@ -869,9 +869,9 @@
     heroIpyData = IpyGameDataPY.GetIpyGameData("Hero", heroID)
     if not heroIpyData:
         return
-    skinNPCIDList = heroIpyData.GetSkinNPCIDList()
+    skinIDList = heroIpyData.GetSkinIDList()
     if skinIndex > 0: # 0的为默认皮肤,不做限制
-        if skinIndex >= len(skinNPCIDList):
+        if skinIndex >= len(skinIDList):
             GameWorld.DebugLog("该武将不存在该皮肤! heroID=%s,skinIndex=%s" % (heroID, skinIndex))
             return
         skinState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HeroSkin % heroID)

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