From 4087d18ce7cbd1578a6e287962bd902386984048 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 14 七月 2025 10:55:57 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_ServerCode

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py |    9 ---------
 1 files changed, 0 insertions(+), 9 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
index 761950d..e11e5b8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
@@ -27,7 +27,6 @@
 import PlayerSuccess
 import PlayerAttrFruit
 import IpyGameDataPY
-import EventShell
 import PlayerActivity
 import PlayerFairyCeremony
 import PlayerNewFairyCeremony
@@ -132,9 +131,6 @@
             GameWorld.DebugLog("配方材料不足!alchemyID=%s,needMaterialDict=%s,lackItemDict=%s,hasItemDict=%s"
                                % (alchemyItemID, needMaterialDict, lackItemDict, delInfoDict), playerID)
             return
-        #任务
-        for _ in xrange(refineTimes):
-            EventShell.EventRespons_RefineItem(curPlayer, alchemyQuality, alchemyItemID)
             
         #扣消耗
         ItemCommon.DelCostItem(curPlayer, itemPack, delInfoDict, ChConfig.ItemDel_Alchemy)
@@ -226,10 +222,6 @@
             notNotifyItemIDList = IpyGameDataPY.GetFuncEvalCfg("AlchemyNotify", 3)
             if alchemyItemID not in notNotifyItemIDList and (alchemyItemID in needNotifyItemIDList or makeItemData.GetItemColor() >= notifyColor):
                 PlayerControl.WorldNotify(0, "AchemyGreatSuccess", [curPlayer.GetPlayerName(), alchemyItemID])
-
-#        #任务,改为开始炼丹触发
-#        for _ in xrange(refineTimes):
-#            EventShell.EventRespons_RefineItem(curPlayer, alchemyQuality, alchemyItemID)
         #重置
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_AlchemyItemID % alchemType, 0)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_AlchemyStartTime % alchemyID, 0)
@@ -280,7 +272,6 @@
         alchemyLV += 1
         GameWorld.DebugLog("    炼丹升级: alchemyLV=%s,alchemyExp=%s" % (alchemyLV, alchemyExp), curPlayer.GetPlayerID())
         isLVUp = True
-        EventShell.EventRespons_RefineStoveUp(curPlayer, alchemyLV)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_AlchemyExp, alchemyExp)
     if not isLVUp:
         return False

--
Gitblit v1.8.0