From 35c596a6ed34680d9af09788274051c1c212d4eb Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 07 七月 2025 15:05:03 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化战斗武将跟NPC独立处理;去除程序无技能普攻,增加反击普攻;新增回合主动普攻技能功能类型23;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py index d842b7d..efac7e6 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py @@ -869,9 +869,9 @@ heroIpyData = IpyGameDataPY.GetIpyGameData("Hero", heroID) if not heroIpyData: return - skinNPCIDList = heroIpyData.GetSkinNPCIDList() + skinIDList = heroIpyData.GetSkinIDList() if skinIndex > 0: # 0的为默认皮肤,不做限制 - if skinIndex >= len(skinNPCIDList): + if skinIndex >= len(skinIDList): GameWorld.DebugLog("该武将不存在该皮肤! heroID=%s,skinIndex=%s" % (heroID, skinIndex)) return skinState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HeroSkin % heroID) -- Gitblit v1.8.0